Player Matchup

Danzaburou
Danzaburou
CaptainPhamso
Danzaburou
Level 26
God Stats
1W - 1L
1,654 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
H3rvisDaubn3y
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
RagedxxSpartan
Bellona
Level 83
God Stats
1W - 1L
1,727 SR
Queue Stats
24W - 22L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
Silbergambit
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,573 Elo+
Party 3
Zeus
Zeus
javelin1
Zeus
Level 31
God Stats
165W - 180L
1,459 SR
Queue Stats
198W - 221L
1,420 Elo+
Solo
Team Averages
Level 39
1,568 SR
1,505 Elo+

VS

Team Averages
Level 77
1,526 SR
1,495 Elo+
Ravana
Ravana
BigBootyBoolian
Ravana
Level 84
God Stats
5W - 1L
1,251 SR
Queue Stats
27W - 30L
1,476 Elo+
Party 1
Loki
Loki
BlackSoul539117
Loki
Level 23
God Stats
9W - 4L
1,690 SR
Queue Stats
47W - 47L
1,470 Elo+
Party 2
Ares
Ares
BolbiStronk
Ares
Level 29
God Stats
10W - 4L
1,585 SR
Queue Stats
188W - 185L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Diegovea
Heimdallr
Level 131
God Stats
1W - 1L
1,676 SR
Queue Stats
48W - 44L
1,503 Elo+
Party 2
Eset
Eset
bigbeardointhns
Eset
Level 118
God Stats
6W - 7L
1,428 SR
Queue Stats
70W - 75L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainPhamso
Danzaburou
16
1 / 6 / 2
9,659
878
5,242
11,110
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 4
10,013
910
8,113
11,159
5,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 2
10,142
922
13,176
16,953
16,097
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Silbergambit
Jormungandr
16
1 / 7 / 3
9,780
889
7,356
15,542
15,633
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
16
1 / 6 / 2
9,823
893
10,923
11,476
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

87

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 19
11,718
1,065
14,834
13,041
7,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 0 / 12
11,366
1,033
6,347
3,852
1,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 18
11,617
1,056
6,202
12,375
12,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Diegovea
Heimdallr
19
6 / 1 / 24
12,314
1,119
20,504
11,182
5,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 1 / 14
12,659
1,151
13,434
7,118
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
118
5
Kills
31
31
Deaths
5
13
Assists
87
Player
Kills
Deaths
Assists
KDA
W
6
2
19
7.75
W
6
0
12
12
W
3
1
18
12
L
Danzaburou
CaptainPhamso
Danzaburou
1
6
2
0.33
W
Heimdallr
Diegovea
Heimdallr
6
1
24
18
L
0
6
4
0.33
L
2
6
2
0.5
L
Jormungandr
Silbergambit
Jormungandr
1
7
3
0.36
W
10
1
14
17
L
Zeus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
61,321
66,240
Taken
47,568
45,557
Mitigated
30,700
3,878
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,834
3,705
0
2,132
13,041
7,902
0
7,011
6,030
0
25,526
W
6,347
1,598
0
0
3,852
1,542
0
1,719
2,133
0
17,314
W
6,202
392
0
2,343
12,375
12,875
0
8,559
3,816
10,161
0
L
Danzaburou
CaptainPhamso
Danzaburou
5,242
2,519
0
623
11,110
3,975
0
5,175
5,795
0
28,154
W
Heimdallr
Diegovea
Heimdallr
20,504
12,461
0
0
11,182
5,445
0
5,493
5,689
0
39,883
L
8,113
277
0
1,960
11,159
5,047
0
3,357
7,719
26,199
0
L
13,176
4,444
0
185
16,953
16,097
0
3,812
12,803
21
22,382
L
Jormungandr
Silbergambit
Jormungandr
7,356
1,259
0
0
15,542
15,633
0
3,301
12,089
23,220
0
W
13,434
774
834
1,185
7,118
2,936
0
3,610
3,508
47,577
0
L
Zeus
10,923
859
85
1,025
11,476
4,805
0
3,326
8,041
35,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,417
Gold Earned
59,674
200
Minions Killed
218
6
Camps Cleared
6
1,049,328
Distance Traveled
1,112,297
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,718
1,065
23
2
2
227,205
1
W
Loki
11,366
1,033
9
1
1
235,789
2
W
Ares
11,617
1,056
9
1
0
208,404
0
L
Danzaburou
9,659
878
50
5
2
174,849
0
W
Heimdallr
12,314
1,119
56
5
3
211,939
0
L
Anubis
10,013
910
49
4
1
218,484
0
L
Bellona
10,142
922
19
2
1
241,578
0
L
Jormungandr
9,780
889
29
3
0
207,964
0
W
Eset
12,659
1,151
121
11
0
228,960
0
L
Zeus
9,823
893
53
5
2
206,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role