Player Matchup

Fafnir
Fafnir
PaPaGiorgio131
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,452 Elo+
Party 1
Ah Puch
Ah Puch
Rogueh VI
Ah Puch
Level 89
God Stats
4W - 0L
1,462 SR
Queue Stats
324W - 289L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
SoTyrant
Sun Wukong
Level 126
God Stats
5W - 1L
1,361 SR
Queue Stats
129W - 108L
1,512 Elo+
Party 1
Nemesis
Nemesis
Tasti Senpai
Nemesis
Level 108
God Stats
2W - 0L
1,649 SR
Queue Stats
403W - 340L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
WING DING FC
Baron Samedi
Level 109
God Stats
4W - 3L
1,613 SR
Queue Stats
378W - 327L
1,505 Elo+
Party 1
Team Averages
Level 92
1,517 SR
1,492 Elo+

VS

Team Averages
Level 58
1,433 SR
1,474 Elo+
Pele
Pele
Aizen_Sosuke165
Pele
Level 111
God Stats
0W - 3L
1,386 SR
Queue Stats
55W - 73L
1,384 Elo+
Party 2
Khepri
Khepri
Chris122334455
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DragonFuryKnight
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 69L
1,464 Elo+
Party 2
Ravana
Ravana
WhisperSoul92
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
verndog0806
Erlang Shen
Level 123
God Stats
1W - 5L
1,280 SR
Queue Stats
111W - 115L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 32
10,057
774
3,375
11,375
16,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Rogueh VI
Ah Puch
18
16 / 3 / 19
11,638
895
25,783
13,791
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SoTyrant
Sun Wukong
16
6 / 2 / 29
10,151
781
11,825
21,222
11,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Tasti Senpai
Nemesis
16
7 / 2 / 31
10,341
795
16,794
14,045
8,126
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
WING DING FC
Baron Samedi
20
15 / 1 / 29
12,774
983
21,816
12,730
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
9,711
747
11,143
15,637
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 11 / 6
8,888
684
5,677
22,627
20,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 7 / 1
9,272
713
23,433
18,317
19,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 11 / 3
7,807
601
1,709
14,180
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
verndog0806
Erlang Shen
12
1 / 9 / 1
7,766
597
7,818
17,542
21,593
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
19
47
Kills
7
10
Deaths
47
140
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
1
11
6
0.36
L
3
7
1
0.5
W
3
2
32
9.5
W
Ah Puch
Rogueh VI
Ah Puch
16
3
19
8.5
W
Sun Wukong
SoTyrant
Sun Wukong
6
2
29
10.25
W
Nemesis
Tasti Senpai
Nemesis
7
2
31
11.25
W
Baron Samedi
WING DING FC
Baron Samedi
15
1
29
29.5
L
0
11
3
0.14
L
Erlang Shen
verndog0806
Erlang Shen
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,593
Damage
49,780
73,163
Taken
88,303
49,815
Mitigated
76,001
30,730
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,143
2,178
657
2,208
15,637
7,578
648
8,668
6,820
0
25,298
L
5,677
640
0
1,161
22,627
20,580
0
14,636
7,697
11,341
0
L
23,433
333
510
980
18,317
19,547
228
11,291
6,692
35,610
0
W
3,375
1,359
0
899
11,375
16,009
865
4,528
6,669
6,449
0
W
Ah Puch
Rogueh VI
Ah Puch
25,783
4,263
231
2,171
13,791
6,357
1,029
5,548
8,147
39,603
0
W
Sun Wukong
SoTyrant
Sun Wukong
11,825
2,555
54
7,112
21,222
11,852
403
6,963
13,866
0
21,317
W
Nemesis
Tasti Senpai
Nemesis
16,794
11,758
713
3,683
14,045
8,126
1,405
6,802
7,162
0
22,073
W
Baron Samedi
WING DING FC
Baron Samedi
21,816
3,323
9,294
6,573
12,730
7,471
938
4,426
8,209
44,635
0
L
1,709
854
170
217
14,180
6,703
439
7,107
6,867
0
5,186
L
Erlang Shen
verndog0806
Erlang Shen
7,818
2,970
644
4,058
17,542
21,593
0
7,929
9,253
0
16,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,961
Gold Earned
43,444
116
Minions Killed
102
0
Camps Cleared
0
1,223,806
Distance Traveled
827,521
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,711
747
29
2
0
149,041
0
L
Khepri
8,888
684
5
0
0
160,523
0
L
Cthulhu
9,272
713
34
3
0
194,294
0
W
Fafnir
10,057
774
7
1
0
234,345
0
W
Ah Puch
11,638
895
42
3
0
215,495
0
W
Sun Wukong
10,151
781
20
2
0
246,296
3
W
Nemesis
10,341
795
13
1
0
272,399
3
W
Baron Samedi
12,774
983
34
3
0
255,271
1
L
Ravana
7,807
601
7
1
0
118,964
0
L
Erlang Shen
7,766
597
27
2
0
204,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role