Player Matchup

Sylvanus
Sylvanus
BATMAN03RK
Sylvanus
Level 129
God Stats
34W - 25L
1,661 SR
Queue Stats
300W - 307L
1,631 Elo+
Party 1
Scylla
Scylla
Math5613
Scylla
Level 105
God Stats
13W - 13L
1,581 SR
Queue Stats
261W - 244L
1,475 Elo+
Solo
The Morrigan
The Morrigan
XSilkySnake
The Morrigan
Level 128
God Stats
4W - 4L
1,512 SR
Queue Stats
122W - 115L
1,556 Elo+
Party 1
Bacchus
Bacchus
dameonw
Bacchus
Level 156
God Stats
1W - 10L
1,012 SR
Queue Stats
154W - 183L
1,582 Elo+
Party 1
Skadi
Skadi
lotionhole
Skadi
Level 141
God Stats
9W - 8L
1,587 SR
Queue Stats
194W - 197L
1,596 Elo+
Party 1
Team Averages
Level 132
1,471 SR
1,568 Elo+

VS

Team Averages
Level 121
1,643 SR
1,550 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DongSchlongLong
Ratatoskr
Level 99
God Stats
9W - 9L
1,634 SR
Queue Stats
260W - 229L
1,573 Elo+
Party 2
Sol
Sol
Johnisking34
Sol
Level 127
God Stats
12W - 11L
1,732 SR
Queue Stats
177W - 167L
1,625 Elo+
Party 2
Horus
Horus
SquirrellyRat
Horus
Level 86
God Stats
4W - 2L
1,698 SR
Queue Stats
12W - 10L
1,462 Elo+
Party 2
Bakasura
Bakasura
Trumex
Bakasura
Level 155
God Stats
13W - 11L
1,652 SR
Queue Stats
322W - 297L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BATMAN03RK
Sylvanus
12
1 / 4 / 3
7,102
418
5,555
15,285
12,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Math5613
Scylla
13
1 / 5 / 1
7,738
455
4,611
8,000
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
XSilkySnake
The Morrigan
12
1 / 5 / 2
7,465
439
7,330
7,145
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dameonw
Bacchus
14
3 / 3 / 0
8,620
507
9,471
14,169
15,654
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
14
3 / 6 / 1
9,258
545
6,120
11,257
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
9 / 0 / 4
11,323
666
15,504
12,755
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
DongSchlongLong
Ratatoskr
16
2 / 3 / 2
9,330
549
5,987
11,947
7,631
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 2 / 6
10,543
620
9,446
10,595
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 7
9,219
542
2,772
8,066
5,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Trumex
Bakasura
18
7 / 2 / 7
11,112
654
8,092
13,378
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
23
23
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
4
11
L
Sylvanus
BATMAN03RK
Sylvanus
1
4
3
0.63
W
Ratatoskr
DongSchlongLong
Ratatoskr
2
3
2
1
W
4
2
6
3.5
L
Scylla
Math5613
Scylla
1
5
1
0.3
W
1
2
7
2.25
W
Bakasura
Trumex
Bakasura
7
2
7
5.25
L
The Morrigan
XSilkySnake
The Morrigan
1
5
2
0.4
L
Bacchus
dameonw
Bacchus
3
3
0
1
L
Skadi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
41,801
55,856
Taken
56,741
35,278
Mitigated
28,949
10,356
Healing
25,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,504
7,742
0
7,697
12,755
5,472
1,654
6,712
6,043
0
85,560
L
Sylvanus
BATMAN03RK
Sylvanus
5,555
816
599
2,583
15,285
12,488
13
3,991
10,511
21,842
0
W
Ratatoskr
DongSchlongLong
Ratatoskr
5,987
1,303
0
4,116
11,947
7,631
646
6,970
4,977
0
43,340
W
9,446
2,450
0
5,984
10,595
3,582
2,863
3,231
7,364
86,125
0
L
Scylla
Math5613
Scylla
4,611
82
0
811
8,000
2,057
0
479
7,451
51,571
0
W
2,772
988
235
963
8,066
5,686
287
3,728
4,338
0
13,982
W
Bakasura
Trumex
Bakasura
8,092
4,648
0
6,613
13,378
6,578
427
4,262
9,116
0
73,081
L
The Morrigan
XSilkySnake
The Morrigan
7,330
754
0
2,372
7,145
2,147
0
84
6,752
43,593
2,824
L
Bacchus
dameonw
Bacchus
9,471
1,140
0
3,776
14,169
15,654
24
0
13,423
47,717
0
L
Skadi
6,120
2,299
0
215
11,257
2,932
0
4,892
6,145
0
56,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
51,527
412
Minions Killed
572
0
Camps Cleared
0
1,568,729
Distance Traveled
1,708,403
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,323
666
145
9
0
327,497
5
L
Sylvanus
7,102
418
26
2
0
325,385
2
W
Ratatoskr
9,330
549
105
6
0
344,583
1
W
Sol
10,543
620
154
9
0
308,227
3
L
Scylla
7,738
455
105
6
0
294,662
8
W
Horus
9,219
542
27
2
0
342,582
4
W
Bakasura
11,112
654
141
8
0
385,514
1
L
The Morrigan
7,465
439
84
5
0
319,130
1
L
Bacchus
8,620
507
94
6
0
329,439
4
L
Skadi
9,258
545
103
6
0
300,113
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role