Player Matchup

Cerberus
Cerberus
Battle_Night-_-
Cerberus
Level 108
God Stats
13W - 9L
1,627 SR
Queue Stats
43W - 58L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
Yepeto610001
Gilgamesh
Level 57
God Stats
12W - 8L
1,593 SR
Queue Stats
65W - 99L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
esemiklo94
Danzaburou
Level 108
God Stats
19W - 20L
1,478 SR
Queue Stats
435W - 479L
1,429 Elo+
Solo
Anubis
Anubis
fabrox1
Anubis
Level 127
God Stats
1W - 2L
1,388 SR
Queue Stats
139W - 163L
1,480 Elo+
Party 1
Set
Set
fede071201
Set
Level 55
God Stats
12W - 15L
1,488 SR
Queue Stats
40W - 64L
1,393 Elo+
Party 1
Team Averages
Level 91
1,515 SR
1,434 Elo+

VS

Team Averages
Level 44
1,429 SR
1,341 Elo+
Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Chudis
Anubis
Level 18
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 3
Rama
Rama
LtWalrus
Rama
Level 66
God Stats
0W - 2L
1,465 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
Mr-_-Noodle-_-
Chaac
Level 34
God Stats
0W - 2L
1,526 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Fenrir
Fenrir
Silverbull
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 0 / 18
9,427
943
6,980
11,353
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Yepeto610001
Gilgamesh
13
1 / 0 / 8
7,300
730
4,458
6,641
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
esemiklo94
Danzaburou
15
6 / 5 / 11
9,140
914
10,938
7,868
3,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
fabrox1
Anubis
17
9 / 1 / 10
10,169
1,017
13,652
6,986
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 11
8,656
866
2,588
5,412
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 4 / 1
8,106
811
6,708
13,055
9,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Chudis
Anubis
12
0 / 5 / 2
6,115
612
2,268
5,806
2,001
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
13
3 / 4 / 1
7,830
783
5,594
8,260
2,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 3
6,842
684
8,180
10,295
7,406
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Silverbull
Fenrir
12
0 / 5 / 5
6,690
669
5,348
8,972
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
23
Kills
5
6
Deaths
23
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
1
0.63
W
Cerberus
4
0
18
13
L
Anubis
Chudis
Anubis
0
5
2
0.2
L
Rama
3
4
1
0.88
L
0
5
3
0.3
L
Fenrir
Silverbull
Fenrir
0
5
5
0.5
W
Gilgamesh
Yepeto610001
Gilgamesh
1
0
8
5
W
Danzaburou
esemiklo94
Danzaburou
6
5
11
2.3
W
Anubis
fabrox1
Anubis
9
1
10
14
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,616
Damage
28,098
38,260
Taken
46,388
27,429
Mitigated
24,256
11,757
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,708
173
0
326
13,055
9,750
0
6,109
6,675
10,151
0
W
Cerberus
6,980
218
0
3,796
11,353
10,220
462
2,619
8,734
18,531
0
L
Anubis
Chudis
Anubis
2,268
183
0
0
5,806
2,001
0
2,497
3,227
9,940
0
L
Rama
5,594
3,764
0
1,329
8,260
2,341
318
4,225
3,993
0
24,692
L
8,180
1,082
0
1,403
10,295
7,406
134
5,809
4,354
0
32,468
L
Fenrir
Silverbull
Fenrir
5,348
1,357
0
760
8,972
2,758
0
2,401
6,449
0
8,910
W
Gilgamesh
Yepeto610001
Gilgamesh
4,458
484
0
2,355
6,641
5,004
48
2,545
4,096
0
16,197
W
Danzaburou
esemiklo94
Danzaburou
10,938
5,052
0
429
7,868
3,624
709
2,018
5,850
0
31,590
W
Anubis
fabrox1
Anubis
13,652
615
0
4,928
6,986
4,637
709
1,250
5,736
36,751
0
W
2,588
865
0
249
5,412
3,944
471
1,215
4,197
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
35,583
233
Minions Killed
154
11
Camps Cleared
5
984,563
Distance Traveled
926,875
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,106
811
8
1
0
198,136
0
W
Cerberus
9,427
943
30
3
0
218,669
0
L
Anubis
6,115
612
22
2
0
181,350
0
L
Rama
7,830
783
52
5
2
159,113
0
L
Chaac
6,842
684
63
6
2
193,005
0
L
Fenrir
6,690
669
9
1
1
195,271
0
W
Gilgamesh
7,300
730
32
3
1
228,093
3
W
Danzaburou
9,140
914
61
6
4
149,933
4
W
Anubis
10,169
1,017
55
6
1
182,455
1
W
Set
8,656
866
55
6
5
205,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role