Player Matchup

Geb
Geb
Bat_girl025
Geb
Level 20
God Stats
14W - 9L
1,448 SR
Queue Stats
27W - 46L
1,217 Elo+
Party 2
Arachne
Arachne
Jeysonucles14
Arachne
Level 63
God Stats
46W - 33L
1,622 SR
Queue Stats
142W - 176L
1,314 Elo+
Party 4
Hades
Hades
XxjDavid12
Hades
Level 49
God Stats
56W - 47L
1,415 SR
Queue Stats
197W - 236L
1,343 Elo+
Party 4
Neith
Neith
eli5on-h
Neith
Level 80
God Stats
10W - 9L
1,511 SR
Queue Stats
332W - 370L
1,365 Elo+
Party 4
Nike
Nike
kingjamesroc15
Nike
Level 97
God Stats
5W - 4L
1,251 SR
Queue Stats
608W - 626L
1,347 Elo+
Party 2
Team Averages
Level 62
1,449 SR
1,317 Elo+

VS

Team Averages
Level 43
1,393 SR
1,263 Elo+
Olorun
Olorun
Bisclavret10
Olorun
Level 37
God Stats
3W - 3L
1,543 SR
Queue Stats
92W - 103L
1,264 Elo+
Solo
Neith
Neith
CERVICALSEAWEED
Neith
Level 46
God Stats
4W - 4L
1,266 SR
Queue Stats
7W - 9L
1,250 Elo+
Party 1
Loki
Loki
PooOnYous
Loki
Level 41
God Stats
5W - 7L
1,359 SR
Queue Stats
184W - 257L
1,239 Elo+
Party 3
Bacchus
Bacchus
RagnaWolf12
Bacchus
Level 61
God Stats
4W - 2L
1,295 SR
Queue Stats
9W - 8L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
sim8765
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 166L
1,188 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 15
10,898
574
4,152
16,600
17,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
16
12 / 6 / 6
11,560
608
14,302
20,743
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
17
14 / 2 / 3
11,775
620
14,358
12,393
6,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
eli5on-h
Neith
17
8 / 2 / 14
11,412
601
17,675
18,686
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 0 / 6
12,065
635
8,241
7,427
4,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 6 / 2
8,651
455
5,434
14,126
5,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 8 / 3
8,544
450
10,430
17,003
5,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
13
1 / 9 / 5
8,460
445
4,275
15,346
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RagnaWolf12
Bacchus
14
5 / 9 / 4
9,676
509
10,511
17,918
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
sim8765
Baron Samedi
13
1 / 9 / 4
8,286
436
5,940
16,391
7,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
41
Kills
12
13
Deaths
41
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
Olorun
1
6
2
0.33
L
4
8
3
0.69
W
Arachne
12
6
6
2.5
L
Loki
1
9
5
0.39
L
Bacchus
RagnaWolf12
Bacchus
5
9
4
0.78
W
Hades
14
2
3
7.75
W
Neith
eli5on-h
Neith
8
2
14
7.5
W
5
0
6
8
L
Baron Samedi
sim8765
Baron Samedi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,728
Damage
36,590
75,849
Taken
80,784
44,548
Mitigated
37,898
27,045
Healing
22,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,152
315
0
230
16,600
17,482
996
6,281
10,319
20,404
0
L
Olorun
5,434
2,814
177
4,833
14,126
5,542
0
1,148
12,978
54,602
0
L
10,430
6,242
12
5,688
17,003
5,415
0
2,392
14,611
0
34,643
W
Arachne
14,302
11,887
213
9,415
20,743
8,607
654
4,245
16,498
0
54,433
L
Loki
4,275
882
0
2,481
15,346
4,394
0
5,391
9,955
0
34,020
L
Bacchus
RagnaWolf12
Bacchus
10,511
1,157
354
3,532
17,918
15,210
0
4,313
13,605
32,407
0
W
Hades
14,358
1,057
194
5,464
12,393
6,734
5,218
3,288
9,105
57,345
0
W
Neith
eli5on-h
Neith
17,675
9,206
363
10,354
18,686
7,022
6,173
5,794
12,892
0
72,264
W
8,241
1,029
0
812
7,427
4,703
2,648
2,277
5,150
0
85,395
L
Baron Samedi
sim8765
Baron Samedi
5,940
620
957
4,235
16,391
7,337
94
5,561
10,830
41,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,710
Gold Earned
43,617
469
Minions Killed
344
0
Camps Cleared
0
1,759,702
Distance Traveled
1,459,241
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,898
574
31
2
0
363,214
0
L
Olorun
8,651
455
102
5
0
282,447
5
L
Neith
8,544
450
49
3
0
286,367
4
W
Arachne
11,560
608
69
4
0
372,059
5
L
Loki
8,460
445
66
3
0
314,546
0
L
Bacchus
9,676
509
53
3
0
309,577
3
W
Hades
11,775
620
93
5
0
328,032
5
W
Neith
11,412
601
106
6
0
342,238
0
W
Nike
12,065
635
170
9
0
354,159
4
L
Baron Samedi
8,286
436
74
4
0
266,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role