Player Matchup

Fenrir
Fenrir
Cümazotz
Fenrir
Level 88
God Stats
35W - 5L
1,917 SR
Queue Stats
534W - 169L
1,835 Elo+
Party 2
Loki
Loki
DekuSticks
Loki
Level 5
God Stats
9W - 1L
1,500 SR
Queue Stats
49W - 23L
1,419 Elo+
Solo
Ymir
Ymir
Naestro
Ymir
Level 29
God Stats
81W - 25L
1,897 SR
Queue Stats
418W - 80L
1,871 Elo+
Party 2
Anhur
Anhur
SanjSmells
Anhur
Level 3
God Stats
11W - 2L
1,500 SR
Queue Stats
342W - 31L
1,813 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
猥琐一枪
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,421 Elo+
Solo
Team Averages
Level 26
1,663 SR
1,672 Elo+

VS

Team Averages
Level 35
1,538 SR
1,440 Elo+
Raijin
Raijin
BlindDuxio
Raijin
Level 27
God Stats
13W - 9L
1,695 SR
Queue Stats
97W - 100L
1,484 Elo+
Party 1
Pele
Pele
Calixo07
Pele
Level 26
God Stats
15W - 15L
1,567 SR
Queue Stats
114W - 117L
1,447 Elo+
Party 1
Bellona
Bellona
DragonFlapjacks
Bellona
Level 7
God Stats
0W - 2L
1,365 SR
Queue Stats
28W - 43L
1,387 Elo+
Solo
Ullr
Ullr
Pizza_Guy557
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,371 Elo+
Party 1
Ymir
Ymir
RozzB0b
Ymir
Level 8
God Stats
21W - 15L
1,562 SR
Queue Stats
29W - 25L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cümazotz
Fenrir
18
7 / 1 / 27
12,198
1,220
13,880
12,019
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 1 / 16
11,235
1,124
17,629
7,493
2,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Naestro
Ymir
18
7 / 3 / 24
12,067
1,207
14,463
18,695
11,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
19
11 / 2 / 23
12,759
1,276
22,024
9,724
3,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
猥琐一枪
Morgan Le Fay
18
6 / 4 / 22
10,987
1,099
13,883
11,212
4,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

269

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BlindDuxio
Raijin
16
3 / 8 / 7
10,426
1,043
10,909
17,669
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
15
3 / 8 / 4
9,754
975
11,075
17,048
7,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 4
9,336
934
10,475
17,387
9,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 7
10,358
1,036
16,961
15,117
5,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
RozzB0b
Ymir
15
1 / 8 / 6
9,464
946
4,680
20,796
7,886
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
39
41
Kills
11
11
Deaths
41
112
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
BlindDuxio
Raijin
3
8
7
0.81
L
Pele
3
8
4
0.63
W
Fenrir
Cümazotz
Fenrir
7
1
27
20.5
W
10
1
16
18
L
2
10
4
0.4
W
Ymir
Naestro
Ymir
7
3
24
6.33
L
2
7
7
0.79
L
Ymir
RozzB0b
Ymir
1
8
6
0.5
W
Anhur
11
2
23
11.25
W
Morgan Le Fay
猥琐一枪
Morgan Le Fay
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,879
Damage
54,100
59,143
Taken
88,017
33,488
Mitigated
36,741
7,015
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BlindDuxio
Raijin
10,909
786
0
312
17,669
6,172
0
5,711
11,958
29,925
0
L
Pele
11,075
2,156
0
248
17,048
7,864
0
7,801
9,247
0
18,543
W
Fenrir
Cümazotz
Fenrir
13,880
2,171
0
1,686
12,019
12,456
0
2,746
8,928
7,808
15,832
W
17,629
3,538
0
2,082
7,493
2,534
0
2,502
4,909
0
40,082
L
10,475
4,780
0
2,373
17,387
9,543
0
6,057
11,330
0
20,834
W
Ymir
Naestro
Ymir
14,463
3,901
0
0
18,695
11,241
0
5,127
13,296
29,954
0
L
16,961
6,120
0
0
15,117
5,276
0
4,431
10,686
0
30,437
L
Ymir
RozzB0b
Ymir
4,680
386
0
716
20,796
7,886
0
8,627
12,169
23,741
0
W
Anhur
22,024
13,394
0
2,424
9,724
3,071
0
2,405
7,210
0
42,508
W
Morgan Le Fay
猥琐一枪
Morgan Le Fay
13,883
1,883
0
823
11,212
4,186
0
2,076
9,057
28,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,246
Gold Earned
49,338
189
Minions Killed
172
8
Camps Cleared
4
908,110
Distance Traveled
807,543
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,426
1,043
67
7
0
159,351
0
L
Pele
9,754
975
23
2
1
203,495
0
W
Fenrir
12,198
1,220
20
2
2
195,008
0
W
Loki
11,235
1,124
45
5
2
204,302
1
L
Bellona
9,336
934
9
1
0
129,247
0
W
Ymir
12,067
1,207
39
4
1
163,926
0
L
Ullr
10,358
1,036
32
3
3
179,679
0
L
Ymir
9,464
946
41
4
0
135,771
0
W
Anhur
12,759
1,276
49
5
3
173,608
1
W
Morgan Le Fay
10,987
1,099
36
4
0
171,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role