Player Matchup

Kuzenbo
Kuzenbo
AKFranchy
Kuzenbo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,596 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CovertCreeper
Ah Muzen Cab
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
52W - 55L
1,456 Elo+
Party 1
Hera
Hera
Kill_Crescendo
Hera
Level 26
God Stats
28W - 20L
1,579 SR
Queue Stats
190W - 152L
1,520 Elo+
Party 1
Ratatoskr
Ratatoskr
rastaFisherman
Ratatoskr
Level 18
God Stats
4W - 6L
1,366 SR
Queue Stats
79W - 68L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
yaboymccoy
Guan Yu
Level 25
God Stats
45W - 33L
1,614 SR
Queue Stats
214W - 182L
1,507 Elo+
Party 1
Team Averages
Level 19
1,512 SR
1,508 Elo+

VS

Team Averages
Level 22
1,434 SR
1,376 Elo+
Vulcan
Vulcan
AVeryHappyPlant
Vulcan
Level 27
God Stats
7W - 5L
1,568 SR
Queue Stats
94W - 90L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
OleHorsey
Tsukuyomi
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 17L
1,267 Elo+
Party 2
Susano
Susano
PoroUseWindwall
Susano
Level 2
God Stats
0W - 3L
1,222 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2
Tiamat
Tiamat
TheDestroyer17
Tiamat
Level 55
God Stats
1W - 2L
1,222 SR
Queue Stats
20W - 25L
1,432 Elo+
Party 2
Ymir
Ymir
pumakampeon
Ymir
Level 21
God Stats
1W - 1L
1,659 SR
Queue Stats
19W - 25L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AKFranchy
Kuzenbo
19
3 / 8 / 16
12,020
925
13,550
21,582
26,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
CovertCreeper
Ah Muzen Cab
20
6 / 2 / 16
13,969
1,075
18,868
12,583
4,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 6 / 15
15,793
1,215
34,528
18,019
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
rastaFisherman
Ratatoskr
20
12 / 3 / 14
14,528
1,118
20,462
13,678
8,023
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
yaboymccoy
Guan Yu
19
2 / 7 / 14
11,504
885
12,253
24,207
28,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 14
13,220
1,017
12,176
18,491
7,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
OleHorsey
Tsukuyomi
19
6 / 11 / 15
13,280
1,022
16,248
22,479
8,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 8 / 16
12,322
948
17,456
21,689
7,731
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
10 / 8 / 8
13,157
1,012
26,469
18,958
10,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 20
13,577
1,044
10,263
24,772
32,373
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
99
38
Kills
26
26
Deaths
38
75
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AKFranchy
Kuzenbo
3
8
16
1.38
L
4
8
14
1.38
W
Ah Muzen Cab
CovertCreeper
Ah Muzen Cab
6
2
16
7
W
15
6
15
3.75
L
Tsukuyomi
OleHorsey
Tsukuyomi
6
11
15
1.23
L
2
8
16
1.25
L
10
8
8
1.75
L
4
3
20
4.67
W
Ratatoskr
rastaFisherman
Ratatoskr
12
3
14
6.33
W
Guan Yu
yaboymccoy
Guan Yu
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,661
Damage
82,612
90,069
Taken
106,389
73,876
Mitigated
66,736
12,555
Healing
3,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AKFranchy
Kuzenbo
13,550
2,871
0
0
21,582
26,541
0
12,361
9,221
24,156
0
L
12,176
2,565
468
765
18,491
7,206
0
6,659
11,832
30,553
0
W
Ah Muzen Cab
CovertCreeper
Ah Muzen Cab
18,868
8,268
0
2,101
12,583
4,565
0
7,753
4,830
0
63,716
W
34,528
8,893
356
1,888
18,019
6,359
0
9,542
8,477
62,966
0
L
Tsukuyomi
OleHorsey
Tsukuyomi
16,248
5,065
0
234
22,479
8,842
0
10,980
11,499
0
40,412
L
17,456
2,642
0
0
21,689
7,731
0
10,910
10,779
0
36,957
L
26,469
1,383
0
1,662
18,958
10,584
0
8,124
10,834
46,263
0
L
10,263
1,839
0
0
24,772
32,373
0
11,732
13,040
41,775
0
W
Ratatoskr
rastaFisherman
Ratatoskr
20,462
2,530
0
0
13,678
8,023
0
7,302
6,376
0
34,114
W
Guan Yu
yaboymccoy
Guan Yu
12,253
1,382
3,816
4,394
24,207
28,388
0
11,950
12,257
339
19,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,814
Gold Earned
65,556
245
Minions Killed
229
4
Camps Cleared
6
1,153,634
Distance Traveled
1,190,326
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,020
925
17
1
0
210,208
1
L
Vulcan
13,220
1,017
48
4
0
238,881
0
W
Ah Muzen Cab
13,969
1,075
93
7
0
227,584
0
W
Hera
15,793
1,215
83
6
2
217,648
0
L
Tsukuyomi
13,280
1,022
33
3
0
217,241
0
L
Susano
12,322
948
39
3
3
262,879
0
L
Tiamat
13,157
1,012
38
3
2
244,619
3
L
Ymir
13,577
1,044
71
5
1
226,706
0
W
Ratatoskr
14,528
1,118
36
3
2
276,141
0
W
Guan Yu
11,504
885
16
1
0
222,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role