Player Matchup

King Arthur
King Arthur
ALoveWitThe_W
King Arthur
Level 121
God Stats
11W - 12L
1,531 SR
Queue Stats
246W - 284L
1,425 Elo+
Solo
Hel
Hel
BarackMoboma
Hel
Level 87
God Stats
69W - 40L
1,642 SR
Queue Stats
111W - 90L
1,559 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DirefulPlague11
Ah Muzen Cab
Level 85
God Stats
32W - 31L
1,456 SR
Queue Stats
872W - 890L
1,500 Elo+
Solo
Sylvanus
Sylvanus
gothgay
Sylvanus
Level 129
God Stats
10W - 4L
1,551 SR
Queue Stats
191W - 186L
1,457 Elo+
Solo
Ah Puch
Ah Puch
hellzdemon5454
Ah Puch
Level 89
God Stats
64W - 38L
1,595 SR
Queue Stats
360W - 402L
1,478 Elo+
Solo
Team Averages
Level 102
1,555 SR
1,484 Elo+

VS

Team Averages
Level 79
1,427 SR
1,466 Elo+
Ravana
Ravana
Gen_Strategy
Ravana
Level 48
God Stats
0W - 2L
1,240 SR
Queue Stats
31W - 29L
1,495 Elo+
Solo
Zeus
Zeus
LordSerrator_420
Zeus
Level 92
God Stats
0W - 3L
1,219 SR
Queue Stats
160W - 158L
1,428 Elo+
Solo
Janus
Janus
Tru Roachez
Janus
Level 105
God Stats
0W - 1L
1,706 SR
Queue Stats
54W - 50L
1,429 Elo+
Party 1
Vamana
Vamana
WhiskerandoJoe
Vamana
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 195L
1,538 Elo+
Solo
Artemis
Artemis
xMBNQxTRU Wiggy
Artemis
Level 106
God Stats
65W - 76L
1,470 SR
Queue Stats
96W - 101L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALoveWitThe_W
King Arthur
20
3 / 4 / 16
12,622
902
12,175
18,681
13,052
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 0 / 16
14,314
1,022
20,166
13,198
7,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DirefulPlague11
Ah Muzen Cab
20
7 / 1 / 15
13,508
965
16,148
10,332
5,108
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
gothgay
Sylvanus
20
7 / 0 / 16
15,016
1,073
13,273
18,859
20,947
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 1 / 16
13,688
978
23,341
6,538
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
1 / 11 / 4
11,943
853
5,436
23,918
9,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 5 / 1
11,432
817
8,601
11,291
3,245
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 5 / 1
13,106
936
13,901
16,370
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 1 / 3
11,225
802
6,781
11,199
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 11 / 5
11,772
841
27,447
26,879
8,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
33
Kills
6
6
Deaths
33
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALoveWitThe_W
King Arthur
3
4
16
2.75
W
10
0
16
18
W
Ah Muzen Cab
DirefulPlague11
Ah Muzen Cab
7
1
15
14.5
L
Ravana
1
11
4
0.27
L
0
5
1
0.1
L
5
5
1
1.1
L
0
1
3
1.5
W
Sylvanus
gothgay
Sylvanus
7
0
16
15
W
6
1
16
14
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,103
Damage
62,166
67,608
Taken
89,657
48,912
Mitigated
39,600
38,170
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALoveWitThe_W
King Arthur
12,175
1,756
249
3,888
18,681
13,052
0
7,387
10,982
609
24,237
W
20,166
848
10,608
7,808
13,198
7,141
0
2,315
10,682
41,571
0
W
Ah Muzen Cab
DirefulPlague11
Ah Muzen Cab
16,148
6,367
439
3,869
10,332
5,108
0
3,716
6,477
0
52,277
L
Ravana
5,436
921
0
364
23,918
9,153
0
15,808
7,701
228
23,637
L
8,601
991
0
639
11,291
3,245
0
5,967
5,224
46,965
0
L
13,901
716
127
1,188
16,370
4,787
0
10,001
6,174
41,415
0
L
6,781
1,448
177
2,731
11,199
14,108
0
5,380
5,612
0
15,993
W
Sylvanus
gothgay
Sylvanus
13,273
2,241
4,594
6,248
18,859
20,947
0
5,883
12,563
22,856
0
W
23,341
504
0
467
6,538
2,664
0
3,417
3,121
58,376
0
L
27,447
13,823
240
884
26,879
8,307
0
19,026
7,557
0
58,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,148
Gold Earned
59,478
286
Minions Killed
326
9
Camps Cleared
11
1,308,952
Distance Traveled
1,140,621
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,622
902
37
3
1
244,727
2
W
Hel
14,314
1,022
60
4
2
313,945
0
W
Ah Muzen Cab
13,508
965
84
6
3
272,641
3
L
Ravana
11,943
853
51
4
1
243,957
2
L
Zeus
11,432
817
92
7
2
164,492
1
L
Janus
13,106
936
78
6
5
218,467
1
L
Vamana
11,225
802
25
2
3
288,100
3
W
Sylvanus
15,016
1,073
20
1
1
209,057
0
W
Ah Puch
13,688
978
85
6
2
268,582
0
L
Artemis
11,772
841
80
6
0
225,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role