Player Matchup

Danzaburou
Danzaburou
ClumpTheChump
Danzaburou
Level 25
God Stats
1W - 2L
1,295 SR
Queue Stats
15W - 8L
1,705 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kaspellaer
Morgan Le Fay
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 8L
1,705 Elo+
Party 2
Cerberus
Cerberus
UncleCapnBlu
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,705 Elo+
Party 2
Pele
Pele
outrunthesun
Pele
Level 6
God Stats
6W - 21L
1,273 SR
Queue Stats
8W - 33L
1,099 Elo+
Party 1
Izanami
Izanami
twerk4hatch
Izanami
Level 11
God Stats
7W - 10L
1,515 SR
Queue Stats
21W - 56L
1,196 Elo+
Party 1
Team Averages
Level 17
1,417 SR
1,482 Elo+

VS

Team Averages
Level 17
1,476 SR
1,461 Elo+
He Bo
He Bo
 
He Bo
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HungryHawk32
Fenrir
Level 17
God Stats
8W - 13L
1,238 SR
Queue Stats
22W - 33L
1,239 Elo+
Solo
Ares
Ares
Ramo281
Ares
Level 6
God Stats
3W - 0L
1,518 SR
Queue Stats
7W - 6L
1,595 Elo+
Solo
Freya
Freya
VeIvetCrowe
Freya
Level 19
God Stats
7W - 5L
1,551 SR
Queue Stats
42W - 30L
1,426 Elo+
Solo
Tiamat
Tiamat
YourRetraded
Tiamat
Level 29
God Stats
70W - 70L
1,572 SR
Queue Stats
193W - 179L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClumpTheChump
Danzaburou
18
6 / 10 / 12
12,546
1,141
24,094
21,190
8,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Kaspellaer
Morgan Le Fay
17
4 / 12 / 8
11,195
1,018
16,334
23,665
9,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
UncleCapnBlu
Cerberus
18
4 / 2 / 13
11,938
1,085
13,300
29,785
37,544
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 9 / 11
10,371
943
5,877
19,676
7,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
twerk4hatch
Izanami
17
4 / 9 / 3
11,004
1,000
11,907
16,849
6,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
11 / 3 / 21
13,580
1,235
25,311
18,906
8,395
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
18
7 / 5 / 14
11,568
1,052
11,287
14,588
8,010
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Ramo281
Ares
18
3 / 3 / 15
11,301
1,027
5,970
12,163
13,752
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
8 / 5 / 20
12,315
1,120
31,621
22,584
9,134
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
19
13 / 3 / 13
13,780
1,253
30,612
14,735
11,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
19
Kills
42
42
Deaths
19
47
Assists
83
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
11
3
21
7.17
L
Danzaburou
ClumpTheChump
Danzaburou
6
10
12
1.2
W
Fenrir
7
5
14
2.8
L
Morgan Le Fay
Kaspellaer
Morgan Le Fay
4
12
8
0.67
W
Ares
Ramo281
Ares
3
3
15
3.5
L
Cerberus
UncleCapnBlu
Cerberus
4
2
13
5.25
W
8
5
20
3.6
W
Tiamat
13
3
13
6.5
L
1
9
11
0.72
L
Izanami
twerk4hatch
Izanami
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,512
Damage
104,801
111,165
Taken
82,976
69,664
Mitigated
51,187
12,020
Healing
22,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
25,311
1,332
1,124
7,654
18,906
8,395
0
6,848
12,058
47,796
0
L
Danzaburou
ClumpTheChump
Danzaburou
24,094
12,829
0
2,159
21,190
8,413
0
18,261
2,929
0
40,219
W
Fenrir
11,287
3,113
0
600
14,588
8,010
0
3,906
10,682
0
17,492
L
Morgan Le Fay
Kaspellaer
Morgan Le Fay
16,334
1,780
0
345
23,665
9,572
0
21,528
2,137
28,167
0
W
Ares
Ramo281
Ares
5,970
862
0
0
12,163
13,752
0
3,935
8,228
28,910
0
L
Cerberus
UncleCapnBlu
Cerberus
13,300
1,769
676
7,337
29,785
37,544
0
23,292
6,493
30,490
0
W
31,621
9,141
0
11,859
22,584
9,134
0
8,690
13,894
37,802
0
W
Tiamat
30,612
919
0
1,649
14,735
11,896
0
6,255
8,480
51,806
0
L
5,877
541
0
174
19,676
7,482
0
16,307
3,369
0
16,588
L
Izanami
twerk4hatch
Izanami
11,907
7,707
0
1,329
16,849
6,653
0
14,126
2,723
0
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,054
Gold Earned
62,544
161
Minions Killed
175
5
Camps Cleared
6
993,305
Distance Traveled
985,828
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,580
1,235
69
6
2
214,730
0
L
Danzaburou
12,546
1,141
31
3
1
177,609
0
W
Fenrir
11,568
1,052
16
1
0
180,240
2
L
Morgan Le Fay
11,195
1,018
22
2
1
200,243
0
W
Ares
11,301
1,027
44
4
1
185,897
3
L
Cerberus
11,938
1,085
36
3
0
212,802
0
W
Freya
12,315
1,120
10
1
2
182,461
0
W
Tiamat
13,780
1,253
36
3
1
222,500
0
L
Pele
10,371
943
25
2
1
231,146
0
L
Izanami
11,004
1,000
47
4
2
171,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role