Player Matchup

Zhong Kui
Zhong Kui
BattleWorn Bear
Zhong Kui
Level 89
God Stats
110W - 87L
1,482 SR
Queue Stats
330W - 297L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
Crazy-Killer-246
Cthulhu
Level 123
God Stats
30W - 18L
1,562 SR
Queue Stats
341W - 357L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Dabi Op
Baron Samedi
Level 79
God Stats
15W - 17L
1,467 SR
Queue Stats
69W - 59L
1,439 Elo+
Party 2
Arachne
Arachne
PIpowerNtheFACE
Arachne
Level 146
God Stats
20W - 13L
1,669 SR
Queue Stats
124W - 134L
1,441 Elo+
Solo
Chernobog
Chernobog
Vitoing
Chernobog
Level 68
God Stats
14W - 6L
1,684 SR
Queue Stats
67W - 63L
1,475 Elo+
Party 2
Team Averages
Level 101
1,573 SR
1,439 Elo+

VS

Team Averages
Level 82
1,329 SR
1,416 Elo+
Gilgamesh
Gilgamesh
DuncanDanny69
Gilgamesh
Level 68
God Stats
10W - 14L
1,470 SR
Queue Stats
323W - 342L
1,456 Elo+
Party 1
Poseidon
Poseidon
PapaChandler777
Poseidon
Level 84
God Stats
3W - 6L
1,202 SR
Queue Stats
330W - 364L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
SEC_Goku
Danzaburou
Level 56
God Stats
5W - 12L
1,270 SR
Queue Stats
288W - 369L
1,442 Elo+
Party 1
Bakasura
Bakasura
edwin-jr21
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 155L
1,428 Elo+
Solo
Sylvanus
Sylvanus
rragingrhino
Sylvanus
Level 61
God Stats
0W - 4L
1,204 SR
Queue Stats
3W - 11L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BattleWorn Bear
Zhong Kui
17
5 / 1 / 7
10,550
621
8,458
7,153
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 8
9,521
560
6,362
11,680
9,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Dabi Op
Baron Samedi
16
5 / 2 / 1
10,093
594
9,021
9,814
8,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 3
9,633
567
5,297
10,525
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Vitoing
Chernobog
14
4 / 1 / 7
8,981
528
8,711
6,663
1,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuncanDanny69
Gilgamesh
13
0 / 5 / 1
7,770
457
5,318
12,598
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
13
2 / 4 / 1
8,050
474
7,105
7,272
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SEC_Goku
Danzaburou
11
0 / 4 / 2
7,158
421
4,250
9,424
3,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
edwin-jr21
Bakasura
14
5 / 5 / 1
8,602
506
5,686
13,916
6,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
rragingrhino
Sylvanus
11
1 / 4 / 2
7,290
429
2,978
10,011
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
22
Kills
8
8
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BattleWorn Bear
Zhong Kui
5
1
7
8.5
W
3
2
8
3.5
W
Baron Samedi
Dabi Op
Baron Samedi
5
2
1
2.75
L
Gilgamesh
DuncanDanny69
Gilgamesh
0
5
1
0.1
W
5
2
3
3.25
L
Poseidon
2
4
1
0.63
L
Danzaburou
SEC_Goku
Danzaburou
0
4
2
0.25
W
Chernobog
Vitoing
Chernobog
4
1
7
7.5
L
Bakasura
edwin-jr21
Bakasura
5
5
1
1.1
L
Sylvanus
rragingrhino
Sylvanus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,849
Damage
25,337
45,835
Taken
53,221
29,732
Mitigated
27,038
21,270
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BattleWorn Bear
Zhong Kui
8,458
395
64
5,078
7,153
5,134
1,936
1,783
4,903
59,308
0
W
6,362
482
229
1,631
11,680
9,621
603
2,440
8,682
33,736
0
W
Baron Samedi
Dabi Op
Baron Samedi
9,021
403
0
5,242
9,814
8,821
1,058
1,237
8,038
44,346
0
L
Gilgamesh
DuncanDanny69
Gilgamesh
5,318
1,701
0
1,573
12,598
6,779
540
6,255
5,712
0
41,017
W
5,297
3,994
0
4,586
10,525
4,201
681
2,420
7,811
0
62,314
L
Poseidon
7,105
1,126
0
1,180
7,272
2,357
0
4,269
2,985
43,090
0
L
Danzaburou
SEC_Goku
Danzaburou
4,250
1,875
0
2,360
9,424
3,275
0
3,312
6,112
0
44,064
W
Chernobog
Vitoing
Chernobog
8,711
4,999
704
3,736
6,663
1,955
1,946
1,892
4,732
0
45,521
L
Bakasura
edwin-jr21
Bakasura
5,686
3,431
0
4,394
13,916
6,553
28
5,460
8,219
0
48,262
L
Sylvanus
rragingrhino
Sylvanus
2,978
866
1,238
2,056
10,011
8,074
0
3,659
6,352
7,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,778
Gold Earned
38,870
461
Minions Killed
334
0
Camps Cleared
0
1,611,758
Distance Traveled
1,519,144
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,550
621
131
8
0
315,962
3
W
Cthulhu
9,521
560
37
2
0
324,625
7
W
Baron Samedi
10,093
594
90
5
0
255,193
2
L
Gilgamesh
7,770
457
66
4
0
279,924
3
W
Arachne
9,633
567
102
6
0
388,256
3
L
Poseidon
8,050
474
84
5
0
312,103
4
L
Danzaburou
7,158
421
76
4
0
275,174
3
W
Chernobog
8,981
528
101
6
0
327,722
2
L
Bakasura
8,602
506
98
6
0
331,539
4
L
Sylvanus
7,290
429
10
1
0
320,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role