Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
KaminoTempest
Sun Wukong
Gold III
Level 69
God Stats
2W - 1L
1,370 SR
Queue Stats
261W - 262L
1,411 MMR
Solo
Khepri
Khepri
Gold IV
Moshibert
Khepri
Gold IV
Level 148
God Stats
14W - 14L
1,602 SR
Queue Stats
200W - 203L
1,396 MMR
Solo
Ravana
Ravana
Gold III
SendDudes
Ravana
Gold III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 81L
1,567 MMR
Party 1
Cupid
Cupid
Silver I
planinartanj
Cupid
Silver I
Level 99
God Stats
10W - 10L
1,272 SR
Queue Stats
225W - 232L
1,272 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,449 SR
1,429 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,487 SR
1,377 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver V
FinaLShoT95
Ne Zha
Silver V
Level 35
God Stats
5W - 11L
1,464 SR
Queue Stats
46W - 58L
1,165 MMR
Solo
Cthulhu
Cthulhu
Silver III
IBerserker86I
Cthulhu
Silver III
Level 148
God Stats
2W - 3L
1,452 SR
Queue Stats
358W - 384L
1,180 MMR
Solo
Danzaburou
Danzaburou
Gold I
Pwuntahs
Danzaburou
Gold I
Level 128
God Stats
3W - 2L
1,603 SR
Queue Stats
129W - 117L
1,583 MMR
Solo
Ymir
Ymir
Gold IV
Wiakai
Ymir
Gold IV
Level 93
God Stats
4W - 5L
1,415 SR
Queue Stats
146W - 160L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
8 / 0 / 1
8,664
666
8,874
5,146
2,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
KaminoTempest
Sun Wukong
14
3 / 0 / 1
8,008
616
5,588
6,969
3,685
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
Moshibert
Khepri
11
1 / 1 / 6
6,785
522
2,437
7,024
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
SendDudes
Ravana
13
3 / 1 / 7
7,663
589
4,592
6,930
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 4 / 2
7,549
581
6,330
8,392
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TsukuyomiAthenaGilgameshTiamatMorgan Le Fay

VS

Bans
ApolloGebFenrirSylvanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 0
6,932
533
3,072
7,375
2,220
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
4 / 5 / 0
7,128
548
5,593
9,196
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
10
0 / 3 / 1
5,950
458
2,424
7,824
5,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Pwuntahs
Danzaburou
11
2 / 3 / 2
6,912
532
6,812
6,858
1,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Wiakai
Ymir
11
0 / 4 / 0
6,311
485
2,820
8,156
3,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
6
6
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
1
8.5
L
Scylla
 
Scylla
0
4
0
0
L
Ne Zha
4
5
0
0.8
L
Cthulhu
0
3
1
0.17
W
Sun Wukong
KaminoTempest
Sun Wukong
3
0
1
3.5
W
Khepri
Moshibert
Khepri
1
1
6
4
L
Danzaburou
Pwuntahs
Danzaburou
2
3
2
1
W
Ravana
SendDudes
Ravana
3
1
7
6.5
L
Ymir
Wiakai
Ymir
0
4
0
0
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,821
Damage
20,721
34,461
Taken
39,409
17,661
Mitigated
16,429
9,872
Healing
7,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,874
1,432
0
2,591
5,146
2,062
1,288
2,627
2,519
52,298
0
L
Scylla
 
Scylla
3,072
464
0
1,674
7,375
2,220
0
4,297
3,078
43,931
0
L
Ne Zha
5,593
1,073
0
840
9,196
2,708
92
2,186
7,010
0
40,193
L
Cthulhu
2,424
0
155
1,280
7,824
5,802
0
2,629
5,195
24,324
0
W
Sun Wukong
KaminoTempest
Sun Wukong
5,588
1,337
0
2,370
6,969
3,685
424
2,115
4,854
0
52,995
W
Khepri
Moshibert
Khepri
2,437
242
0
1,807
7,024
6,188
0
917
6,107
19,666
0
L
Danzaburou
Pwuntahs
Danzaburou
6,812
3,415
0
2,277
6,858
1,701
0
785
6,073
0
40,093
W
Ravana
SendDudes
Ravana
4,592
1,098
0
1,120
6,930
2,943
362
1,012
5,918
0
48,436
L
Ymir
Wiakai
Ymir
2,820
631
0
1,248
8,156
3,998
0
1,647
6,509
30,556
0
W
6,330
3,148
215
1,769
8,392
2,783
508
1,645
6,747
0
42,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
33,233
425
Minions Killed
356
0
Camps Cleared
0
1,294,191
Distance Traveled
1,179,987
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,664
666
109
8
0
262,469
1
L
Scylla
6,932
533
103
8
0
227,228
1
L
Ne Zha
7,128
548
70
5
0
245,957
4
L
Cthulhu
5,950
458
43
3
0
220,809
5
W
Sun Wukong
8,008
616
111
9
0
261,573
0
W
Khepri
6,785
522
31
2
0
246,507
3
L
Danzaburou
6,912
532
69
5
0
244,260
3
W
Ravana
7,663
589
82
6
0
306,891
5
L
Ymir
6,311
485
71
5
0
241,733
1
W
Cupid
7,549
581
92
7
0
216,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role