Player Matchup

Guan Yu
Guan Yu
Diamond I
 
Guan Yu
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
elztroide
Loki
Masters
Level 160
God Stats
0W - 1L
1,273 SR
Queue Stats
229W - 202L
2,561 MMR
Solo
Scylla
Scylla
Diamond II
ÐIEGØ
Scylla
Diamond II
Level 68
God Stats
20W - 11L
1,707 SR
Queue Stats
143W - 127L
2,284 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,496 SR
1,869 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,567 SR
1,841 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Diamond III
 
Sol
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Masters
FabruQac
Tyr
Masters
Level 106
God Stats
10W - 10L
1,796 SR
Queue Stats
295W - 260L
2,519 MMR
Party 2
Bacchus
Bacchus
Diamond III
TimoteaK
Bacchus
Diamond III
Level 157
God Stats
2W - 0L
1,540 SR
Queue Stats
352W - 335L
2,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 0 / 2
6,491
590
2,700
6,839
4,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
10
0 / 2 / 0
5,396
491
1,957
4,770
762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
 
Cerberus
6
0 / 4 / 0
4,479
407
978
8,307
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
10
1 / 3 / 2
5,843
531
4,018
7,557
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ÐIEGØ
Scylla
10
2 / 3 / 0
5,971
543
2,923
4,376
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatApolloAthenaPersephone

VS

Bans
Morgan Le FaySetGebJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 0 / 1
7,284
662
4,695
4,716
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
 
Da Ji
12
3 / 0 / 2
6,799
618
3,005
5,271
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
 
Sol
12
4 / 1 / 2
6,765
615
6,975
6,309
2,409
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 1 / 0
6,742
613
2,627
6,428
3,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
TimoteaK
Bacchus
9
0 / 1 / 5
5,746
522
2,933
5,893
3,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
2
1
L
Izanami
 
Izanami
0
2
0
0
L
Cerberus
 
Cerberus
0
4
0
0
W
Anhur
 
Anhur
5
0
1
5.5
W
Da Ji
 
Da Ji
3
0
2
4
W
Sol
 
Sol
4
1
2
5
W
0
1
0
0
W
Bacchus
TimoteaK
Bacchus
0
1
5
2.5
L
Loki
1
3
2
0.67
L
Scylla
ÐIEGØ
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,576
Damage
20,235
31,849
Taken
28,617
11,607
Mitigated
12,252
9,154
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,700
406
75
3,276
6,839
4,777
0
490
6,188
0
40,479
L
Izanami
 
Izanami
1,957
1,321
0
960
4,770
762
0
379
4,391
0
34,129
L
Cerberus
 
Cerberus
978
81
0
1,426
8,307
3,233
0
4,821
3,220
7,026
0
W
Anhur
 
Anhur
4,695
2,478
0
2,445
4,716
1,151
96
0
4,716
0
47,786
W
Da Ji
 
Da Ji
3,005
629
0
658
5,271
1,698
0
124
5,147
0
45,746
W
Sol
 
Sol
6,975
4,556
0
3,835
6,309
2,409
1,245
2,170
4,139
44,691
0
W
2,627
693
0
3,209
6,428
3,768
0
588
5,840
0
46,185
W
Bacchus
TimoteaK
Bacchus
2,933
381
0
960
5,893
3,226
0
1,019
4,874
10,917
0
L
Loki
4,018
972
0
2,961
7,557
1,569
0
948
6,570
0
30,034
L
Scylla
ÐIEGØ
Scylla
2,923
296
0
456
4,376
1,266
0
2,804
1,572
28,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
33,336
333
Minions Killed
407
0
Camps Cleared
0
1,001,293
Distance Traveled
1,050,232
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,491
590
110
10
0
250,244
3
L
Izanami
5,396
491
77
7
0
177,705
0
L
Cerberus
4,479
407
19
2
0
137,510
0
W
Anhur
7,284
662
96
9
0
193,414
1
W
Da Ji
6,799
618
93
8
0
234,070
4
W
Sol
6,765
615
91
8
0
201,116
3
W
Tyr
6,742
613
106
10
0
229,231
3
W
Bacchus
5,746
522
21
2
0
192,401
3
L
Loki
5,843
531
68
6
0
236,458
1
L
Scylla
5,971
543
59
5
0
199,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role