Player Matchup

Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
HC Juke
Pele
Level 54
God Stats
3W - 7L
1,566 SR
Queue Stats
53W - 84L
1,312 Elo+
Party 2
Sol
Sol
NotTrevian
Sol
Level 14
God Stats
4W - 5L
1,357 SR
Queue Stats
4W - 8L
1,389 Elo+
Party 2
Xing Tian
Xing Tian
Yvngcharc2538
Xing Tian
Level 61
God Stats
2W - 6L
1,326 SR
Queue Stats
60W - 89L
1,346 Elo+
Party 2
Artemis
Artemis
xOffWhiteJay
Artemis
Level 10
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 5L
1,371 Elo+
Party 2
Team Averages
Level 49
1,397 SR
1,384 Elo+

VS

Team Averages
Level 89
1,516 SR
1,558 Elo+
Bellona
Bellona
Albisourous
Bellona
Level 131
God Stats
1W - 0L
1,309 SR
Queue Stats
16W - 14L
1,542 Elo+
Party 1
Loki
Loki
BrunoMàrs
Loki
Level 146
God Stats
1W - 0L
1,583 SR
Queue Stats
15W - 14L
1,532 Elo+
Party 1
Jing Wei
Jing Wei
DM566
Jing Wei
Level 118
God Stats
1W - 0L
1,252 SR
Queue Stats
13W - 11L
1,606 Elo+
Party 1
Yemoja
Yemoja
ShinyPants08
Yemoja
Level 5
God Stats
2W - 0L
1,686 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Agni
Agni
mistermika
Agni
Level 44
God Stats
9W - 3L
1,747 SR
Queue Stats
293W - 279L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 6 / 0
4,478
448
2,929
8,259
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
HC Juke
Pele
9
2 / 4 / 0
5,564
556
1,723
7,970
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 2 / 0
4,273
427
769
3,540
523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Yvngcharc2538
Xing Tian
7
0 / 0 / 0
4,098
410
212
6,039
2,470
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
xOffWhiteJay
Artemis
8
0 / 5 / 0
4,374
437
1,074
5,304
1,872
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albisourous
Bellona
12
7 / 0 / 1
6,859
686
8,736
6,654
5,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
5 / 1 / 3
6,338
634
4,134
5,500
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
DM566
Jing Wei
10
0 / 0 / 2
5,379
538
2,652
2,543
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
9
0 / 0 / 1
5,167
517
327
512
176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 2
6,676
668
5,464
4,734
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
17
17
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
0
0
W
Bellona
Albisourous
Bellona
7
0
1
7.5
W
5
1
3
6.5
W
Jing Wei
DM566
Jing Wei
0
0
2
1
L
Pele
HC Juke
Pele
2
4
0
0.5
L
0
2
0
0
W
Yemoja
0
0
1
0.5
L
Xing Tian
Yvngcharc2538
Xing Tian
0
0
0
0
W
5
1
2
6
L
Artemis
xOffWhiteJay
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,707
Damage
21,313
31,112
Taken
19,943
9,668
Mitigated
10,561
6,226
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,929
1,882
0
1,643
8,259
2,246
64
0
7,840
18,026
0
W
Bellona
Albisourous
Bellona
8,736
2,502
0
1,921
6,654
5,713
200
2,517
4,137
0
35,415
W
4,134
1,044
0
2,072
5,500
1,696
0
1,001
4,499
0
26,555
W
Jing Wei
DM566
Jing Wei
2,652
1,746
0
776
2,543
939
21
285
2,258
0
39,135
L
Pele
HC Juke
Pele
1,723
436
0
1,731
7,970
2,557
0
1,916
5,885
0
21,981
L
769
254
0
822
3,540
523
0
45
3,495
15,684
0
W
Yemoja
327
59
1,198
47
512
176
0
107
405
4,340
0
L
Xing Tian
Yvngcharc2538
Xing Tian
212
0
114
1,622
6,039
2,470
0
282
5,757
11,061
0
W
5,464
734
0
2,352
4,734
2,037
533
0
4,734
37,790
0
L
Artemis
xOffWhiteJay
Artemis
1,074
421
0
294
5,304
1,872
0
3,548
1,756
0
13,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
30,419
166
Minions Killed
282
0
Camps Cleared
0
885,862
Distance Traveled
930,495
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,478
448
36
4
0
168,159
0
W
Bellona
6,859
686
70
7
0
194,612
3
W
Loki
6,338
634
50
5
0
203,387
1
W
Jing Wei
5,379
538
85
9
0
188,426
5
L
Pele
5,564
556
48
5
0
192,235
1
L
Sol
4,273
427
38
4
0
183,103
0
W
Yemoja
5,167
517
6
1
0
171,634
2
L
Xing Tian
4,098
410
15
2
0
191,307
0
W
Agni
6,676
668
71
7
0
172,436
2
L
Artemis
4,374
437
29
3
0
151,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role