Player Matchup

Sylvanus
Sylvanus
ElderichKos
Sylvanus
Level 114
God Stats
52W - 40L
1,621 SR
Queue Stats
313W - 297L
1,476 Elo+
Party 1
Chaac
Chaac
SteeledOwl
Chaac
Level 126
God Stats
17W - 14L
1,520 SR
Queue Stats
285W - 263L
1,499 Elo+
Party 1
Hel
Hel
concord925z
Hel
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,841 Elo+
Solo
Team Averages
Level 85
1,547 SR
1,606 Elo+

VS

Team Averages
Level 55
1,563 SR
1,461 Elo+
Cthulhu
Cthulhu
Bugsrule1
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,323 Elo+
Solo
Kuzenbo
Kuzenbo
Hunger_inc
Kuzenbo
Level 75
God Stats
5W - 5L
1,535 SR
Queue Stats
26W - 25L
1,489 Elo+
Party 2
Ah Puch
Ah Puch
Sancho77
Ah Puch
Level 82
God Stats
8W - 6L
1,655 SR
Queue Stats
259W - 252L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElderichKos
Sylvanus
11
2 / 0 / 7
8,370
698
4,096
10,279
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
12
4 / 1 / 7
8,543
712
7,635
11,340
7,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 1 / 4
9,092
758
10,511
11,754
5,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bugsrule1
Cthulhu
9
0 / 7 / 0
6,521
543
3,616
9,765
3,398
Kuzenbo
Hunger_inc
Kuzenbo
8
0 / 2 / 1
6,730
561
5,168
11,218
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Sancho77
Ah Puch
11
2 / 5 / 0
7,281
607
10,520
6,592
2,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bugsrule1
Cthulhu
0
7
0
0
W
Sylvanus
ElderichKos
Sylvanus
2
0
7
5.5
L
Kuzenbo
Hunger_inc
Kuzenbo
0
2
1
0.25
L
Ah Puch
Sancho77
Ah Puch
2
5
0
0.4
W
Chaac
4
1
7
7.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,242
Damage
19,304
33,373
Taken
27,575
21,778
Mitigated
17,900
22,146
Healing
1,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bugsrule1
Cthulhu
3,616
426
0
0
9,765
3,398
0
4,493
5,272
14,080
0
W
Sylvanus
ElderichKos
Sylvanus
4,096
1,280
3,237
3,835
10,279
8,774
100
6,877
3,402
15,509
0
L
Kuzenbo
Hunger_inc
Kuzenbo
5,168
2,481
0
906
11,218
12,144
0
6,784
4,434
8,910
0
L
Ah Puch
Sancho77
Ah Puch
10,520
450
0
390
6,592
2,358
0
3,330
3,262
33,030
0
W
Chaac
7,635
1,955
0
4,646
11,340
7,229
781
4,572
6,768
0
24,258
W
10,511
1,436
5,001
5,427
11,754
5,775
85
7,855
3,899
32,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,005
Gold Earned
20,532
125
Minions Killed
88
0
Camps Cleared
0
638,858
Distance Traveled
548,303
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,521
543
18
2
0
197,704
5
W
Sylvanus
8,370
698
40
3
0
171,809
0
L
Kuzenbo
6,730
561
8
1
0
180,737
2
L
Ah Puch
7,281
607
62
5
0
169,862
1
W
Chaac
8,543
712
37
3
0
239,914
0
W
Hel
9,092
758
48
4
0
227,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role