Player Matchup

Chaac
Chaac
GANNICUS13
Chaac
Level 143
God Stats
23W - 14L
1,710 SR
Queue Stats
506W - 396L
1,668 Elo+
Party 1
Cupid
Cupid
IngeSiick
Cupid
Level 89
God Stats
6W - 1L
1,563 SR
Queue Stats
16W - 9L
1,977 Elo+
Party 1
Merlin
Merlin
ON4RU
Merlin
Level 157
God Stats
73W - 44L
1,663 SR
Queue Stats
561W - 384L
1,682 Elo+
Party 1
Team Averages
Level 130
1,645 SR
1,776 Elo+

VS

Team Averages
Level 130
1,675 SR
1,650 Elo+
Nu Wa
Nu Wa
MrSlith
Nu Wa
Level 129
God Stats
8W - 4L
1,710 SR
Queue Stats
482W - 396L
1,664 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sooprfreak
Tsukuyomi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 338L
1,654 Elo+
Party 2
Artio
Artio
ulesspacer4
Artio
Level 147
God Stats
5W - 5L
1,814 SR
Queue Stats
108W - 152L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 1 / 10
14,347
624
16,475
25,218
35,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
IngeSiick
Cupid
17
2 / 4 / 6
13,748
598
16,777
20,416
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ON4RU
Merlin
20
11 / 4 / 3
16,422
714
28,587
20,590
8,050
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MrSlith
Nu Wa
18
3 / 6 / 3
13,854
602
20,498
19,472
8,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
sooprfreak
Tsukuyomi
20
5 / 6 / 3
14,965
651
24,257
27,840
16,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 4 / 6
13,454
585
10,401
29,396
40,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
15
Kills
9
9
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
10
7
W
Cupid
IngeSiick
Cupid
2
4
6
1.25
L
Nu Wa
MrSlith
Nu Wa
3
6
3
0.75
W
Merlin
ON4RU
Merlin
11
4
3
3.13
L
Tsukuyomi
sooprfreak
Tsukuyomi
5
6
3
1.08
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,839
Damage
55,156
66,224
Taken
76,708
50,202
Mitigated
65,772
21,685
Healing
17,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,475
2,743
850
9,698
25,218
35,209
509
12,159
12,123
0
58,318
W
Cupid
IngeSiick
Cupid
16,777
10,720
398
5,409
20,416
6,943
1,447
11,420
8,336
0
58,828
L
Nu Wa
MrSlith
Nu Wa
20,498
5,328
0
1,932
19,472
8,362
1,320
7,053
12,419
86,604
0
W
Merlin
ON4RU
Merlin
28,587
2,307
0
5,330
20,590
8,050
1,433
7,320
12,798
118,582
0
L
Tsukuyomi
sooprfreak
Tsukuyomi
24,257
6,543
0
8,390
27,840
16,518
0
11,087
16,753
0
76,392
L
10,401
656
1,744
5,226
29,396
40,892
0
10,447
18,949
30,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
42,273
319
Minions Killed
230
0
Camps Cleared
0
1,206,326
Distance Traveled
1,197,564
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,347
624
53
2
0
435,286
2
W
Cupid
13,748
598
101
4
0
391,580
2
L
Nu Wa
13,854
602
107
5
0
364,563
4
W
Merlin
16,422
714
165
7
0
379,460
5
L
Tsukuyomi
14,965
651
98
4
0
420,982
3
L
Artio
13,454
585
25
1
0
412,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role