Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Juninhoknox
Eset
Level 154
God Stats
7W - 3L
1,887 SR
Queue Stats
166W - 179L
1,435 Elo+
Solo
Tyr
Tyr
Xino17
Tyr
Level 27
God Stats
0W - 1L
1,531 SR
Queue Stats
5W - 10L
1,443 Elo+
Party 1
Bellona
Bellona
jlolles
Bellona
Level 34
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Arachne
Arachne
zjean466
Arachne
Level 29
God Stats
0W - 2L
1,347 SR
Queue Stats
15W - 18L
1,590 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,426 Elo+

VS

Team Averages
Level 86
1,458 SR
1,444 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ELBERPROXGAAAAA
Artio
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 97L
1,312 Elo+
Solo
Merlin
Merlin
Luduaver
Merlin
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
183W - 186L
1,436 Elo+
Solo
Cabrakan
Cabrakan
Sych3
Cabrakan
Level 89
God Stats
1W - 1L
1,292 SR
Queue Stats
234W - 251L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 6 / 6
10,210
785
16,334
11,970
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 10
9,378
721
7,364
11,775
3,840
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
Xino17
Tyr
17
2 / 4 / 11
9,802
754
7,610
16,960
14,503
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
jlolles
Bellona
17
4 / 4 / 10
9,629
741
8,468
14,287
14,556
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
zjean466
Arachne
15
3 / 7 / 11
8,864
682
7,545
15,336
6,853
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 3 / 12
11,249
865
16,664
13,191
6,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
 
Hachiman
19
6 / 2 / 15
10,850
835
16,577
10,002
5,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
3 / 2 / 18
10,078
775
6,073
13,945
17,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Luduaver
Merlin
17
8 / 4 / 6
10,479
806
15,259
9,782
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Sych3
Cabrakan
15
1 / 8 / 15
9,351
719
7,712
16,215
21,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
19
Kills
27
27
Deaths
19
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
6
6
1.67
W
Chiron
 
Chiron
9
3
12
5
W
Hachiman
 
Hachiman
6
2
15
6.75
W
3
2
18
6
L
3
6
10
1.33
W
Merlin
Luduaver
Merlin
8
4
6
2.75
W
Cabrakan
Sych3
Cabrakan
1
8
15
1.06
L
Tyr
Xino17
Tyr
2
4
11
1.88
L
Bellona
jlolles
Bellona
4
4
10
2.25
L
Arachne
zjean466
Arachne
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,321
Damage
62,285
70,328
Taken
63,135
43,355
Mitigated
55,617
22,971
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,334
2,279
1,818
2,585
11,970
3,603
614
3,295
8,675
32,697
0
W
Chiron
 
Chiron
16,664
4,006
2,182
4,028
13,191
6,628
407
6,071
7,120
0
42,416
W
Hachiman
 
Hachiman
16,577
7,295
863
3,053
10,002
5,055
3,202
4,163
5,839
0
39,321
W
6,073
285
1,511
3,301
13,945
17,297
321
4,293
9,652
11,829
0
L
7,364
676
2,362
1,579
11,775
3,840
544
4,113
7,662
18,855
0
W
Merlin
Luduaver
Merlin
15,259
1,580
1,644
1,570
9,782
4,841
577
3,935
5,847
30,000
0
W
Cabrakan
Sych3
Cabrakan
7,712
618
1,068
978
16,215
21,796
0
6,502
9,713
9,872
0
L
Tyr
Xino17
Tyr
7,610
449
1,681
5,641
16,960
14,503
352
7,625
9,335
0
17,232
L
Bellona
jlolles
Bellona
8,468
725
963
1,708
14,287
14,556
237
6,867
7,420
2,748
13,172
L
Arachne
zjean466
Arachne
7,545
4,691
1,512
3,122
15,336
6,853
600
7,144
8,192
0
12,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,883
Gold Earned
52,007
113
Minions Killed
176
0
Camps Cleared
0
1,087,477
Distance Traveled
1,188,575
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,210
785
45
3
0
181,697
0
W
Chiron
11,249
865
57
4
0
239,128
0
W
Hachiman
10,850
835
57
4
0
230,831
2
W
Artio
10,078
775
12
1
0
284,365
4
L
Eset
9,378
721
25
2
0
192,654
0
W
Merlin
10,479
806
38
3
0
219,358
1
W
Cabrakan
9,351
719
12
1
0
214,893
5
L
Tyr
9,802
754
12
1
0
271,826
0
L
Bellona
9,629
741
13
1
0
227,557
1
L
Arachne
8,864
682
18
1
0
213,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role