Player Matchup

Amaterasu
Amaterasu
Ix-Moncler-xI
Amaterasu
Level 25
God Stats
3W - 8L
1,282 SR
Queue Stats
282W - 339L
1,296 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XXL-Hades-CR
Tsukuyomi
Level 25
God Stats
27W - 32L
1,522 SR
Queue Stats
216W - 262L
1,272 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
aceitecloverCR
Morgan Le Fay
Level 25
God Stats
9W - 15L
1,570 SR
Queue Stats
202W - 252L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
arburolas_cr
Cthulhu
Level 7
God Stats
15W - 26L
1,543 SR
Queue Stats
93W - 122L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
jerevilla28
Heimdallr
Level 27
God Stats
16W - 30L
1,512 SR
Queue Stats
160W - 206L
1,277 Elo+
Party 1
Team Averages
Level 22
1,486 SR
1,309 Elo+

VS

Team Averages
Level 21
1,564 SR
1,477 Elo+
Sobek
Sobek
Mrpotassiumman
Sobek
Level 25
God Stats
1W - 0L
1,720 SR
Queue Stats
35W - 26L
1,563 Elo+
Solo
Apollo
Apollo
TenChairs25
Apollo
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
217W - 258L
1,416 Elo+
Solo
Mercury
Mercury
Vayquan
Mercury
Level 28
God Stats
10W - 6L
1,381 SR
Queue Stats
79W - 60L
1,453 Elo+
Solo
Nike
Nike
agressive_pp
Nike
Level 17
God Stats
3W - 2L
1,469 SR
Queue Stats
6W - 8L
1,402 Elo+
Solo
Neith
Neith
qyk9
Neith
Level 18
God Stats
2W - 2L
1,536 SR
Queue Stats
19W - 18L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ix-Moncler-xI
Amaterasu
12
1 / 5 / 2
7,096
394
2,821
16,721
6,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
XXL-Hades-CR
Tsukuyomi
14
4 / 4 / 2
8,709
484
8,630
14,296
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
aceitecloverCR
Morgan Le Fay
13
3 / 5 / 3
7,944
441
7,057
10,857
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
arburolas_cr
Cthulhu
12
1 / 5 / 2
7,950
442
5,561
12,355
11,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
jerevilla28
Heimdallr
12
0 / 4 / 2
7,276
404
2,783
10,087
3,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
8,953
497
7,123
12,899
13,537
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
1 / 4 / 2
8,175
454
3,727
8,518
3,108
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Vayquan
Mercury
16
2 / 0 / 3
9,474
526
3,325
7,234
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 5
9,286
516
4,902
8,839
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
qyk9
Neith
18
15 / 3 / 4
12,054
670
23,430
14,836
6,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
23
23
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ix-Moncler-xI
Amaterasu
1
5
2
0.4
W
3
2
8
3.5
W
Apollo
1
4
2
0.5
W
Mercury
Vayquan
Mercury
2
0
3
3.5
L
Tsukuyomi
XXL-Hades-CR
Tsukuyomi
4
4
2
1.25
L
Morgan Le Fay
aceitecloverCR
Morgan Le Fay
3
5
3
0.9
W
2
0
5
4.5
L
Cthulhu
arburolas_cr
Cthulhu
1
5
2
0.4
L
Heimdallr
jerevilla28
Heimdallr
0
4
2
0.25
W
Neith
qyk9
Neith
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
42,507
64,316
Taken
52,326
31,042
Mitigated
32,983
9,526
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ix-Moncler-xI
Amaterasu
2,821
744
0
4,306
16,721
6,842
182
228
16,340
0
27,196
W
7,123
300
0
4,535
12,899
13,537
333
4,354
8,545
29,125
0
W
Apollo
3,727
1,993
120
473
8,518
3,108
774
2,812
5,706
0
30,640
W
Mercury
Vayquan
Mercury
3,325
1,584
0
3,939
7,234
2,588
1,854
733
6,501
0
66,532
L
Tsukuyomi
XXL-Hades-CR
Tsukuyomi
8,630
1,580
0
3,450
14,296
5,034
611
1,026
13,152
0
55,972
L
Morgan Le Fay
aceitecloverCR
Morgan Le Fay
7,057
781
0
595
10,857
4,004
0
2,831
7,887
31,672
0
W
4,902
261
0
1,025
8,839
7,217
991
1,851
6,988
0
44,108
L
Cthulhu
arburolas_cr
Cthulhu
5,561
783
0
0
12,355
11,660
100
2,311
9,990
20,268
0
L
Heimdallr
jerevilla28
Heimdallr
2,783
1,299
0
1,175
10,087
3,502
1,000
869
8,954
0
34,133
W
Neith
qyk9
Neith
23,430
9,117
0
5,512
14,836
6,533
5,266
3,030
11,806
0
84,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
47,942
270
Minions Killed
448
0
Camps Cleared
0
1,641,710
Distance Traveled
1,807,838
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,096
394
52
3
0
308,347
2
W
Sobek
8,953
497
39
2
0
373,851
3
W
Apollo
8,175
454
68
4
0
315,516
0
W
Mercury
9,474
526
117
7
0
427,672
2
L
Tsukuyomi
8,709
484
84
5
0
362,537
0
L
Morgan Le Fay
7,944
441
47
3
0
316,631
2
W
Nike
9,286
516
82
5
0
367,669
3
L
Cthulhu
7,950
442
18
1
0
341,202
0
L
Heimdallr
7,276
404
69
4
0
312,993
0
W
Neith
12,054
670
142
8
0
323,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role