Player Matchup

Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Cuppbird
Sobek
Level 62
God Stats
6W - 8L
1,472 SR
Queue Stats
376W - 410L
1,378 Elo+
Party 3
Merlin
Merlin
McLovin1109
Merlin
Level 87
God Stats
1W - 1L
1,730 SR
Queue Stats
83W - 103L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mrwarior601
Cu Chulainn
Level 102
God Stats
58W - 39L
1,602 SR
Queue Stats
416W - 390L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
sac3105
Erlang Shen
Level 83
God Stats
35W - 34L
1,526 SR
Queue Stats
440W - 516L
1,479 Elo+
Solo
Team Averages
Level 79
1,566 SR
1,442 Elo+

VS

Team Averages
Level 75
1,620 SR
1,424 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AmbrotosG
Achilles
Level 57
God Stats
2W - 5L
1,401 SR
Queue Stats
57W - 52L
1,375 Elo+
Party 2
Nemesis
Nemesis
WattageTheGod
Nemesis
Level 77
God Stats
3W - 0L
1,835 SR
Queue Stats
33W - 30L
1,509 Elo+
Solo
Apollo
Apollo
hayiva
Apollo
Level 62
God Stats
1W - 3L
1,848 SR
Queue Stats
142W - 150L
1,292 Elo+
Party 2
Horus
Horus
vetate21
Horus
Level 92
God Stats
18W - 14L
1,518 SR
Queue Stats
439W - 435L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 0
5,882
535
5,258
5,060
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Cuppbird
Sobek
8
1 / 1 / 1
5,570
506
1,215
4,622
2,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
1 / 5 / 0
5,915
538
1,739
6,120
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Mrwarior601
Cu Chulainn
11
0 / 2 / 0
6,293
572
5,501
5,737
2,682
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
sac3105
Erlang Shen
9
0 / 3 / 1
5,635
512
2,192
8,093
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 3
7,099
645
6,168
4,291
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
AmbrotosG
Achilles
11
2 / 0 / 1
6,314
574
3,133
8,137
6,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
11
4 / 1 / 4
6,831
621
4,610
6,521
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
hayiva
Apollo
9
0 / 1 / 0
5,462
497
1,098
5,256
1,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
vetate21
Horus
10
2 / 1 / 6
5,803
528
2,592
3,409
1,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
W
Baron Samedi
 
Baron Samedi
4
1
3
5.5
W
Achilles
AmbrotosG
Achilles
2
0
1
2.5
L
Sobek
Cuppbird
Sobek
1
1
1
1.5
L
Merlin
1
5
0
0.2
L
Cu Chulainn
Mrwarior601
Cu Chulainn
0
2
0
0
W
Nemesis
4
1
4
6
W
Apollo
hayiva
Apollo
0
1
0
0
L
Erlang Shen
sac3105
Erlang Shen
0
3
1
0.17
W
Horus
vetate21
Horus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
17,601
29,632
Taken
27,614
11,660
Mitigated
14,357
4,380
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,258
1,886
0
733
5,060
1,406
408
0
5,060
0
39,755
W
Baron Samedi
 
Baron Samedi
6,168
983
356
1,943
4,291
1,496
0
1,436
2,855
42,965
0
W
Achilles
AmbrotosG
Achilles
3,133
833
0
4,154
8,137
6,932
0
294
7,843
0
30,585
L
Sobek
Cuppbird
Sobek
1,215
39
0
654
4,622
2,976
0
943
3,679
8,331
0
L
Merlin
1,739
245
0
328
6,120
1,605
0
3,340
2,780
30,842
0
L
Cu Chulainn
Mrwarior601
Cu Chulainn
5,501
1,273
0
1,288
5,737
2,682
0
0
5,737
1,133
40,437
W
Nemesis
4,610
2,473
0
859
6,521
2,539
0
300
6,221
0
39,947
W
Apollo
hayiva
Apollo
1,098
631
0
1,594
5,256
1,509
769
381
4,875
0
25,543
L
Erlang Shen
sac3105
Erlang Shen
2,192
1,280
0
1,377
8,093
2,991
0
1,885
6,208
0
33,398
W
Horus
vetate21
Horus
2,592
756
171
1,345
3,409
1,881
33
837
2,572
0
18,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,295
Gold Earned
31,509
333
Minions Killed
349
0
Camps Cleared
0
1,028,755
Distance Traveled
1,096,825
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,882
535
78
7
0
203,209
0
W
Baron Samedi
7,099
645
94
9
0
222,537
2
W
Achilles
6,314
574
79
7
0
207,362
4
L
Sobek
5,570
506
15
1
0
206,225
1
L
Merlin
5,915
538
70
6
0
188,207
1
L
Cu Chulainn
6,293
572
99
9
0
230,946
6
W
Nemesis
6,831
621
72
7
0
236,711
0
W
Apollo
5,462
497
69
6
0
193,853
5
L
Erlang Shen
5,635
512
71
6
0
200,168
3
W
Horus
5,803
528
35
3
0
236,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role