Player Matchup

Thor
Thor
SpZheen
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,664 Elo+
Solo
Cthulhu
Cthulhu
Ultr4man
Cthulhu
Level 8
God Stats
0W - 2L
1,127 SR
Queue Stats
5W - 7L
1,149 Elo+
Party 2
Izanami
Izanami
alonexd_dark
Izanami
Level 17
God Stats
1W - 2L
1,144 SR
Queue Stats
5W - 9L
1,149 Elo+
Party 2
Cupid
Cupid
celiojuniorr
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
scorpion077
Poseidon
Level 22
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 6L
1,660 Elo+
Party 2
Team Averages
Level 11
1,389 SR
1,424 Elo+

VS

Team Averages
Level 19
1,500 SR
1,431 Elo+
Bakasura
Bakasura
Cadu0509
Bakasura
Level 25
God Stats
23W - 28L
1,272 SR
Queue Stats
195W - 218L
1,330 Elo+
Solo
Neith
Neith
FirmeyVenoso69
Neith
Level 27
God Stats
26W - 27L
1,345 SR
Queue Stats
58W - 86L
1,222 Elo+
Solo
Anubis
Anubis
REKEE
Anubis
Level 16
God Stats
16W - 10L
1,648 SR
Queue Stats
58W - 50L
1,547 Elo+
Party 1
Ymir
Ymir
TheMatixs
Ymir
Level 26
God Stats
22W - 10L
1,733 SR
Queue Stats
96W - 89L
1,557 Elo+
Party 1
Pele
Pele
pxbloorr
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
SpZheen
Thor
1
0 / 0 / 0
2,921
417
0
122
22
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
Ultr4man
Cthulhu
5
0 / 3 / 1
3,850
550
2,133
4,947
2,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
alonexd_dark
Izanami
4
0 / 2 / 0
3,265
466
1,214
2,470
450
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 3 / 0
3,056
437
586
2,271
252
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
scorpion077
Poseidon
5
0 / 6 / 0
3,622
517
478
4,401
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cadu0509
Bakasura
7
2 / 0 / 1
4,470
639
1,662
3,739
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
5 / 1 / 2
5,139
734
3,890
3,495
924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
REKEE
Anubis
8
5 / 0 / 2
4,858
694
3,472
2,261
1,161
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
2 / 0 / 6
4,858
694
2,000
3,691
1,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
8
0 / 1 / 0
4,637
662
0
3,136
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
0
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cadu0509
Bakasura
2
0
1
2.5
W
5
1
2
6
W
Anubis
REKEE
Anubis
5
0
2
6
L
Thor
SpZheen
Thor
0
0
0
0
W
Ymir
2
0
6
5
L
Cthulhu
Ultr4man
Cthulhu
0
3
1
0.17
L
Izanami
alonexd_dark
Izanami
0
2
0
0
L
0
3
0
0
W
Pele
0
1
0
0
L
Poseidon
scorpion077
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,411
Damage
11,024
14,211
Taken
16,322
3,362
Mitigated
5,923
1,695
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cadu0509
Bakasura
1,662
1,349
0
1,225
3,739
961
0
211
3,472
0
19,801
W
3,890
2,633
0
1,696
3,495
924
0
654
2,841
0
16,093
W
Anubis
REKEE
Anubis
3,472
322
0
1,126
2,261
1,161
231
465
1,744
19,030
0
L
Thor
SpZheen
Thor
0
0
0
20
122
22
0
0
122
0
627
W
Ymir
2,000
490
0
1,487
3,691
1,742
0
1,173
2,518
12,240
0
L
Cthulhu
Ultr4man
Cthulhu
2,133
461
0
680
4,947
2,073
0
1,938
3,009
6,537
0
L
Izanami
alonexd_dark
Izanami
1,214
1,106
250
542
2,470
450
0
401
2,069
0
10,473
L
586
248
0
57
2,271
252
0
479
1,712
0
4,013
W
Pele
0
0
0
894
3,136
1,135
669
0
3,136
0
22,721
L
Poseidon
scorpion077
Poseidon
478
101
0
146
4,401
565
182
2,654
1,736
10,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,714
Gold Earned
23,962
46
Minions Killed
189
0
Camps Cleared
0
520,169
Distance Traveled
717,135
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,470
639
49
7
0
175,454
0
W
Neith
5,139
734
39
6
0
135,211
0
W
Anubis
4,858
694
29
4
0
116,553
0
L
Thor
2,921
417
1
0
0
28,894
0
W
Ymir
4,858
694
23
3
0
135,910
2
L
Cthulhu
3,850
550
4
1
0
119,760
0
L
Izanami
3,265
466
14
2
0
123,422
1
L
Cupid
3,056
437
4
1
0
112,547
1
W
Pele
4,637
662
49
7
0
154,007
2
L
Poseidon
3,622
517
23
3
0
135,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role