Player Matchup

Sylvanus
Sylvanus
Il Suaste lI
Sylvanus
Level 30
God Stats
4W - 2L
1,510 SR
Queue Stats
64W - 46L
1,515 Elo+
Party 1
Sol
Sol
NerdyRegent0507
Sol
Level 27
God Stats
2W - 3L
1,770 SR
Queue Stats
25W - 22L
1,530 Elo+
Party 1
Thor
Thor
RAUL 366
Thor
Level 3
God Stats
1W - 1L
1,804 SR
Queue Stats
6W - 1L
1,708 Elo+
Party 1
Apollo
Apollo
TelluricNut11
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Loki
Loki
Trash SL1ME
Loki
Level 59
God Stats
3W - 2L
1,235 SR
Queue Stats
200W - 208L
1,454 Elo+
Party 1
Team Averages
Level 24
1,564 SR
1,583 Elo+

VS

Team Averages
Level 7
1,501 SR
1,476 Elo+
Cthulhu
Cthulhu
Ale godzilla501
Cthulhu
Level 2
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 4L
1,240 Elo+
Solo
Erlang Shen
Erlang Shen
Jay was banned
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,539 Elo+
Party 2
Chang'e
Chang'e
Noht Okae
Chang'e
Level 5
God Stats
3W - 1L
1,719 SR
Queue Stats
9W - 5L
1,474 Elo+
Party 2
Bellona
Bellona
WrathOfThStorm
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Apollo
Apollo
Ymirishere7775
Apollo
Level 20
God Stats
2W - 1L
1,509 SR
Queue Stats
25W - 14L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Il Suaste lI
Sylvanus
8
1 / 2 / 0
4,908
409
3,242
11,018
8,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
2 / 4 / 1
5,597
466
6,696
7,936
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
8
1 / 7 / 1
5,307
442
1,859
9,529
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
4,748
396
1,543
6,856
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 5 / 0
5,467
456
5,012
8,510
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 2
5,177
431
439
5,476
2,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Jay was banned
Erlang Shen
12
4 / 0 / 4
7,146
596
5,517
8,304
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Noht Okae
Chang'e
11
4 / 0 / 5
6,743
562
6,363
7,653
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
8 / 1 / 2
7,862
655
8,487
6,102
4,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 1
7,155
596
10,044
6,832
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
6
Kills
21
22
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
L
Sylvanus
Il Suaste lI
Sylvanus
1
2
0
0.5
W
Erlang Shen
Jay was banned
Erlang Shen
4
0
4
6
L
2
4
1
0.63
W
Chang'e
Noht Okae
Chang'e
4
0
5
6.5
L
Thor
1
7
1
0.21
L
0
4
1
0.13
L
2
5
0
0.4
W
8
1
2
9
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
30,850
43,849
Taken
34,367
18,259
Mitigated
14,543
10,103
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
439
66
0
0
5,476
2,529
0
1,255
4,221
2,292
0
L
Sylvanus
Il Suaste lI
Sylvanus
3,242
974
1,061
3,710
11,018
8,613
127
1,317
9,701
15,129
0
W
Erlang Shen
Jay was banned
Erlang Shen
5,517
2,896
0
4,287
8,304
3,031
29
2,174
6,130
0
41,593
L
6,696
4,019
0
1,506
7,936
2,459
531
3,406
4,530
26,698
0
W
Chang'e
Noht Okae
Chang'e
6,363
331
1,508
4,931
7,653
2,434
761
4,014
3,639
32,710
0
L
Thor
1,859
1,082
0
1,220
9,529
2,876
0
512
9,017
0
20,944
L
1,543
1,178
0
990
6,856
2,044
270
531
6,325
0
16,468
L
5,012
1,445
0
1,616
8,510
2,267
0
1,036
7,474
0
24,230
W
8,487
3,412
0
808
6,102
4,243
412
42
6,060
0
42,950
W
10,044
5,925
0
0
6,832
2,306
700
2,453
4,379
0
43,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
34,083
189
Minions Killed
318
0
Camps Cleared
0
978,170
Distance Traveled
1,105,650
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,177
431
3
0
0
148,781
0
L
Sylvanus
4,908
409
27
2
0
195,115
0
W
Erlang Shen
7,146
596
91
8
0
275,983
1
L
Sol
5,597
466
41
3
0
194,243
0
W
Chang'e
6,743
562
53
4
0
242,258
3
L
Thor
5,307
442
47
4
0
189,899
1
L
Apollo
4,748
396
33
3
0
162,808
1
L
Loki
5,467
456
41
3
0
236,105
0
W
Bellona
7,862
655
89
7
0
202,550
5
W
Apollo
7,155
596
82
7
0
236,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role