Player Matchup

Hades
Hades
WolfEnJoI
Hades
Level 46
God Stats
1W - 2L
1,335 SR
Queue Stats
21W - 28L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
candystew
Gilgamesh
Level 28
God Stats
25W - 20L
1,427 SR
Queue Stats
245W - 297L
1,445 Elo+
Solo
Hera
Hera
youractualmom
Hera
Level 148
God Stats
1W - 0L
1,568 SR
Queue Stats
19W - 22L
1,448 Elo+
Solo
Team Averages
Level 74
1,443 SR
1,454 Elo+

VS

Team Averages
Level 74
1,535 SR
1,349 Elo+
Kukulkan
Kukulkan
Billybuckets33
Kukulkan
Level 9
God Stats
0W - 1L
1,346 SR
Queue Stats
4W - 22L
1,105 Elo+
Solo
Cabrakan
Cabrakan
MegaKillaWattz
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,369 Elo+
Party 1
Susano
Susano
Shad0w987
Susano
Level 109
God Stats
0W - 1L
1,760 SR
Queue Stats
43W - 24L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
WolfEnJoI
Hades
19
7 / 2 / 12
14,179
675
14,168
16,949
21,018
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
candystew
Gilgamesh
14
3 / 1 / 10
12,292
585
10,052
11,694
9,468
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
12 / 4 / 6
14,791
704
18,185
12,213
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 11 / 2
10,960
522
6,186
17,271
6,300
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
16
5 / 4 / 2
12,041
573
8,805
18,208
26,690
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Shad0w987
Susano
14
2 / 7 / 5
11,619
553
8,806
16,586
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
7
7
Deaths
22
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
11
2
0.09
L
Cabrakan
5
4
2
1.5
L
Susano
Shad0w987
Susano
2
7
5
0.64
W
Hades
WolfEnJoI
Hades
7
2
12
6.5
W
Gilgamesh
candystew
Gilgamesh
3
1
10
8
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,405
Damage
23,797
40,856
Taken
52,065
34,708
Mitigated
39,132
10,280
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,186
1,018
0
839
17,271
6,300
200
11,292
5,693
55,346
0
L
Cabrakan
8,805
887
0
2,160
18,208
26,690
0
10,844
6,955
31,062
0
L
Susano
Shad0w987
Susano
8,806
442
0
168
16,586
6,142
0
10,967
5,312
0
42,683
W
Hades
WolfEnJoI
Hades
14,168
1,239
910
6,034
16,949
21,018
110
6,448
10,501
59,738
0
W
Gilgamesh
candystew
Gilgamesh
10,052
1,891
0
560
11,694
9,468
368
3,158
8,536
6,507
24,516
W
18,185
3,149
246
2,530
12,213
4,222
618
5,385
6,828
69,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
34,620
242
Minions Killed
170
0
Camps Cleared
0
932,988
Distance Traveled
809,026
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,960
522
94
4
0
232,648
0
L
Cabrakan
12,041
573
26
1
0
276,218
1
L
Susano
11,619
553
50
2
0
300,160
1
W
Hades
14,179
675
78
4
0
360,491
1
W
Gilgamesh
12,292
585
53
3
0
271,207
2
W
Hera
14,791
704
111
5
0
301,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role