Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Prevailer6076
Anubis
Level 113
God Stats
4W - 5L
1,500 SR
Queue Stats
1,057W - 1,004L
1,382 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,476 Elo+

VS

Team Averages
Level 62
1,479 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GI0METRICK
Cthulhu
Level 18
God Stats
0W - 2L
1,422 SR
Queue Stats
6W - 7L
1,544 Elo+
Party 3
Fenrir
Fenrir
GrimProphett
Fenrir
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 3
Sylvanus
Sylvanus
Stealthwolfy961
Sylvanus
Level 89
God Stats
0W - 2L
1,473 SR
Queue Stats
229W - 251L
1,352 Elo+
Party 3
Chiron
Chiron
xsrer
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 0
6,209
621
3,343
3,510
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
 
Arachne
9
3 / 1 / 3
6,042
604
4,401
5,245
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
 
Neith
9
2 / 0 / 4
5,449
545
5,483
6,054
1,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
7
2 / 1 / 2
4,758
476
2,817
10,410
3,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 2
7,206
721
4,351
4,675
2,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 4 / 0
4,592
459
4,873
4,545
981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GI0METRICK
Cthulhu
7
0 / 3 / 1
4,993
499
4,281
7,245
4,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
10
2 / 2 / 0
5,550
555
1,848
6,942
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
9
0 / 2 / 1
5,305
531
2,011
5,541
2,783
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
xsrer
Chiron
8
1 / 3 / 0
4,792
479
4,033
5,900
1,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
0
2
W
Arachne
 
Arachne
3
1
3
4.5
W
Neith
 
Neith
2
0
4
4
W
Artio
 
Artio
2
1
2
3
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
L
Cthulhu
GI0METRICK
Cthulhu
0
3
1
0.17
L
Fenrir
2
2
0
1
W
5
0
2
6
L
Sylvanus
0
2
1
0.25
L
Chiron
xsrer
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,395
Damage
17,046
29,894
Taken
30,173
10,984
Mitigated
11,307
13,179
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,343
284
0
0
3,510
1,269
0
973
2,537
36,573
0
W
Arachne
 
Arachne
4,401
3,291
18
2,316
5,245
1,928
18
993
4,252
0
30,478
W
Neith
 
Neith
5,483
1,639
0
3,030
6,054
1,591
250
2,421
3,633
0
32,499
W
Artio
 
Artio
2,817
80
268
4,082
10,410
3,626
208
4,868
5,542
6,735
0
L
Morgan Le Fay
 
Morgan Le Fay
4,873
650
0
247
4,545
981
0
2,974
1,571
21,598
0
L
Cthulhu
GI0METRICK
Cthulhu
4,281
241
128
0
7,245
4,106
0
1,667
5,578
16,379
0
L
Fenrir
1,848
479
0
2,250
6,942
2,028
0
1,631
5,311
0
18,788
W
4,351
0
0
3,465
4,675
2,570
0
1,690
2,985
44,144
0
L
Sylvanus
2,011
802
198
1,016
5,541
2,783
280
3,343
2,198
19,854
3,810
L
Chiron
xsrer
Chiron
4,033
1,413
403
1,174
5,900
1,409
0
896
5,004
0
21,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
25,232
316
Minions Killed
199
0
Camps Cleared
0
951,052
Distance Traveled
880,290
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,209
621
84
8
0
157,602
4
W
Arachne
6,042
604
58
6
0
212,296
1
W
Neith
5,449
545
64
6
0
200,571
2
W
Artio
4,758
476
8
1
0
198,763
3
L
Morgan Le Fay
4,592
459
38
4
0
184,184
4
L
Cthulhu
4,993
499
24
2
0
174,804
3
L
Fenrir
5,550
555
46
5
0
198,131
0
W
Anubis
7,206
721
102
10
0
181,820
4
L
Sylvanus
5,305
531
52
5
0
136,499
0
L
Chiron
4,792
479
39
4
0
186,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role