Player Matchup

Gilgamesh
Gilgamesh
Alpharius194
Gilgamesh
Level 17
God Stats
3W - 0L
1,757 SR
Queue Stats
23W - 16L
1,525 Elo+
Party 1
Sol
Sol
Oniiiiiiiiiiisan
Sol
Level 7
God Stats
4W - 8L
1,377 SR
Queue Stats
6W - 11L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
ScrooopyNooopers
Sun Wukong
Level 28
God Stats
3W - 1L
1,146 SR
Queue Stats
25W - 25L
1,284 Elo+
Party 1
Team Averages
Level 17
1,426 SR
1,382 Elo+

VS

Team Averages
Level 21
1,458 SR
1,273 Elo+
Artio
Artio
BigBlaacChaac
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,440 Elo+
Solo
Fenrir
Fenrir
ChrisTheElite
Fenrir
Level 27
God Stats
17W - 20L
1,387 SR
Queue Stats
20W - 31L
1,247 Elo+
Party 2
Persephone
Persephone
KingMacho
Persephone
Level 18
God Stats
2W - 2L
1,487 SR
Queue Stats
13W - 17L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alpharius194
Gilgamesh
13
0 / 4 / 12
10,106
632
7,690
17,679
12,558
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 1 / 2
11,753
735
21,169
11,258
4,143
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ScrooopyNooopers
Sun Wukong
15
3 / 0 / 8
10,737
671
7,984
12,283
8,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
10,104
632
4,806
19,423
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 3
9,552
597
7,484
15,502
7,478
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
KingMacho
Persephone
14
4 / 5 / 0
10,475
655
16,871
12,921
6,828
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alpharius194
Gilgamesh
0
4
12
1.5
L
0
2
4
1
L
1
5
3
0.5
L
Persephone
KingMacho
Persephone
4
5
0
0.8
W
9
1
2
10
W
Sun Wukong
ScrooopyNooopers
Sun Wukong
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,843
Damage
29,161
41,220
Taken
47,846
24,908
Mitigated
33,620
12,843
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alpharius194
Gilgamesh
7,690
2,038
0
3,161
17,679
12,558
288
10,000
7,281
0
21,485
L
4,806
228
544
3,868
19,423
19,314
58
8,492
10,931
19,223
0
L
7,484
2,234
520
1,814
15,502
7,478
526
6,951
8,551
0
28,830
L
Persephone
KingMacho
Persephone
16,871
1,950
1,168
4,390
12,921
6,828
932
5,723
7,193
58,228
0
W
21,169
7,603
453
5,568
11,258
4,143
2,474
5,881
5,191
63,263
0
W
Sun Wukong
ScrooopyNooopers
Sun Wukong
7,984
1,809
650
3,011
12,283
8,207
407
5,058
5,846
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
30,131
153
Minions Killed
130
0
Camps Cleared
0
842,055
Distance Traveled
878,782
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,106
632
19
1
0
281,624
0
L
Artio
10,104
632
32
2
0
347,176
0
L
Fenrir
9,552
597
34
2
0
291,203
0
L
Persephone
10,475
655
64
4
0
240,403
0
W
Sol
11,753
735
85
5
0
269,764
10
W
Sun Wukong
10,737
671
49
3
0
290,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role