Player Matchup

Raijin
Raijin
SuperAngelMYR
Raijin
Level 78
God Stats
3W - 14L
1,378 SR
Queue Stats
146W - 227L
1,392 Elo+
Party 1
Medusa
Medusa
Uppermoon43095
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Ymir
Ymir
josed680
Ymir
Level 67
God Stats
1W - 1L
1,842 SR
Queue Stats
24W - 51L
1,267 Elo+
Party 1
Team Averages
Level 50
1,573 SR
1,288 Elo+

VS

Team Averages
Level 59
1,175 SR
1,293 Elo+
Achilles
Achilles
BetterApollo
Achilles
Level 53
God Stats
3W - 4L
1,113 SR
Queue Stats
42W - 48L
1,279 Elo+
Solo
Izanami
Izanami
Kowrinn
Izanami
Level 62
God Stats
3W - 4L
1,320 SR
Queue Stats
29W - 49L
1,356 Elo+
Party 2
The Morrigan
The Morrigan
Qewi
The Morrigan
Level 61
God Stats
1W - 3L
1,091 SR
Queue Stats
17W - 40L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,600
662
9,953
9,897
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 10 / 1
8,656
666
5,647
13,560
5,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
2 / 4 / 4
8,835
680
4,534
12,840
13,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BetterApollo
Achilles
14
4 / 1 / 12
9,419
725
7,305
10,299
8,718
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kowrinn
Izanami
14
9 / 3 / 7
10,145
780
14,060
8,345
3,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Qewi
The Morrigan
13
5 / 2 / 9
9,632
741
8,025
8,215
2,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
18
19
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
BetterApollo
Achilles
4
1
12
10
W
Izanami
Kowrinn
Izanami
9
3
7
4.17
W
The Morrigan
Qewi
The Morrigan
5
2
9
4.75
L
1
5
5
0.7
L
3
10
1
0.35
L
Ymir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
29,390
36,297
Taken
26,859
22,012
Mitigated
14,835
3,921
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BetterApollo
Achilles
7,305
2,287
0
415
10,299
8,718
252
3,841
6,084
0
25,808
W
Izanami
Kowrinn
Izanami
14,060
9,693
0
667
8,345
3,379
1,746
4,319
3,485
0
41,196
W
The Morrigan
Qewi
The Morrigan
8,025
1,184
0
4,035
8,215
2,738
524
4,802
2,794
26,417
0
L
9,953
776
0
1,258
9,897
3,471
0
1,396
8,497
38,212
0
L
5,647
2,140
0
0
13,560
5,538
0
3,058
10,492
0
14,982
L
Ymir
4,534
675
0
2,663
12,840
13,003
0
3,549
9,283
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
29,196
126
Minions Killed
142
0
Camps Cleared
0
587,815
Distance Traveled
648,051
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,419
725
33
3
0
226,509
0
W
Izanami
10,145
780
65
5
0
200,537
1
W
The Morrigan
9,632
741
44
3
0
221,005
0
L
Raijin
8,600
662
59
5
0
194,896
0
L
Medusa
8,656
666
26
2
0
169,614
2
L
Ymir
8,835
680
41
3
0
223,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role