Player Matchup

Odin
Odin
PLATINUMNOODLE0
Odin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,521 Elo+
Party 2
Persephone
Persephone
aJusticee
Persephone
Level 29
God Stats
51W - 55L
1,537 SR
Queue Stats
495W - 540L
1,480 Elo+
Party 3
Pele
Pele
insaneplayer15_
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 61L
1,415 Elo+
Party 3
Baron Samedi
Baron Samedi
tumadre3624
Baron Samedi
Level 121
God Stats
22W - 15L
1,525 SR
Queue Stats
225W - 181L
1,484 Elo+
Party 2
Apollo
Apollo
xXcOd3wH1TeXx
Apollo
Level 29
God Stats
16W - 21L
1,354 SR
Queue Stats
281W - 304L
1,431 Elo+
Solo
Team Averages
Level 43
1,483 SR
1,466 Elo+

VS

Team Averages
Level 31
1,547 SR
1,405 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
CheerierPoet062
Ymir
Level 26
God Stats
11W - 7L
1,537 SR
Queue Stats
51W - 30L
1,524 Elo+
Party 4
Nu Wa
Nu Wa
CollaredBag7450
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,646 Elo+
Party 4
Ra
Ra
ExposedPluto939
Ra
Level 4
God Stats
12W - 9L
1,696 SR
Queue Stats
385W - 440L
1,178 Elo+
Party 1
Pele
Pele
OhLookItsBrodie
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 100L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,549
570
11,751
14,170
7,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
aJusticee
Persephone
14
1 / 0 / 3
8,056
537
4,302
7,953
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 4
8,321
555
6,548
11,324
4,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
tumadre3624
Baron Samedi
13
8 / 1 / 10
8,820
588
9,886
10,502
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 1 / 9
8,854
590
11,978
9,424
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 2 / 1
8,543
570
12,948
21,202
16,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 1
5,850
390
1,905
13,448
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 1
7,217
481
8,357
6,551
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 6 / 2
6,173
412
2,572
7,536
2,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 10 / 1
6,792
453
3,238
10,229
2,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
24
Kills
6
7
Deaths
26
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
2
1
1.75
L
0
6
1
0.08
L
1
2
1
0.75
L
0
6
2
0.17
L
2
10
1
0.25
W
3
3
0
1
W
Persephone
aJusticee
Persephone
1
0
3
2.5
W
4
2
4
3
W
Baron Samedi
tumadre3624
Baron Samedi
8
1
10
13
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
29,020
53,373
Taken
58,966
25,830
Mitigated
31,471
20,900
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,948
1,171
166
11,238
21,202
16,611
0
2,937
18,265
54,824
0
L
1,905
146
95
990
13,448
8,000
416
5,498
7,950
14,198
0
L
8,357
1,433
0
706
6,551
1,968
624
2,641
3,910
51,019
0
L
2,572
506
514
513
7,536
2,125
817
3,194
4,342
24,605
0
L
3,238
1,018
0
329
10,229
2,767
645
2,991
7,238
0
19,710
W
11,751
2,118
0
4,872
14,170
7,719
0
8,517
5,653
14,040
40,651
W
Persephone
aJusticee
Persephone
4,302
197
0
1,747
7,953
2,287
604
3,710
4,243
57,239
0
W
6,548
1,847
0
4,552
11,324
4,135
22
4,664
6,660
0
56,021
W
Baron Samedi
tumadre3624
Baron Samedi
9,886
2,339
1,105
4,448
10,502
8,500
531
3,604
6,898
36,532
0
W
11,978
8,237
0
4,176
9,424
3,189
673
5,513
3,911
0
44,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
34,575
430
Minions Killed
312
0
Camps Cleared
0
1,319,135
Distance Traveled
1,304,616
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,543
570
115
8
0
287,982
2
L
Ymir
5,850
390
29
2
0
260,099
3
L
Nu Wa
7,217
481
86
6
0
264,737
5
L
Ra
6,173
412
59
4
0
231,065
0
L
Pele
6,792
453
23
2
0
260,733
0
W
Odin
8,549
570
109
7
0
274,070
0
W
Persephone
8,056
537
103
7
0
260,330
8
W
Pele
8,321
555
101
7
0
299,511
0
W
Baron Samedi
8,820
588
33
2
0
237,974
4
W
Apollo
8,854
590
84
6
0
247,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role