Player Matchup

Cthulhu
Cthulhu
Platinum II
AquaGelid
Cthulhu
Platinum II
Level 126
God Stats
5W - 4L
1,651 SR
Queue Stats
65W - 46L
2,007 MMR
Party 2
Vamana
Vamana
Platinum II
BIG x Hollow
Vamana
Platinum II
Level 102
God Stats
2W - 1L
1,918 SR
Queue Stats
65W - 46L
2,007 MMR
Party 2
Persephone
Persephone
Platinum II
KaiCole
Persephone
Platinum II
Level 122
God Stats
10W - 7L
1,569 SR
Queue Stats
65W - 46L
2,007 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,713 SR
2,007 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,786 SR
1,958 MMR
Da Ji
Da Ji
Platinum IV
Korrue
Da Ji
Platinum IV
Level 139
God Stats
6W - 0L
1,865 SR
Queue Stats
29W - 8L
2,017 MMR
Party 1
Skadi
Skadi
Gold I
PrezLaid
Skadi
Gold I
Level 104
God Stats
27W - 25L
1,640 SR
Queue Stats
80W - 92L
1,785 MMR
Solo
Scylla
Scylla
Platinum IV
sirmcwaffle2314
Scylla
Platinum IV
Level 68
God Stats
11W - 2L
1,853 SR
Queue Stats
29W - 8L
2,073 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AquaGelid
Cthulhu
19
2 / 5 / 3
13,994
560
8,239
21,870
24,836
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
17
0 / 3 / 6
13,523
541
11,098
30,330
21,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
KaiCole
Persephone
20
6 / 5 / 2
16,215
649
21,317
14,191
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AphroditeMorgan Le FayCu ChulainnAthenaZeus

VS

Bans
GilgameshKumbhakarnaDanzaburouChaacChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Korrue
Da Ji
19
5 / 4 / 5
15,289
612
13,809
17,166
7,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
PrezLaid
Skadi
20
4 / 3 / 7
15,572
623
18,882
18,923
7,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 1 / 7
15,337
613
21,960
14,335
5,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
13
13
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AquaGelid
Cthulhu
2
5
3
0.7
L
Vamana
0
3
6
1
L
Persephone
KaiCole
Persephone
6
5
2
1.4
W
Da Ji
Korrue
Da Ji
5
4
5
1.88
W
Skadi
PrezLaid
Skadi
4
3
7
2.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,654
Damage
54,651
66,391
Taken
50,424
51,202
Mitigated
19,949
12,339
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AquaGelid
Cthulhu
8,239
135
419
2,949
21,870
24,836
0
8,666
13,204
51,974
0
L
Vamana
11,098
1,377
0
6,691
30,330
21,993
171
10,608
19,722
6,461
41,938
L
Persephone
KaiCole
Persephone
21,317
102
0
2,280
14,191
4,373
1,099
2,684
11,502
85,032
0
W
Da Ji
Korrue
Da Ji
13,809
3,698
0
3,080
17,166
7,156
1,295
9,464
7,421
0
57,175
W
Skadi
PrezLaid
Skadi
18,882
9,510
0
2,033
18,923
7,345
1,009
11,026
7,154
0
77,941
W
21,960
1,993
0
6,771
14,335
5,448
315
10,425
3,294
105,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
46,198
271
Minions Killed
312
0
Camps Cleared
0
1,409,456
Distance Traveled
1,399,110
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,994
560
87
3
0
464,899
4
L
Vamana
13,523
541
53
2
0
492,604
4
L
Persephone
16,215
649
131
5
0
451,953
4
W
Da Ji
15,289
612
47
2
0
463,263
2
W
Skadi
15,572
623
107
4
0
473,875
4
W
Scylla
15,337
613
158
6
0
461,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role