Player Matchup

Cernunnos
Cernunnos
Arcis8
Cernunnos
Level 29
God Stats
3W - 1L
1,517 SR
Queue Stats
99W - 88L
1,481 Elo+
Party 4
Gilgamesh
Gilgamesh
DanyalCook
Gilgamesh
Level 66
God Stats
3W - 0L
1,495 SR
Queue Stats
166W - 150L
1,519 Elo+
Party 4
Ymir
Ymir
Haoua
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,235 Elo+
Solo
Freya
Freya
Shanock22
Freya
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Nox
Nox
SpaceyMirror11
Nox
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 2
Team Averages
Level 46
1,503 SR
1,429 Elo+

VS

Team Averages
Level 91
1,413 SR
1,397 Elo+
Janus
Janus
DEADLY BlZZNESS
Janus
Level 129
God Stats
1W - 9L
1,215 SR
Queue Stats
327W - 379L
1,436 Elo+
Party 1
Geb
Geb
IDoubleLY
Geb
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 118L
1,356 Elo+
Solo
Hades
Hades
MemoryPurge
Hades
Level 150
God Stats
1W - 3L
1,348 SR
Queue Stats
76W - 79L
1,471 Elo+
Party 3
Nemesis
Nemesis
SAK4113
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,384 Elo+
Party 1
Hun Batz
Hun Batz
chairtable450
Hun Batz
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 199L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arcis8
Cernunnos
18
7 / 2 / 20
11,012
847
19,218
12,542
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DanyalCook
Gilgamesh
17
7 / 4 / 16
11,033
849
10,719
18,210
16,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Haoua
Ymir
16
5 / 3 / 18
10,089
776
6,246
14,270
13,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
Shanock22
Freya
18
7 / 3 / 20
11,114
855
16,789
15,162
6,079
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 2 / 13
10,501
808
6,947
9,097
3,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 7
10,978
844
21,802
7,160
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 8 / 11
9,019
694
10,043
27,123
20,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 6 / 3
9,174
706
12,003
12,242
7,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
SAK4113
Nemesis
15
3 / 6 / 7
8,750
673
7,587
13,089
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
chairtable450
Hun Batz
13
1 / 9 / 8
7,868
605
4,587
12,251
5,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
32
Kills
13
14
Deaths
32
87
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arcis8
Cernunnos
7
2
20
8.5
L
6
3
7
3.17
W
Gilgamesh
DanyalCook
Gilgamesh
7
4
16
3.75
W
Ymir
Haoua
Ymir
5
3
18
4.67
L
0
8
11
0.69
L
3
6
3
0.75
L
Nemesis
SAK4113
Nemesis
3
6
7
1.08
W
Freya
Shanock22
Freya
7
3
20
5.67
W
6
2
13
6.25
L
Hun Batz
chairtable450
Hun Batz
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,919
Damage
56,022
69,281
Taken
71,865
45,362
Mitigated
43,450
22,345
Healing
15,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arcis8
Cernunnos
19,218
8,789
576
3,431
12,542
5,076
1,451
7,734
4,808
0
44,124
L
21,802
556
1,200
1,185
7,160
3,005
0
3,744
3,416
55,312
0
W
Gilgamesh
DanyalCook
Gilgamesh
10,719
2,384
2,488
2,845
18,210
16,938
437
10,099
8,111
0
16,526
W
Ymir
Haoua
Ymir
6,246
1,194
0
10
14,270
13,660
378
9,181
5,089
11,488
0
L
10,043
220
1,634
6,592
27,123
20,805
28
10,402
16,367
15,475
0
L
12,003
171
95
2,350
12,242
7,588
0
5,921
6,067
19,532
0
L
Nemesis
SAK4113
Nemesis
7,587
2,426
339
1,855
13,089
6,765
0
5,318
7,595
0
9,441
W
Freya
Shanock22
Freya
16,789
5,804
3,093
6,114
15,162
6,079
1,813
10,467
4,695
29,428
0
W
6,947
1,119
1,967
1,821
9,097
3,609
806
6,367
2,730
22,434
0
L
Hun Batz
chairtable450
Hun Batz
4,587
909
0
0
12,251
5,287
144
4,597
7,511
0
8,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,749
Gold Earned
45,789
131
Minions Killed
112
0
Camps Cleared
0
1,209,176
Distance Traveled
1,073,164
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,012
847
52
4
0
225,947
0
L
Janus
10,978
844
69
5
0
262,031
1
W
Gilgamesh
11,033
849
8
1
0
263,988
1
W
Ymir
10,089
776
8
1
0
224,996
1
L
Geb
9,019
694
5
0
0
205,370
0
L
Hades
9,174
706
18
1
0
183,003
0
L
Nemesis
8,750
673
10
1
0
241,733
0
W
Freya
11,114
855
19
1
0
252,287
1
W
Nox
10,501
808
44
3
0
241,958
1
L
Hun Batz
7,868
605
10
1
0
181,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role