Player Matchup

Kuzenbo
Kuzenbo
CyberseBoy
Kuzenbo
Level 29
God Stats
11W - 12L
1,553 SR
Queue Stats
212W - 281L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
JRiko97
Cthulhu
Level 8
God Stats
2W - 1L
1,731 SR
Queue Stats
50W - 51L
1,281 Elo+
Party 2
Merlin
Merlin
Kiyran
Merlin
Level 25
God Stats
33W - 39L
1,431 SR
Queue Stats
67W - 82L
1,322 Elo+
Party 3
Artemis
Artemis
L8NiteMeteorite
Artemis
Level 28
God Stats
7W - 14L
1,230 SR
Queue Stats
34W - 44L
1,395 Elo+
Party 3
Bakasura
Bakasura
Retribution96
Bakasura
Level 13
God Stats
4W - 3L
1,681 SR
Queue Stats
63W - 58L
1,373 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,363 Elo+

VS

Team Averages
Level 38
1,584 SR
1,435 Elo+
Erlang Shen
Erlang Shen
BlindDuxio
Erlang Shen
Level 27
God Stats
7W - 6L
1,701 SR
Queue Stats
97W - 100L
1,486 Elo+
Party 1
Izanami
Izanami
Calixo07
Izanami
Level 26
God Stats
5W - 6L
1,701 SR
Queue Stats
114W - 117L
1,451 Elo+
Party 1
He Bo
He Bo
Pizza_Guy557
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,394 Elo+
Party 1
Ymir
Ymir
RozzB0b
Ymir
Level 9
God Stats
21W - 15L
1,561 SR
Queue Stats
29W - 25L
1,510 Elo+
Party 1
Fenrir
Fenrir
Valsteel
Fenrir
Level 18
God Stats
17W - 18L
1,456 SR
Queue Stats
62W - 71L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CyberseBoy
Kuzenbo
11
1 / 8 / 2
6,379
1,063
4,167
12,864
15,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
JRiko97
Cthulhu
11
0 / 7 / 2
5,929
988
6,758
12,848
10,502
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Kiyran
Merlin
11
0 / 2 / 1
5,639
940
2,337
2,602
630
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 2
6,632
1,105
8,959
9,885
3,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
Retribution96
Bakasura
11
1 / 12 / 2
6,149
1,025
4,210
13,805
4,028
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

148

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlindDuxio
Erlang Shen
14
7 / 0 / 23
8,635
1,439
10,991
7,487
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Calixo07
Izanami
14
10 / 0 / 22
8,830
1,472
13,548
7,091
2,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
12 / 1 / 13
8,314
1,386
12,018
5,443
1,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
RozzB0b
Ymir
14
3 / 1 / 21
8,013
1,336
5,033
6,667
4,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Valsteel
Fenrir
14
3 / 1 / 21
7,261
1,210
5,831
5,276
3,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
135
3
Kills
35
35
Deaths
3
9
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlindDuxio
Erlang Shen
7
0
23
18.5
W
Izanami
Calixo07
Izanami
10
0
22
21
L
Kuzenbo
CyberseBoy
Kuzenbo
1
8
2
0.25
L
Cthulhu
JRiko97
Cthulhu
0
7
2
0.14
L
Merlin
Kiyran
Merlin
0
2
1
0.25
L
1
6
2
0.33
W
12
1
13
18.5
L
Bakasura
Retribution96
Bakasura
1
12
2
0.17
W
Ymir
RozzB0b
Ymir
3
1
21
13.5
W
Fenrir
Valsteel
Fenrir
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,431
Damage
47,421
52,004
Taken
31,964
33,460
Mitigated
16,258
556
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlindDuxio
Erlang Shen
10,991
6,272
0
980
7,487
4,418
0
3,550
3,629
0
18,397
W
Izanami
Calixo07
Izanami
13,548
9,555
0
2,215
7,091
2,540
0
2,391
4,225
0
21,358
L
Kuzenbo
CyberseBoy
Kuzenbo
4,167
1,097
0
240
12,864
15,184
0
4,661
8,203
6,457
0
L
Cthulhu
JRiko97
Cthulhu
6,758
204
0
0
12,848
10,502
0
3,049
9,799
16,474
0
L
Merlin
Kiyran
Merlin
2,337
170
0
0
2,602
630
0
637
1,965
6,102
0
L
8,959
3,437
0
0
9,885
3,116
0
3,923
5,962
0
21,472
W
12,018
1,633
0
0
5,443
1,908
0
2,282
3,161
21,238
0
L
Bakasura
Retribution96
Bakasura
4,210
3,192
0
316
13,805
4,028
0
4,781
9,024
0
9,303
W
Ymir
RozzB0b
Ymir
5,033
1,028
0
0
6,667
4,314
0
2,750
3,788
19,044
0
W
Fenrir
Valsteel
Fenrir
5,831
1,366
0
1,757
5,276
3,078
0
2,289
2,942
0
13,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,728
Gold Earned
41,053
79
Minions Killed
105
3
Camps Cleared
5
467,863
Distance Traveled
557,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,635
1,439
19
3
3
126,910
0
W
Izanami
8,830
1,472
12
2
0
121,475
0
L
Kuzenbo
6,379
1,063
2
0
0
102,522
0
L
Cthulhu
5,929
988
15
3
0
114,998
0
L
Merlin
5,639
940
10
2
0
58,056
0
L
Artemis
6,632
1,105
31
5
0
85,481
0
W
He Bo
8,314
1,386
18
3
1
105,681
0
L
Bakasura
6,149
1,025
21
4
3
106,806
0
W
Ymir
8,013
1,336
38
6
0
99,463
0
W
Fenrir
7,261
1,210
18
3
1
104,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role