Player Matchup

Bakasura
Bakasura
Dasanilad
Bakasura
Level 59
God Stats
1W - 2L
1,611 SR
Queue Stats
243W - 218L
1,558 Elo+
Solo
Cerberus
Cerberus
Devour Whiffy
Cerberus
Level 68
God Stats
3W - 2L
1,618 SR
Queue Stats
20W - 17L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
Mootjunior25
Danzaburou
Level 148
God Stats
7W - 8L
1,411 SR
Queue Stats
307W - 280L
1,532 Elo+
Solo
Anubis
Anubis
The PurgeKiller
Anubis
Level 126
God Stats
1W - 1L
1,369 SR
Queue Stats
28W - 32L
1,520 Elo+
Party 1
Tyr
Tyr
janraptor47
Tyr
Level 143
God Stats
7W - 8L
1,415 SR
Queue Stats
142W - 133L
1,508 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,533 Elo+

VS

Team Averages
Level 92
1,580 SR
1,540 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GodsLuke
Gilgamesh
Level 82
God Stats
1W - 1L
1,625 SR
Queue Stats
233W - 173L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
KingSubreme8201
Sylvanus
Level 88
God Stats
16W - 7L
1,744 SR
Queue Stats
279W - 302L
1,526 Elo+
Solo
Eset
Eset
RadTigerrr
Eset
Level 66
God Stats
3W - 4L
1,377 SR
Queue Stats
101W - 87L
1,517 Elo+
Solo
Izanami
Izanami
elimockeli
Izanami
Level 97
God Stats
18W - 10L
1,652 SR
Queue Stats
482W - 411L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dasanilad
Bakasura
16
2 / 6 / 1
9,608
480
5,461
15,807
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Devour Whiffy
Cerberus
13
0 / 5 / 4
8,157
408
7,147
19,712
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Mootjunior25
Danzaburou
14
2 / 3 / 2
8,994
450
8,482
11,529
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 8 / 2
9,380
469
5,961
15,413
5,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 1 / 0
10,476
524
5,937
16,960
12,261
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 3 / 12
10,397
520
9,730
16,521
11,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
GodsLuke
Gilgamesh
17
1 / 1 / 1
10,285
514
9,310
10,429
11,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
17
5 / 2 / 7
10,706
535
12,127
13,694
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
8 / 1 / 4
11,570
579
14,043
9,009
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
elimockeli
Izanami
18
9 / 1 / 2
11,978
599
14,010
10,506
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
23
23
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
3
12
2
L
Bakasura
Dasanilad
Bakasura
2
6
1
0.42
L
Cerberus
Devour Whiffy
Cerberus
0
5
4
0.4
W
Gilgamesh
GodsLuke
Gilgamesh
1
1
1
1.5
W
Sylvanus
5
2
7
4.25
L
Danzaburou
Mootjunior25
Danzaburou
2
3
2
1
W
8
1
4
10
L
3
8
2
0.5
W
Izanami
elimockeli
Izanami
9
1
2
10
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
59,220
79,421
Taken
60,159
35,844
Mitigated
37,322
25,817
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,730
2,842
0
2,790
16,521
11,560
210
5,736
10,672
43,008
0
L
Bakasura
Dasanilad
Bakasura
5,461
4,431
0
4,163
15,807
6,271
0
6,275
9,532
0
68,196
L
Cerberus
Devour Whiffy
Cerberus
7,147
647
300
5,505
19,712
8,170
182
10,146
9,566
41,204
0
W
Gilgamesh
GodsLuke
Gilgamesh
9,310
1,056
0
1,145
10,429
11,508
0
9
10,072
0
70,403
W
Sylvanus
12,127
4,447
707
7,032
13,694
7,348
1,537
3,216
10,478
63,767
19,926
L
Danzaburou
Mootjunior25
Danzaburou
8,482
2,526
0
3,331
11,529
3,319
342
6,783
4,746
0
51,921
W
14,043
381
178
2,108
9,009
3,306
566
1,241
7,768
73,720
0
L
5,961
47
0
4,301
15,413
5,823
732
9,237
6,176
50,588
0
W
Izanami
elimockeli
Izanami
14,010
8,288
0
4,742
10,506
3,600
1,047
2,986
7,520
0
97,752
L
5,937
275
0
8,217
16,960
12,261
0
2,190
14,770
43
73,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
54,936
581
Minions Killed
591
0
Camps Cleared
0
1,846,454
Distance Traveled
1,867,552
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,397
520
61
3
0
338,304
3
L
Bakasura
9,608
480
134
7
0
435,135
3
L
Cerberus
8,157
408
101
5
0
346,350
0
W
Gilgamesh
10,285
514
111
6
0
405,024
0
W
Sylvanus
10,706
535
133
7
0
369,702
2
L
Danzaburou
8,994
450
89
4
0
366,266
4
W
Eset
11,570
579
116
6
0
367,821
6
L
Anubis
9,380
469
105
5
0
300,062
2
W
Izanami
11,978
599
170
9
0
386,701
5
L
Tyr
10,476
524
152
8
0
398,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role