Player Matchup

Kuzenbo
Kuzenbo
Darklunarknight
Kuzenbo
Level 29
God Stats
2W - 0L
1,877 SR
Queue Stats
15W - 18L
1,498 Elo+
Party 1
Ra
Ra
MisoCloudy
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 1
Awilix
Awilix
QueenCrimson34
Awilix
Level 65
God Stats
2W - 0L
1,705 SR
Queue Stats
28W - 35L
1,498 Elo+
Party 1
Izanami
Izanami
SneakyAsian17
Izanami
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 20L
1,498 Elo+
Party 1
Nike
Nike
ZhyroG
Nike
Level 8
God Stats
7W - 7L
1,571 SR
Queue Stats
12W - 16L
1,498 Elo+
Party 1
Team Averages
Level 30
1,631 SR
1,505 Elo+

VS

Team Averages
Level 18
1,468 SR
1,426 Elo+
Fenrir
Fenrir
CelestialShaman
Fenrir
Level 7
God Stats
0W - 3L
1,185 SR
Queue Stats
4W - 11L
1,278 Elo+
Solo
Kumbhakarna
Kumbhakarna
Darkwarrior742
Kumbhakarna
Level 45
God Stats
30W - 31L
1,527 SR
Queue Stats
414W - 434L
1,474 Elo+
Party 2
Mulan
Mulan
Indrawarrior
Mulan
Level 16
God Stats
42W - 34L
1,585 SR
Queue Stats
57W - 48L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkyGlimmer
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 63L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
XTheApplePieX
Danzaburou
Level 17
God Stats
54W - 47L
1,543 SR
Queue Stats
209W - 236L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 10
11,055
503
8,956
21,130
29,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 9 / 8
10,378
472
6,744
12,379
5,073
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 3 / 9
11,092
504
14,185
17,803
6,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
16
8 / 4 / 6
11,445
520
16,272
10,886
4,065
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
ZhyroG
Nike
18
9 / 2 / 0
12,925
588
9,664
13,279
13,451
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 13 / 4
8,149
370
3,161
13,070
4,093
Kumbhakarna
Darkwarrior742
Kumbhakarna
15
2 / 4 / 13
10,927
497
7,671
22,823
18,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
8 / 5 / 8
11,496
523
12,490
17,383
12,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SkyGlimmer
Morgan Le Fay
17
9 / 3 / 6
11,577
526
13,600
12,240
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
XTheApplePieX
Danzaburou
14
2 / 4 / 9
9,018
410
11,105
13,322
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
28
Kills
23
23
Deaths
29
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
13
4
0.31
W
3
5
10
1.6
L
Kumbhakarna
Darkwarrior742
Kumbhakarna
2
4
13
2.13
L
8
5
8
2.4
W
2
9
8
0.67
W
6
3
9
3.5
L
Morgan Le Fay
SkyGlimmer
Morgan Le Fay
9
3
6
4
W
Izanami
8
4
6
2.75
L
Danzaburou
XTheApplePieX
Danzaburou
2
4
9
1.63
W
Nike
ZhyroG
Nike
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,821
Damage
48,027
75,477
Taken
78,838
58,490
Mitigated
45,104
7,064
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,161
915
0
964
13,070
4,093
0
1,682
11,388
0
12,123
W
8,956
2,596
0
0
21,130
29,257
175
5,009
16,121
15,050
0
L
Kumbhakarna
Darkwarrior742
Kumbhakarna
7,671
1,035
0
3,545
22,823
18,491
0
4,157
18,397
38,659
0
L
12,490
1,583
0
2,314
17,383
12,928
0
2,465
14,918
0
82,756
W
6,744
1,517
2,091
2,082
12,379
5,073
1,683
7,015
5,364
45,992
0
W
14,185
6,877
0
232
17,803
6,644
1,340
3,703
14,100
0
69,759
L
Morgan Le Fay
SkyGlimmer
Morgan Le Fay
13,600
1,512
0
3,949
12,240
4,584
538
3,441
8,671
60,265
0
W
Izanami
16,272
10,729
0
2,405
10,886
4,065
1,297
3,599
7,287
0
67,778
L
Danzaburou
XTheApplePieX
Danzaburou
11,105
5,741
0
6,787
13,322
5,008
0
3,821
9,501
0
58,077
W
Nike
ZhyroG
Nike
9,664
2,726
0
254
13,279
13,451
2,727
1,945
11,334
0
78,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,895
Gold Earned
51,167
432
Minions Killed
389
0
Camps Cleared
0
1,951,282
Distance Traveled
1,912,145
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,149
370
15
1
0
319,583
1
W
Kuzenbo
11,055
503
7
0
0
446,805
5
L
Kumbhakarna
10,927
497
52
2
0
418,676
7
L
Mulan
11,496
523
132
6
0
420,322
0
W
Ra
10,378
472
93
4
0
331,137
0
W
Awilix
11,092
504
79
4
0
409,361
0
L
Morgan Le Fay
11,577
526
110
5
0
374,661
6
W
Izanami
11,445
520
104
5
0
372,552
0
L
Danzaburou
9,018
410
80
4
0
378,903
6
W
Nike
12,925
588
149
7
0
391,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role