Player Matchup

Ra
Ra
JuliSL
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 37L
1,803 Elo+
Party 2
Ymir
Ymir
Moxer13
Ymir
Level 8
God Stats
10W - 4L
1,500 SR
Queue Stats
36W - 22L
1,800 Elo+
Party 2
Heimdallr
Heimdallr
T3RR0RBIONIC
Heimdallr
Level 28
God Stats
4W - 4L
1,465 SR
Queue Stats
33W - 28L
1,305 Elo+
Solo
Awilix
Awilix
Viv4r
Awilix
Level 28
God Stats
6W - 5L
1,427 SR
Queue Stats
76W - 90L
1,316 Elo+
Solo
Anubis
Anubis
gabrielmorelis
Anubis
Level 29
God Stats
12W - 8L
1,685 SR
Queue Stats
182W - 216L
1,456 Elo+
Solo
Team Averages
Level 19
1,515 SR
1,536 Elo+

VS

Team Averages
Level 16
1,541 SR
1,339 Elo+
Izanami
Izanami
Asfer_G
Izanami
Level 26
God Stats
11W - 14L
1,442 SR
Queue Stats
110W - 111L
1,354 Elo+
Solo
Jormungandr
Jormungandr
SpZheen
Jormungandr
Level 5
God Stats
0W - 2L
1,436 SR
Queue Stats
1W - 3L
1,407 Elo+
Solo
Persephone
Persephone
VOIDWAYN
Persephone
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 30L
1,175 Elo+
Solo
Pele
Pele
llllGoD-_-lllll
Pele
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 158L
1,370 Elo+
Party 1
Kali
Kali
llllTaK-_-lllll
Kali
Level 20
God Stats
46W - 35L
1,828 SR
Queue Stats
141W - 168L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
19 / 6 / 15
14,352
624
31,879
20,955
10,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Moxer13
Ymir
19
8 / 3 / 28
14,153
615
19,331
24,334
29,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
T3RR0RBIONIC
Heimdallr
19
3 / 3 / 7
12,458
542
10,210
15,486
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Viv4r
Awilix
20
12 / 6 / 10
13,307
579
15,140
21,301
10,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 6 / 12
12,203
531
20,247
16,325
7,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asfer_G
Izanami
18
5 / 8 / 6
11,417
496
13,561
20,746
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
SpZheen
Jormungandr
19
8 / 6 / 6
14,052
611
16,925
28,856
31,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
VOIDWAYN
Persephone
12
1 / 13 / 4
8,946
389
10,488
21,232
5,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 14 / 6
9,771
425
10,311
21,397
7,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
6 / 9 / 5
11,736
510
11,809
20,689
9,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
50
50
Kills
23
24
Deaths
50
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asfer_G
Izanami
5
8
6
1
W
Ra
19
6
15
4.42
W
Ymir
Moxer13
Ymir
8
3
28
7.33
L
Jormungandr
SpZheen
Jormungandr
8
6
6
1.83
W
Heimdallr
T3RR0RBIONIC
Heimdallr
3
3
7
2.17
L
Persephone
VOIDWAYN
Persephone
1
13
4
0.23
W
Awilix
Viv4r
Awilix
12
6
10
2.83
W
8
6
12
2.33
L
3
14
6
0.43
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,807
Damage
63,094
98,401
Taken
112,920
64,565
Mitigated
59,955
35,324
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asfer_G
Izanami
13,561
5,714
0
3,892
20,746
6,957
0
11,815
8,815
0
56,866
W
Ra
31,879
5,266
6,884
9,888
20,955
10,264
3,496
4,831
16,124
102,605
0
W
Ymir
Moxer13
Ymir
19,331
3,215
0
3,401
24,334
29,968
192
8,511
15,823
41,714
0
L
Jormungandr
SpZheen
Jormungandr
16,925
2,666
0
20
28,856
31,022
26
16,312
12,371
51,552
0
W
Heimdallr
T3RR0RBIONIC
Heimdallr
10,210
4,203
0
5,025
15,486
6,366
6,482
5,401
10,085
0
96,036
L
Persephone
VOIDWAYN
Persephone
10,488
587
76
3,506
21,232
5,755
412
15,205
5,842
35,391
0
W
Awilix
Viv4r
Awilix
15,140
7,303
0
5,197
21,301
10,419
262
4,624
16,677
0
72,791
W
20,247
1,148
910
4,019
16,325
7,548
2,897
4,117
12,208
59,903
0
L
10,311
674
0
700
21,397
7,182
897
15,967
4,928
0
44,020
L
11,809
3,760
0
4,037
20,689
9,039
868
10,882
9,503
0
58,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,473
Gold Earned
55,922
547
Minions Killed
352
0
Camps Cleared
0
1,971,795
Distance Traveled
1,926,212
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,417
496
86
4
0
425,567
0
W
Ra
14,352
624
180
8
0
377,100
1
W
Ymir
14,153
615
45
2
0
405,273
5
L
Jormungandr
14,052
611
68
3
0
402,042
2
W
Heimdallr
12,458
542
138
6
0
383,552
0
L
Persephone
8,946
389
36
2
0
339,032
0
W
Awilix
13,307
579
104
5
0
455,505
0
W
Anubis
12,203
531
80
3
0
350,365
1
L
Pele
9,771
425
77
3
0
353,571
1
L
Kali
11,736
510
85
4
0
406,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role