Player Matchup

Neith
Neith
Azarakii
Neith
Level 4
God Stats
14W - 10L
1,497 SR
Queue Stats
14W - 13L
1,236 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
esteebaaaaan
Morgan Le Fay
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,388 Elo+
Solo
Aphrodite
Aphrodite
hazelwillow
Aphrodite
Level 7
God Stats
22W - 23L
1,497 SR
Queue Stats
25W - 34L
1,371 Elo+
Party 2
Hera
Hera
nonstopnu34
Hera
Level 26
God Stats
8W - 9L
1,472 SR
Queue Stats
51W - 41L
1,437 Elo+
Solo
Vamana
Vamana
omax1
Vamana
Level 26
God Stats
52W - 36L
1,674 SR
Queue Stats
157W - 158L
1,442 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,375 Elo+

VS

Team Averages
Level 6
1,460 SR
1,327 Elo+
Neith
Neith
Jelling99
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Artemis
Artemis
Nachomania
Artemis
Level 2
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1
Thor
Thor
PINFERNO
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Susano
Susano
Richardoss
Susano
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Vulcan
Vulcan
gastonthebarge
Vulcan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azarakii
Neith
20
6 / 3 / 16
13,509
1,039
12,992
13,509
5,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
esteebaaaaan
Morgan Le Fay
20
5 / 4 / 16
13,480
1,037
19,664
14,598
6,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
hazelwillow
Aphrodite
19
1 / 2 / 9
11,331
872
3,631
10,664
7,750
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 6 / 17
15,201
1,169
40,694
12,242
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
omax1
Vamana
20
15 / 3 / 21
15,462
1,189
25,411
30,887
52,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jelling99
Neith
20
4 / 4 / 12
13,164
1,013
13,794
18,166
7,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Nachomania
Artemis
19
1 / 9 / 13
12,398
954
18,312
21,874
9,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
19
3 / 13 / 9
12,556
966
7,197
21,335
12,076
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Richardoss
Susano
19
4 / 8 / 10
13,110
1,008
14,974
27,585
12,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

19
6 / 7 / 9
14,184
1,091
22,952
17,570
7,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
71
41
Kills
18
18
Deaths
41
79
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Neith
Azarakii
Neith
6
3
16
4.67
L
Neith
Jelling99
Neith
4
4
12
2.5
L
Artemis
Nachomania
Artemis
1
9
13
0.83
L
Thor
3
13
9
0.58
L
Susano
Richardoss
Susano
4
8
10
1.13
W
Morgan Le Fay
esteebaaaaan
Morgan Le Fay
5
4
16
3.25
L
6
7
9
1.5
W
Aphrodite
hazelwillow
Aphrodite
1
2
9
2.75
W
14
6
17
3.75
W
Vamana
omax1
Vamana
15
3
21
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,392
Damage
77,229
81,900
Taken
106,530
78,147
Mitigated
48,638
21,455
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Azarakii
Neith
12,992
5,713
0
1,565
13,509
5,405
0
4,049
9,460
0
39,083
L
Neith
Jelling99
Neith
13,794
5,399
0
2,841
18,166
7,212
0
11,382
6,486
0
42,607
L
Artemis
Nachomania
Artemis
18,312
12,266
0
2,390
21,874
9,262
0
11,483
9,888
0
41,158
L
Thor
7,197
1,828
0
0
21,335
12,076
0
11,746
9,036
0
15,908
L
Susano
Richardoss
Susano
14,974
2,120
0
1,647
27,585
12,620
0
18,808
8,263
233
30,681
W
Morgan Le Fay
esteebaaaaan
Morgan Le Fay
19,664
2,273
0
949
14,598
6,816
0
4,856
9,742
43,839
0
L
22,952
4,673
789
2,948
17,570
7,468
0
10,570
6,795
56,280
0
W
Aphrodite
hazelwillow
Aphrodite
3,631
224
2,064
2,448
10,664
7,750
0
3,575
7,089
15,922
0
W
40,694
7,821
0
630
12,242
5,358
0
1,909
10,333
69,806
0
W
Vamana
omax1
Vamana
25,411
9,993
0
13,799
30,887
52,818
0
8,770
22,117
0
34,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,983
Gold Earned
65,412
236
Minions Killed
224
3
Camps Cleared
5
1,201,370
Distance Traveled
1,203,786
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,509
1,039
60
5
2
249,407
0
L
Neith
13,164
1,013
67
5
0
247,604
0
L
Artemis
12,398
954
36
3
3
218,788
1
L
Thor
12,556
966
13
1
0
207,501
3
L
Susano
13,110
1,008
28
2
2
261,478
1
W
Morgan Le Fay
13,480
1,037
68
5
0
211,955
0
L
Vulcan
14,184
1,091
80
6
0
268,415
0
W
Aphrodite
11,331
872
23
2
1
225,969
0
W
Hera
15,201
1,169
72
6
0
200,626
0
W
Vamana
15,462
1,189
13
1
0
313,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role