Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bulmus
Bakasura
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 54L
1,296 Elo+
Solo
Guan Yu
Guan Yu
KillYous
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Onlyinthe619
Morgan Le Fay
Level 28
God Stats
1W - 11L
1,353 SR
Queue Stats
93W - 131L
1,390 Elo+
Party 1
Ymir
Ymir
comestack
Ymir
Level 18
God Stats
22W - 25L
1,537 SR
Queue Stats
42W - 60L
1,434 Elo+
Party 1
Team Averages
Level 19
1,478 SR
1,384 Elo+

VS

Team Averages
Level 26
1,470 SR
1,487 Elo+
Mercury
Mercury
Batmanismyalias
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,362 Elo+
Party 3
Ymir
Ymir
MommyMilkerLover
Ymir
Level 26
God Stats
34W - 25L
1,535 SR
Queue Stats
94W - 79L
1,566 Elo+
Party 2
Skadi
Skadi
NecroMau5er
Skadi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
1,485 Elo+
Party 3
Achilles
Achilles
RootIsBad
Achilles
Level 26
God Stats
5W - 3L
1,314 SR
Queue Stats
121W - 112L
1,580 Elo+
Party 2
Zeus
Zeus
mau5tarp
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 3 / 2
5,211
474
1,409
5,668
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Bulmus
Bakasura
8
1 / 4 / 0
5,051
459
1,360
8,416
2,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
KillYous
Guan Yu
8
0 / 4 / 1
5,062
460
1,733
6,873
4,132
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Onlyinthe619
Morgan Le Fay
10
2 / 3 / 1
5,948
541
4,617
5,634
1,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
1 / 2 / 0
5,330
485
2,290
7,992
3,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
6,280
571
2,862
7,250
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 4
6,604
600
2,863
5,168
2,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 1 / 5
5,991
545
5,226
4,250
1,233
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RootIsBad
Achilles
13
4 / 0 / 3
7,742
704
5,979
5,474
2,916
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
10
3 / 2 / 4
6,372
579
5,540
3,201
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
15
16
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
W
3
2
3
2.25
L
Bakasura
Bulmus
Bakasura
1
4
0
0.25
L
Guan Yu
KillYous
Guan Yu
0
4
1
0.13
W
2
0
4
4
W
3
1
5
5.5
L
Morgan Le Fay
Onlyinthe619
Morgan Le Fay
2
3
1
0.83
W
Achilles
RootIsBad
Achilles
4
0
3
5.5
L
Ymir
1
2
0
0.5
W
Zeus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,409
Damage
22,470
34,583
Taken
25,343
13,413
Mitigated
10,173
6,811
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,409
313
0
1,336
5,668
1,731
0
2,087
3,434
0
14,122
W
2,862
2,064
0
3,140
7,250
2,279
0
1,051
6,169
0
24,077
L
Bakasura
Bulmus
Bakasura
1,360
801
0
2,646
8,416
2,381
0
0
8,416
0
14,416
L
Guan Yu
KillYous
Guan Yu
1,733
337
128
811
6,873
4,132
0
675
6,057
0
14,678
W
2,863
818
0
1,434
5,168
2,804
168
1,521
3,506
21,295
0
W
5,226
3,103
0
1,906
4,250
1,233
500
2,152
2,029
0
22,204
L
Morgan Le Fay
Onlyinthe619
Morgan Le Fay
4,617
362
0
1,390
5,634
1,738
0
2,424
2,808
26,148
0
W
Achilles
RootIsBad
Achilles
5,979
2,044
0
1,360
5,474
2,916
672
0
5,199
0
44,847
L
Ymir
2,290
707
0
500
7,992
3,431
0
2,549
5,198
14,558
0
W
Zeus
5,540
951
0
1,019
3,201
941
634
1,973
1,228
22,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,602
Gold Earned
32,989
172
Minions Killed
285
0
Camps Cleared
0
935,842
Distance Traveled
1,011,223
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,211
474
29
3
0
177,837
1
W
Mercury
6,280
571
45
4
0
198,160
1
L
Bakasura
5,051
459
40
4
0
180,680
0
L
Guan Yu
5,062
460
36
3
0
195,522
0
W
Ymir
6,604
600
27
2
0
210,060
2
W
Skadi
5,991
545
44
4
0
188,957
2
L
Morgan Le Fay
5,948
541
44
4
0
175,333
0
W
Achilles
7,742
704
113
10
0
199,580
0
L
Ymir
5,330
485
23
2
0
206,470
0
W
Zeus
6,372
579
56
5
0
214,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role