Player Matchup

Merlin
Merlin
 
Merlin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SentateDurito
Skadi
Level 43
God Stats
12W - 6L
1,480 SR
Queue Stats
82W - 127L
1,310 Elo+
Party 2
Kali
Kali
Vaxayaro
Kali
Level 90
God Stats
9W - 5L
1,666 SR
Queue Stats
286W - 375L
1,336 Elo+
Party 2
Sylvanus
Sylvanus
emi222004
Sylvanus
Level 65
God Stats
2W - 3L
1,510 SR
Queue Stats
223W - 358L
1,317 Elo+
Party 2
Team Averages
Level 71
1,531 SR
1,393 Elo+

VS

Team Averages
Level 73
1,513 SR
1,410 Elo+
Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
PoisonLeFay
Persephone
Level 69
God Stats
113W - 149L
1,408 SR
Queue Stats
297W - 433L
1,346 Elo+
Solo
Scylla
Scylla
jaamda
Scylla
Level 61
God Stats
17W - 22L
1,658 SR
Queue Stats
197W - 270L
1,333 Elo+
Party 1
Achilles
Achilles
x-Syke____y
Achilles
Level 47
God Stats
32W - 37L
1,500 SR
Queue Stats
241W - 311L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 2
8,584
537
5,077
3,300
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
12
1 / 4 / 6
7,778
486
3,908
14,320
5,431
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 5
8,482
530
12,062
6,014
1,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
16
11 / 3 / 4
10,540
659
13,150
18,103
9,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sylvanus
emi222004
Sylvanus
13
0 / 0 / 6
8,837
552
4,189
10,288
13,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 3 / 1
8,852
553
6,299
14,034
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
 
Cernunnos
12
0 / 3 / 2
7,161
448
5,884
10,237
3,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
PoisonLeFay
Persephone
11
2 / 4 / 3
7,617
476
7,959
9,006
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
jaamda
Scylla
11
1 / 5 / 1
6,975
436
2,152
10,882
4,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
x-Syke____y
Achilles
9
0 / 4 / 0
6,845
428
2,045
9,379
7,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
7
8
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
2
3
W
King Arthur
 
King Arthur
1
4
6
1
L
Pele
 
Pele
4
3
1
1.5
L
Cernunnos
 
Cernunnos
0
3
2
0.33
L
Persephone
PoisonLeFay
Persephone
2
4
3
0.88
W
6
1
5
8.5
W
Kali
11
3
4
4.33
W
Sylvanus
emi222004
Sylvanus
0
0
6
3
L
Scylla
jaamda
Scylla
1
5
1
0.3
L
Achilles
x-Syke____y
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
24,339
52,025
Taken
53,538
31,277
Mitigated
25,010
19,865
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,077
67
0
811
3,300
1,186
155
968
2,332
51,581
0
W
King Arthur
 
King Arthur
3,908
302
0
3,841
14,320
5,431
50
5,829
8,491
0
32,407
L
Pele
 
Pele
6,299
1,131
0
4,866
14,034
4,786
0
2,077
11,957
0
57,873
L
Cernunnos
 
Cernunnos
5,884
1,549
0
3,598
10,237
3,393
554
1,524
8,713
0
51,612
L
Persephone
PoisonLeFay
Persephone
7,959
713
0
1,121
9,006
5,442
556
166
8,836
31,237
0
W
12,062
5,033
86
131
6,014
1,921
822
527
5,487
0
44,971
W
Kali
13,150
7,269
0
11,094
18,103
9,726
33
2,787
15,316
0
80,440
W
Sylvanus
emi222004
Sylvanus
4,189
977
1,161
2,741
10,288
13,013
355
0
10,288
32,672
0
L
Scylla
jaamda
Scylla
2,152
0
0
2,762
10,882
4,284
0
2,366
8,516
27,399
0
L
Achilles
x-Syke____y
Achilles
2,045
612
0
240
9,379
7,105
0
3,133
6,246
0
14,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
37,450
399
Minions Killed
352
0
Camps Cleared
0
1,526,236
Distance Traveled
1,385,075
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,584
537
84
5
0
319,241
0
W
King Arthur
7,778
486
67
4
0
324,901
3
L
Pele
8,852
553
112
7
0
310,882
0
L
Cernunnos
7,161
448
88
6
0
281,283
0
L
Persephone
7,617
476
68
4
0
269,859
1
W
Skadi
8,482
530
77
5
0
315,759
0
W
Kali
10,540
659
118
7
0
328,345
3
W
Sylvanus
8,837
552
53
3
0
237,990
0
L
Scylla
6,975
436
53
3
0
266,539
0
L
Achilles
6,845
428
31
2
0
256,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role