Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fu1ckIsThis
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 22L
1,714 Elo+
Solo
Fenrir
Fenrir
fragyrun
Fenrir
Level 29
God Stats
4W - 6L
1,501 SR
Queue Stats
153W - 137L
1,548 Elo+
Solo
Mercury
Mercury
moonchild96
Mercury
Level 27
God Stats
2W - 0L
1,505 SR
Queue Stats
27W - 18L
1,657 Elo+
Solo
Zhong Kui
Zhong Kui
rukshabinga3
Zhong Kui
Level 27
God Stats
14W - 7L
1,749 SR
Queue Stats
120W - 111L
1,517 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,587 Elo+

VS

Team Averages
Level 22
1,732 SR
1,606 Elo+
Jormungandr
Jormungandr
AdrianSelestial
Jormungandr
Level 28
God Stats
7W - 7L
1,631 SR
Queue Stats
54W - 61L
1,578 Elo+
Solo
Jing Wei
Jing Wei
DiamondTeeth
Jing Wei
Level 18
God Stats
2W - 1L
1,915 SR
Queue Stats
23W - 23L
1,531 Elo+
Solo
Cthulhu
Cthulhu
SEBADEBA77
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
SMACKtheRUNNERS
Serqet
Level 27
God Stats
2W - 7L
1,731 SR
Queue Stats
102W - 57L
1,715 Elo+
Party 1
Ah Puch
Ah Puch
Sinfoo
Ah Puch
Level 28
God Stats
1W - 2L
1,885 SR
Queue Stats
84W - 57L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
13 / 3 / 7
13,092
623
22,760
14,374
5,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Fu1ckIsThis
Morgan Le Fay
17
2 / 5 / 10
10,502
500
9,905
13,318
5,504
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
fragyrun
Fenrir
17
10 / 1 / 10
11,710
558
14,179
17,138
7,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
moonchild96
Mercury
19
5 / 2 / 10
11,558
550
9,476
14,271
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
rukshabinga3
Zhong Kui
20
5 / 2 / 7
12,553
598
17,320
15,240
18,196
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdrianSelestial
Jormungandr
16
1 / 5 / 0
10,178
485
13,569
22,096
10,427
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
DiamondTeeth
Jing Wei
14
2 / 8 / 2
9,203
438
5,068
15,719
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SEBADEBA77
Cthulhu
11
1 / 13 / 1
8,538
407
3,287
19,537
10,832
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
4 / 6 / 5
9,797
467
8,891
15,524
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Sinfoo
Ah Puch
18
5 / 3 / 3
11,303
538
15,784
18,399
8,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
35
Kills
13
13
Deaths
35
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
3
7
5.5
L
Jormungandr
AdrianSelestial
Jormungandr
1
5
0
0.2
L
Jing Wei
DiamondTeeth
Jing Wei
2
8
2
0.38
W
Morgan Le Fay
Fu1ckIsThis
Morgan Le Fay
2
5
10
1.4
L
Cthulhu
SEBADEBA77
Cthulhu
1
13
1
0.12
L
4
6
5
1.08
L
Ah Puch
Sinfoo
Ah Puch
5
3
3
2.17
W
Fenrir
fragyrun
Fenrir
10
1
10
15
W
Mercury
moonchild96
Mercury
5
2
10
5
W
Zhong Kui
rukshabinga3
Zhong Kui
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,640
Damage
46,599
74,341
Taken
91,275
42,516
Mitigated
40,275
28,504
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,760
14,474
0
5,107
14,374
5,745
4,517
5,102
9,214
0
118,577
L
Jormungandr
AdrianSelestial
Jormungandr
13,569
4,121
0
4,443
22,096
10,427
1,466
12,766
9,330
76,661
0
L
Jing Wei
DiamondTeeth
Jing Wei
5,068
1,979
0
2,192
15,719
4,144
228
3,446
12,273
0
38,610
W
Morgan Le Fay
Fu1ckIsThis
Morgan Le Fay
9,905
684
121
3,756
13,318
5,504
405
7,740
5,441
66,833
0
L
Cthulhu
SEBADEBA77
Cthulhu
3,287
133
136
0
19,537
10,832
266
1,316
18,221
16,005
0
L
8,891
2,624
0
3,035
15,524
6,094
0
4,345
11,179
0
43,212
L
Ah Puch
Sinfoo
Ah Puch
15,784
160
0
9,212
18,399
8,778
0
5,352
13,047
81,591
0
W
Fenrir
fragyrun
Fenrir
14,179
2,896
0
5,633
17,138
7,243
1,064
5,490
11,234
0
62,838
W
Mercury
moonchild96
Mercury
9,476
5,424
0
5,024
14,271
5,828
0
4,342
9,505
0
72,614
W
Zhong Kui
rukshabinga3
Zhong Kui
17,320
4,379
0
8,863
15,240
18,196
2,401
9,966
5,093
84,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,415
Gold Earned
49,019
640
Minions Killed
468
0
Camps Cleared
0
2,002,475
Distance Traveled
1,750,840
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,092
623
169
8
0
353,341
5
L
Jormungandr
10,178
485
156
7
0
325,640
4
L
Jing Wei
9,203
438
72
3
0
346,525
1
W
Morgan Le Fay
10,502
500
116
6
0
402,743
4
L
Cthulhu
8,538
407
34
2
0
305,843
2
L
Serqet
9,797
467
73
3
0
384,943
2
L
Ah Puch
11,303
538
133
6
0
387,889
8
W
Fenrir
11,710
558
62
3
0
413,469
3
W
Mercury
11,558
550
114
5
0
480,320
4
W
Zhong Kui
12,553
598
179
9
0
352,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role