Player Matchup

Susano
Susano
 
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Abyssal_Prince__
Jing Wei
Level 25
God Stats
11W - 16L
1,408 SR
Queue Stats
21W - 29L
1,556 Elo+
Party 1
Bellona
Bellona
Apollo_Strife
Bellona
Level 142
God Stats
32W - 22L
1,539 SR
Queue Stats
133W - 141L
1,461 Elo+
Party 1
Scylla
Scylla
BonelookinRump
Scylla
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,485 Elo+
Party 3
Ganesha
Ganesha
melvienn
Ganesha
Level 29
God Stats
2W - 1L
1,787 SR
Queue Stats
44W - 50L
1,408 Elo+
Party 3
Team Averages
Level 76
1,547 SR
1,482 Elo+

VS

Team Averages
Level 70
1,395 SR
1,504 Elo+
Athena
Athena
DaBabyDOT
Athena
Level 89
God Stats
1W - 5L
1,402 SR
Queue Stats
61W - 51L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OneRhombus1
Morgan Le Fay
Level 38
God Stats
6W - 14L
1,270 SR
Queue Stats
23W - 27L
1,484 Elo+
Party 2
Guan Yu
Guan Yu
RecruitDOT
Guan Yu
Level 73
God Stats
5W - 2L
1,613 SR
Queue Stats
117W - 100L
1,501 Elo+
Party 2
Mercury
Mercury
XxPROZ3NXx
Mercury
Level 108
God Stats
2W - 0L
1,181 SR
Queue Stats
87W - 57L
1,564 Elo+
Party 2
Hachiman
Hachiman
mistermika
Hachiman
Level 44
God Stats
4W - 3L
1,509 SR
Queue Stats
293W - 279L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 5 / 0
7,163
551
6,092
9,848
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
6,012
462
1,449
8,239
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
12
1 / 4 / 1
7,239
557
5,650
9,909
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 6 / 0
6,698
515
4,173
7,999
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
melvienn
Ganesha
9
0 / 1 / 1
6,068
467
2,589
8,212
4,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaBabyDOT
Athena
12
2 / 1 / 10
7,734
595
4,841
9,913
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
OneRhombus1
Morgan Le Fay
13
6 / 1 / 4
8,016
617
5,103
5,759
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
RecruitDOT
Guan Yu
14
4 / 1 / 1
8,160
628
6,481
9,570
10,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
XxPROZ3NXx
Mercury
15
5 / 1 / 5
8,731
672
5,545
6,589
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
mistermika
Hachiman
14
3 / 1 / 3
7,512
578
9,507
6,580
2,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
20
20
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
5
0
0.6
L
0
4
0
0
L
Bellona
1
4
1
0.38
L
1
6
0
0.17
W
Athena
DaBabyDOT
Athena
2
1
10
7
W
Morgan Le Fay
OneRhombus1
Morgan Le Fay
6
1
4
8
W
Guan Yu
RecruitDOT
Guan Yu
4
1
1
4.5
W
Mercury
XxPROZ3NXx
Mercury
5
1
5
7.5
L
Ganesha
melvienn
Ganesha
0
1
1
0.5
W
Hachiman
mistermika
Hachiman
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
31,477
44,207
Taken
38,411
19,418
Mitigated
24,430
8,864
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,092
1,625
0
2,939
9,848
3,262
0
3,624
6,177
0
38,762
L
1,449
1,169
0
1,800
8,239
2,456
870
584
7,655
0
27,917
L
Bellona
5,650
2,439
0
2,791
9,909
6,475
0
1,079
8,163
1,758
41,387
L
4,173
755
0
584
7,999
2,353
144
3,707
4,292
29,678
0
W
Athena
DaBabyDOT
Athena
4,841
1,554
0
1,176
9,913
8,143
209
2,221
7,436
19,239
0
W
Morgan Le Fay
OneRhombus1
Morgan Le Fay
5,103
479
0
754
5,759
1,813
587
2,814
2,693
38,663
0
W
Guan Yu
RecruitDOT
Guan Yu
6,481
1,365
350
3,966
9,570
10,080
660
410
8,977
0
44,925
W
Mercury
XxPROZ3NXx
Mercury
5,545
2,199
0
375
6,589
2,314
1,485
488
6,101
0
59,624
L
Ganesha
melvienn
Ganesha
2,589
278
0
750
8,212
4,872
31
950
7,262
18,317
0
W
Hachiman
mistermika
Hachiman
9,507
4,766
0
4,103
6,580
2,080
884
1,181
5,399
0
51,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,180
Gold Earned
40,153
329
Minions Killed
429
0
Camps Cleared
0
1,285,619
Distance Traveled
1,344,934
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,163
551
82
6
0
272,148
1
L
Jing Wei
6,012
462
69
5
0
254,143
0
L
Bellona
7,239
557
97
7
0
268,165
3
L
Scylla
6,698
515
69
5
0
229,912
0
W
Athena
7,734
595
26
2
0
254,833
5
W
Morgan Le Fay
8,016
617
87
7
0
260,654
1
W
Guan Yu
8,160
628
114
9
0
270,110
4
W
Mercury
8,731
672
116
9
0
329,475
4
L
Ganesha
6,068
467
12
1
0
261,251
2
W
Hachiman
7,512
578
86
7
0
229,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role