Player Matchup

Baron Samedi
Baron Samedi
Chac0125
Baron Samedi
Level 29
God Stats
51W - 36L
1,616 SR
Queue Stats
337W - 349L
1,513 Elo+
Party 1
Apollo
Apollo
HomegrownBaton6
Apollo
Level 35
God Stats
31W - 23L
1,368 SR
Queue Stats
145W - 148L
1,389 Elo+
Party 1
Mercury
Mercury
ItsXim
Mercury
Level 36
God Stats
9W - 4L
1,588 SR
Queue Stats
140W - 132L
1,578 Elo+
Party 3
Bacchus
Bacchus
TheBow5240
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,422 Elo+
Party 1
Bellona
Bellona
jaiizen
Bellona
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 27
1,514 SR
1,480 Elo+

VS

Team Averages
Level 20
1,555 SR
1,444 Elo+
Anhur
Anhur
B1ossom14
Anhur
Level 15
God Stats
4W - 10L
1,506 SR
Queue Stats
169W - 138L
1,362 Elo+
Party 2
Bacchus
Bacchus
Burtonian-
Bacchus
Level 27
God Stats
40W - 18L
1,656 SR
Queue Stats
92W - 65L
1,500 Elo+
Party 2
Set
Set
Cheeseburgin
Set
Level 8
God Stats
6W - 2L
1,775 SR
Queue Stats
31W - 22L
1,537 Elo+
Party 2
Thoth
Thoth
Undead7260
Thoth
Level 26
God Stats
13W - 15L
1,337 SR
Queue Stats
88W - 88L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
not_D-Nation
Sun Wukong
Level 26
God Stats
49W - 38L
1,500 SR
Queue Stats
202W - 174L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chac0125
Baron Samedi
17
9 / 1 / 8
10,629
559
16,596
10,906
7,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 9
9,272
488
5,238
8,326
3,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ItsXim
Mercury
20
12 / 0 / 3
12,119
638
14,465
12,756
5,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
TheBow5240
Bacchus
13
1 / 0 / 7
9,282
489
5,489
12,057
10,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
jaiizen
Bellona
14
1 / 1 / 3
8,910
469
7,851
8,916
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
B1ossom14
Anhur
12
1 / 4 / 0
7,541
397
5,499
10,642
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Burtonian-
Bacchus
11
0 / 3 / 1
7,651
403
7,011
13,258
15,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 6 / 0
7,975
420
3,334
14,534
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
13
1 / 9 / 0
8,841
465
5,497
12,537
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
not_D-Nation
Sun Wukong
14
0 / 2 / 1
8,274
435
5,491
14,034
8,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
24
Kills
3
3
Deaths
24
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
B1ossom14
Anhur
1
4
0
0.25
L
Bacchus
Burtonian-
Bacchus
0
3
1
0.17
W
Baron Samedi
Chac0125
Baron Samedi
9
1
8
13
L
1
6
0
0.17
W
1
1
9
5.5
W
Mercury
ItsXim
Mercury
12
0
3
13.5
W
Bacchus
TheBow5240
Bacchus
1
0
7
4.5
L
Thoth
1
9
0
0.11
W
Bellona
jaiizen
Bellona
1
1
3
2.5
L
Sun Wukong
not_D-Nation
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,639
Damage
26,832
52,961
Taken
65,005
34,592
Mitigated
37,912
14,878
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
B1ossom14
Anhur
5,499
2,641
0
2,594
10,642
4,846
254
5,155
5,285
0
32,532
L
Bacchus
Burtonian-
Bacchus
7,011
766
0
3,836
13,258
15,199
189
5,113
7,947
23,130
0
W
Baron Samedi
Chac0125
Baron Samedi
16,596
663
702
5,561
10,906
7,064
1,331
4,943
5,355
58,256
0
L
3,334
1,531
0
1,816
14,534
5,269
0
2,764
11,677
0
53,190
W
5,238
2,876
0
4,672
8,326
3,109
2,927
3,280
4,885
0
64,869
W
Mercury
ItsXim
Mercury
14,465
8,384
0
527
12,756
5,216
1,814
1,901
10,719
0
114,033
W
Bacchus
TheBow5240
Bacchus
5,489
482
0
1,387
12,057
10,886
568
1,746
9,752
19,176
0
L
Thoth
5,497
740
0
1,370
12,537
4,338
2,548
6,378
5,562
47,394
0
W
Bellona
jaiizen
Bellona
7,851
2,419
0
2,029
8,916
8,317
341
359
8,507
0
38,688
L
Sun Wukong
not_D-Nation
Sun Wukong
5,491
246
0
4,082
14,034
8,260
229
1,563
12,449
0
40,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,212
Gold Earned
40,282
494
Minions Killed
376
0
Camps Cleared
0
1,770,587
Distance Traveled
1,679,624
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,541
397
70
4
0
301,320
4
L
Bacchus
7,651
403
18
1
0
374,640
7
W
Baron Samedi
10,629
559
91
5
0
349,021
3
L
Set
7,975
420
92
5
0
365,479
1
W
Apollo
9,272
488
126
7
0
328,105
0
W
Mercury
12,119
638
175
9
0
448,091
2
W
Bacchus
9,282
489
24
1
0
322,005
2
L
Thoth
8,841
465
102
5
0
272,973
0
W
Bellona
8,910
469
78
4
0
323,365
1
L
Sun Wukong
8,274
435
94
5
0
365,212
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role