Player Matchup

Odin
Odin
Itaronitsuji
Odin
Level 66
God Stats
2W - 2L
1,193 SR
Queue Stats
84W - 76L
1,449 Elo+
Party 4
Da Ji
Da Ji
JVOverkillz
Da Ji
Level 17
God Stats
29W - 17L
1,643 SR
Queue Stats
57W - 51L
1,457 Elo+
Party 4
Scylla
Scylla
Piipsii
Scylla
Level 69
God Stats
5W - 3L
1,521 SR
Queue Stats
801W - 393L
1,660 Elo+
Party 2
Neith
Neith
RodOfJa
Neith
Level 11
God Stats
452W - 178L
1,730 SR
Queue Stats
543W - 236L
1,716 Elo+
Party 2
Sobek
Sobek
ryvans
Sobek
Level 48
God Stats
22W - 10L
1,856 SR
Queue Stats
655W - 349L
1,723 Elo+
Party 2
Team Averages
Level 42
1,589 SR
1,601 Elo+

VS

Team Averages
Level 94
1,545 SR
1,571 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
FuriousImpala56
Hercules
Level 47
God Stats
2W - 12L
1,348 SR
Queue Stats
308W - 206L
1,640 Elo+
Party 3
Yemoja
Yemoja
InternetWitch-
Yemoja
Level 113
God Stats
22W - 11L
1,735 SR
Queue Stats
147W - 97L
1,684 Elo+
Party 1
Sol
Sol
TANG305
Sol
Level 16
God Stats
7W - 6L
1,642 SR
Queue Stats
36W - 28L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
10,323
1,032
15,218
10,647
7,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 6
9,058
906
5,201
7,662
3,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Piipsii
Scylla
17
4 / 1 / 8
10,684
1,068
10,796
5,089
2,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
RodOfJa
Neith
16
0 / 3 / 10
9,217
922
10,372
7,651
3,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
ryvans
Sobek
16
4 / 0 / 6
10,627
1,063
8,947
10,307
10,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

273

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 6 / 1
9,362
936
10,670
13,346
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
15
1 / 1 / 3
8,838
884
12,025
9,719
4,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
15
1 / 3 / 3
8,786
879
3,604
12,566
14,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 2 / 3
9,277
928
3,020
9,898
9,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
15
1 / 1 / 3
9,091
909
5,734
8,627
3,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
13
Kills
6
6
Deaths
13
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
6
1
0.42
L
Cernunnos
 
Cernunnos
1
1
3
2.5
L
Hercules
1
3
3
0.83
L
1
2
3
1.25
W
5
1
5
7.5
W
0
1
6
3
W
Scylla
Piipsii
Scylla
4
1
8
8
W
Neith
RodOfJa
Neith
0
3
10
1.67
L
Sol
1
1
3
2.5
W
Sobek
ryvans
Sobek
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,534
Damage
35,053
41,356
Taken
54,156
26,358
Mitigated
37,129
3,416
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,670
1,242
0
704
13,346
5,361
0
6,205
7,141
41,870
0
L
Cernunnos
 
Cernunnos
12,025
4,012
0
720
9,719
4,018
0
2,845
6,874
0
30,988
L
Hercules
3,604
807
0
2,752
12,566
14,802
0
3,323
9,243
0
8,503
L
3,020
986
7,592
1,528
9,898
9,636
0
5,031
4,867
11,500
0
W
15,218
1,281
0
0
10,647
7,024
0
3,712
6,935
0
21,857
W
5,201
1,012
0
0
7,662
3,278
0
4,055
3,607
0
16,664
W
Scylla
Piipsii
Scylla
10,796
148
0
0
5,089
2,160
0
2,142
2,947
45,648
0
W
Neith
RodOfJa
Neith
10,372
5,469
0
1,413
7,651
3,305
0
4,076
3,575
0
27,956
L
Sol
5,734
1,365
0
886
8,627
3,312
0
2,339
6,288
20,075
0
W
Sobek
ryvans
Sobek
8,947
426
0
2,003
10,307
10,591
0
5,439
4,868
15,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,909
Gold Earned
45,354
190
Minions Killed
184
7
Camps Cleared
5
963,773
Distance Traveled
845,375
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,362
936
68
7
0
182,494
0
L
Cernunnos
8,838
884
47
5
0
154,265
1
L
Hercules
8,786
879
10
1
1
148,942
0
L
Yemoja
9,277
928
15
2
3
170,703
0
W
Odin
10,323
1,032
23
2
1
185,341
1
W
Da Ji
9,058
906
20
2
6
200,976
0
W
Scylla
10,684
1,068
91
9
0
200,247
0
W
Neith
9,217
922
47
5
0
161,082
0
L
Sol
9,091
909
44
4
1
188,971
0
W
Sobek
10,627
1,063
9
1
0
216,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role