Player Matchup

Anubis
Anubis
GirthGalore1
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 19L
1,869 Elo+
Party 1
Heimdallr
Heimdallr
GoblinsInMyPants
Heimdallr
Level 15
God Stats
7W - 5L
1,911 SR
Queue Stats
441W - 127L
1,820 Elo+
Party 1
Agni
Agni
Jonath4nn
Agni
Level 123
God Stats
3W - 1L
1,539 SR
Queue Stats
756W - 379L
1,785 Elo+
Party 1
Bacchus
Bacchus
JosephBalling
Bacchus
Level 8
God Stats
15W - 4L
1,705 SR
Queue Stats
55W - 14L
1,812 Elo+
Party 1
The Morrigan
The Morrigan
WeLoveYouKni
The Morrigan
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 6L
1,786 Elo+
Party 1
Team Averages
Level 34
1,631 SR
1,815 Elo+

VS

Team Averages
Level 26
1,509 SR
1,578 Elo+
Loki
Loki
Dimitrios88
Loki
Level 29
God Stats
60W - 59L
1,567 SR
Queue Stats
95W - 101L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Nezpah
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 180L
1,554 Elo+
Party 2
Bellona
Bellona
RGF-Jugg
Bellona
Level 25
God Stats
13W - 7L
1,534 SR
Queue Stats
79W - 63L
1,531 Elo+
Solo
Medusa
Medusa
RobKillaBoy
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 23L
1,728 Elo+
Party 2
Hel
Hel
thiccysarah
Hel
Level 51
God Stats
7W - 18L
1,444 SR
Queue Stats
352W - 278L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 2 / 2
7,171
598
2,320
3,931
1,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
13
10 / 1 / 1
7,784
649
10,838
5,256
2,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
12
0 / 0 / 2
7,206
601
3,223
4,283
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
12
2 / 0 / 12
7,233
603
4,933
6,282
5,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
WeLoveYouKni
The Morrigan
14
6 / 0 / 3
7,795
650
7,240
4,516
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,899
492
3,089
7,181
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Nezpah
Cthulhu
6
0 / 5 / 1
4,392
366
1,047
8,446
1,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
RGF-Jugg
Bellona
10
0 / 4 / 2
5,997
500
3,401
9,675
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
8
1 / 7 / 0
5,669
472
2,651
9,108
2,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 0 / 0
4,175
348
0
770
133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
3
3
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Anubis
1
2
2
1
W
Heimdallr
10
1
1
10.5
W
Agni
0
0
2
1
W
Bacchus
2
0
12
8
L
Cthulhu
Nezpah
Cthulhu
0
5
1
0.1
L
Bellona
RGF-Jugg
Bellona
0
4
2
0.25
L
Medusa
1
7
0
0.14
W
The Morrigan
WeLoveYouKni
The Morrigan
6
0
3
7.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
10,188
24,268
Taken
35,180
12,139
Mitigated
13,899
10,583
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,089
288
0
1,264
7,181
1,875
0
4,457
2,679
0
28,607
W
Anubis
2,320
165
0
1,493
3,931
1,450
352
0
3,931
42,633
0
W
Heimdallr
10,838
7,707
0
2,110
5,256
2,180
798
472
4,784
0
55,235
W
Agni
3,223
635
0
1,527
4,283
1,743
188
0
4,283
45,124
0
W
Bacchus
4,933
564
0
1,755
6,282
5,181
0
488
5,794
18,898
0
L
Cthulhu
Nezpah
Cthulhu
1,047
98
30
1,002
8,446
1,735
0
1,997
6,449
5,050
0
L
Bellona
RGF-Jugg
Bellona
3,401
495
0
1,770
9,675
7,851
0
5,425
3,639
0
31,734
L
Medusa
2,651
959
0
1,563
9,108
2,305
0
3,389
5,719
0
26,365
W
The Morrigan
WeLoveYouKni
The Morrigan
7,240
1,573
0
3,698
4,516
1,585
0
87
4,429
48,339
2,051
L
0
0
0
107
770
133
0
131
639
6,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
26,132
436
Minions Killed
225
0
Camps Cleared
0
1,109,844
Distance Traveled
979,145
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,899
492
62
5
0
243,804
3
W
Anubis
7,171
598
102
9
0
178,507
3
W
Heimdallr
7,784
649
101
8
0
216,686
2
W
Agni
7,206
601
118
10
0
237,961
1
W
Bacchus
7,233
603
18
2
0
241,385
7
L
Cthulhu
4,392
366
11
1
0
207,636
2
L
Bellona
5,997
500
78
7
0
244,829
2
L
Medusa
5,669
472
58
5
0
222,021
2
W
The Morrigan
7,795
650
97
8
0
235,305
2
L
Hel
4,175
348
16
1
0
60,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role