Player Matchup

Ravana
Ravana
HobbyBobby9338
Ravana
Level 25
God Stats
4W - 1L
1,828 SR
Queue Stats
85W - 66L
1,400 Elo+
Party 3
Merlin
Merlin
StoodApollo1663
Merlin
Level 18
God Stats
14W - 11L
1,493 SR
Queue Stats
45W - 33L
1,397 Elo+
Party 3
Ra
Ra
V2-_C3UR4_-OP
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,047 Elo+
Party 2
Pele
Pele
V2-_LUFFY_-OP
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
its_FaVII_12
Cthulhu
Level 2
God Stats
0W - 3L
1,283 SR
Queue Stats
9W - 23L
1,132 Elo+
Party 2
Team Averages
Level 11
1,521 SR
1,264 Elo+

VS

Team Averages
Level 27
1,452 SR
1,305 Elo+
Morgan Le Fay
Morgan Le Fay
Gamemythboy21
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,103 Elo+
Solo
Cabrakan
Cabrakan
Kickthebacca
Cabrakan
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 16L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
MuffiestMuffin
Ne Zha
Level 98
God Stats
2W - 6L
1,354 SR
Queue Stats
55W - 69L
1,398 Elo+
Party 1
Hel
Hel
baka_tsundere_
Hel
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 25L
1,308 Elo+
Party 1
Artemis
Artemis
itmesissel
Artemis
Level 10
God Stats
7W - 10L
1,403 SR
Queue Stats
13W - 25L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 7
15,196
1,013
21,134
24,795
10,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 8
13,057
870
21,671
16,971
7,305
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 9 / 11
12,956
864
14,533
18,873
7,195
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 13 / 15
13,735
916
16,844
27,397
12,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
its_FaVII_12
Cthulhu
20
4 / 8 / 11
13,679
912
12,238
29,459
40,060
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gamemythboy21
Morgan Le Fay
20
0 / 14 / 12
12,220
815
4,844
22,075
11,024
Cabrakan
Kickthebacca
Cabrakan
20
1 / 1 / 30
15,991
1,066
25,669
26,805
46,193
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 1 / 18
17,590
1,173
31,059
20,095
11,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 0 / 26
15,134
1,009
12,337
7,381
5,192
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
itmesissel
Artemis
20
16 / 5 / 15
17,054
1,137
34,855
18,119
10,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
141
21
Kills
40
40
Deaths
21
52
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gamemythboy21
Morgan Le Fay
0
14
12
0.43
L
11
6
7
2.42
W
Cabrakan
Kickthebacca
Cabrakan
1
1
30
16
W
17
1
18
26
L
4
4
8
2
L
1
9
11
0.72
L
1
13
15
0.65
W
6
0
26
19
W
Artemis
itmesissel
Artemis
16
5
15
4.7
L
Cthulhu
its_FaVII_12
Cthulhu
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,420
Damage
108,764
117,495
Taken
94,475
77,501
Mitigated
84,622
5,277
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gamemythboy21
Morgan Le Fay
4,844
1,085
0
648
22,075
11,024
0
10,170
11,905
17,290
0
L
21,134
11,886
0
386
24,795
10,861
0
8,964
15,831
0
36,853
W
Cabrakan
Kickthebacca
Cabrakan
25,669
2,826
0
1,825
26,805
46,193
0
13,053
13,752
51,057
0
W
31,059
13,202
0
7,268
20,095
11,755
0
10,917
9,006
0
66,669
L
21,671
3,788
0
0
16,971
7,305
0
6,657
10,314
44,009
0
L
14,533
4,727
923
2,471
18,873
7,195
0
7,040
11,833
40,437
0
L
16,844
2,516
0
1,497
27,397
12,080
0
10,112
17,285
0
53,655
W
12,337
3,758
8,167
3,123
7,381
5,192
0
5,312
2,069
23,163
0
W
Artemis
itmesissel
Artemis
34,855
25,667
0
3,111
18,119
10,458
0
8,818
9,301
0
71,028
L
Cthulhu
its_FaVII_12
Cthulhu
12,238
1,484
0
0
29,459
40,060
0
10,077
19,382
33,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,623
Gold Earned
77,989
270
Minions Killed
265
8
Camps Cleared
4
1,237,930
Distance Traveled
1,272,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,220
815
18
1
0
185,575
1
L
Ravana
15,196
1,013
25
2
1
266,476
0
W
Cabrakan
15,991
1,066
54
4
2
257,336
0
W
Ne Zha
17,590
1,173
79
5
1
325,175
0
L
Merlin
13,057
870
49
3
1
232,327
0
L
Ra
12,956
864
75
5
0
212,373
0
L
Pele
13,735
916
78
5
6
286,813
0
W
Hel
15,134
1,009
33
2
1
262,877
0
W
Artemis
17,054
1,137
81
5
0
241,281
0
L
Cthulhu
13,679
912
43
3
0
239,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role