Player Matchup

Zeus
Zeus
EvanWynn
Zeus
Level 24
God Stats
38W - 24L
1,603 SR
Queue Stats
135W - 143L
1,559 Elo+
Party 3
Izanami
Izanami
Fischmon
Izanami
Level 34
God Stats
43W - 43L
1,551 SR
Queue Stats
241W - 232L
1,516 Elo+
Party 3
Nemesis
Nemesis
ItsRiamo90
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,632 Elo+
Solo
Khepri
Khepri
TeeMoVeD
Khepri
Level 13
God Stats
1W - 1L
1,713 SR
Queue Stats
30W - 33L
1,493 Elo+
Party 2
Vamana
Vamana
alejandroseetal
Vamana
Level 16
God Stats
29W - 23L
1,518 SR
Queue Stats
41W - 55L
1,363 Elo+
Party 2
Team Averages
Level 19
1,577 SR
1,513 Elo+

VS

Team Averages
Level 30
1,513 SR
1,484 Elo+
The Morrigan
The Morrigan
AGENTSHADOW12
The Morrigan
Level 13
God Stats
9W - 7L
1,161 SR
Queue Stats
137W - 82L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
Azxc42
Aphrodite
Level 44
God Stats
2W - 0L
1,780 SR
Queue Stats
147W - 84L
1,609 Elo+
Party 1
Vamana
Vamana
Ecloaker
Vamana
Level 66
God Stats
3W - 1L
1,620 SR
Queue Stats
106W - 46L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
WistoyKondeeNAJA
Sun Wukong
Level 17
God Stats
2W - 0L
1,470 SR
Queue Stats
2W - 4L
1,225 Elo+
Solo
Neith
Neith
zappsi
Neith
Level 8
God Stats
125W - 81L
1,531 SR
Queue Stats
134W - 84L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
4 / 6 / 7
15,076
942
46,783
26,046
15,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Fischmon
Izanami
20
8 / 5 / 4
16,579
1,036
30,196
19,583
10,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Nemesis
ItsRiamo90
Nemesis
20
1 / 15 / 9
14,057
879
18,275
36,427
19,958
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
TeeMoVeD
Khepri
20
0 / 3 / 11
14,388
899
18,040
20,153
28,643
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 5 / 7
13,808
863
15,642
33,184
45,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AGENTSHADOW12
The Morrigan
20
5 / 1 / 18
15,804
988
15,990
15,919
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Azxc42
Aphrodite
20
6 / 2 / 24
15,862
991
33,399
19,891
14,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Ecloaker
Vamana
20
7 / 2 / 16
16,152
1,010
30,033
35,745
21,458
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
WistoyKondeeNAJA
Sun Wukong
20
3 / 5 / 17
15,028
939
17,599
35,401
35,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
zappsi
Neith
20
13 / 5 / 12
16,513
1,032
32,449
25,389
10,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
121
15
Kills
34
34
Deaths
15
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AGENTSHADOW12
The Morrigan
5
1
18
14
W
Aphrodite
Azxc42
Aphrodite
6
2
24
9
W
Vamana
Ecloaker
Vamana
7
2
16
7.5
L
Zeus
4
6
7
1.25
L
Izanami
Fischmon
Izanami
8
5
4
2
L
Nemesis
ItsRiamo90
Nemesis
1
15
9
0.37
L
Khepri
TeeMoVeD
Khepri
0
3
11
1.83
W
Sun Wukong
WistoyKondeeNAJA
Sun Wukong
3
5
17
2.3
L
2
5
7
1.1
W
Neith
zappsi
Neith
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,936
Damage
129,470
135,393
Taken
132,345
120,081
Mitigated
87,507
12,272
Healing
43,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AGENTSHADOW12
The Morrigan
15,990
4,410
156
1,827
15,919
5,755
0
8,277
7,642
44,487
347
W
Aphrodite
Azxc42
Aphrodite
33,399
5,263
16,794
13,196
19,891
14,150
0
7,772
12,119
59,917
0
W
Vamana
Ecloaker
Vamana
30,033
17,003
0
3,858
35,745
21,458
0
19,345
16,400
0
54,091
L
Zeus
46,783
4,455
0
2,958
26,046
15,949
0
6,161
19,885
83,664
0
L
Izanami
Fischmon
Izanami
30,196
26,029
0
0
19,583
10,213
0
8,246
11,337
0
92,416
L
Nemesis
ItsRiamo90
Nemesis
18,275
5,786
0
2,354
36,427
19,958
0
16,411
20,016
0
33,202
L
Khepri
TeeMoVeD
Khepri
18,040
1,013
0
1,454
20,153
28,643
0
6,951
13,202
54,480
0
W
Sun Wukong
WistoyKondeeNAJA
Sun Wukong
17,599
2,121
0
1,834
35,401
35,926
0
16,919
18,482
0
34,515
L
15,642
4,450
0
5,506
33,184
45,318
0
11,273
21,911
0
32,492
W
Neith
zappsi
Neith
32,449
20,205
1,309
4,932
25,389
10,218
0
12,510
12,879
0
61,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,908
Gold Earned
79,359
330
Minions Killed
299
7
Camps Cleared
10
1,652,320
Distance Traveled
1,751,268
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,804
988
88
6
2
325,986
0
W
Aphrodite
15,862
991
65
4
5
351,464
2
W
Vamana
16,152
1,010
57
4
0
424,797
0
L
Zeus
15,076
942
70
4
2
295,832
1
L
Izanami
16,579
1,036
135
8
2
329,230
1
L
Nemesis
14,057
879
25
2
2
342,921
2
L
Khepri
14,388
899
74
5
1
323,907
0
W
Sun Wukong
15,028
939
27
2
0
346,467
0
L
Vamana
13,808
863
26
2
0
360,430
0
W
Neith
16,513
1,032
62
4
3
302,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role