Player Matchup

Aphrodite
Aphrodite
Emerald_Painelf
Aphrodite
Level 102
God Stats
88W - 55L
1,625 SR
Queue Stats
104W - 84L
1,518 Elo+
Solo
Horus
Horus
NeckRomancy_
Horus
Level 113
God Stats
3W - 0L
1,502 SR
Queue Stats
90W - 83L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
OZEZNO
Erlang Shen
Level 125
God Stats
4W - 2L
1,468 SR
Queue Stats
501W - 507L
1,496 Elo+
Solo
Osiris
Osiris
StonedTarpan
Osiris
Level 128
God Stats
4W - 3L
1,665 SR
Queue Stats
356W - 342L
1,493 Elo+
Solo
Vulcan
Vulcan
iLikeDrPepper123
Vulcan
Level 63
God Stats
2W - 0L
1,869 SR
Queue Stats
116W - 101L
1,520 Elo+
Solo
Team Averages
Level 106
1,626 SR
1,500 Elo+

VS

Team Averages
Level 111
1,543 SR
1,481 Elo+
Nu Wa
Nu Wa
Akyør
Nu Wa
Level 107
God Stats
23W - 24L
1,373 SR
Queue Stats
527W - 462L
1,525 Elo+
Solo
Ymir
Ymir
Hiraga Saito81
Ymir
Level 126
God Stats
28W - 25L
1,668 SR
Queue Stats
344W - 326L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
KenwayCo
Heimdallr
Level 102
God Stats
38W - 30L
1,605 SR
Queue Stats
223W - 201L
1,440 Elo+
Party 1
Bakasura
Bakasura
MysticGolden
Bakasura
Level 93
God Stats
6W - 9L
1,491 SR
Queue Stats
133W - 130L
1,475 Elo+
Solo
Sol
Sol
vasal1991
Sol
Level 125
God Stats
29W - 32L
1,578 SR
Queue Stats
277W - 278L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Emerald_Painelf
Aphrodite
11
1 / 2 / 4
6,366
579
2,280
6,940
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 3
6,233
567
4,034
8,926
4,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
OZEZNO
Erlang Shen
11
5 / 0 / 3
7,011
637
6,686
6,606
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
2 / 1 / 2
6,655
605
4,211
8,440
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 1 / 1
6,784
617
2,054
3,101
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Akyør
Nu Wa
11
1 / 0 / 1
6,285
571
4,196
2,868
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 1
5,683
517
2,425
7,077
2,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
KenwayCo
Heimdallr
9
0 / 3 / 2
5,363
488
4,953
6,985
2,020
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
MysticGolden
Bakasura
10
1 / 3 / 1
5,892
536
4,414
7,462
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 3 / 0
6,255
569
4,863
5,818
1,606
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Akyør
Nu Wa
1
0
1
1.5
W
Aphrodite
Emerald_Painelf
Aphrodite
1
2
4
1.5
L
1
3
1
0.5
L
Heimdallr
KenwayCo
Heimdallr
0
3
2
0.33
L
Bakasura
MysticGolden
Bakasura
1
3
1
0.5
W
4
0
3
5.5
W
Erlang Shen
OZEZNO
Erlang Shen
5
0
3
6.5
W
Osiris
2
1
2
3
W
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,265
Damage
20,851
34,013
Taken
30,210
16,984
Mitigated
9,975
13,633
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Akyør
Nu Wa
4,196
1,175
0
371
2,868
769
0
1,133
1,623
37,910
0
W
Aphrodite
Emerald_Painelf
Aphrodite
2,280
149
1,812
4,339
6,940
1,822
608
909
5,937
36,969
0
L
2,425
825
112
497
7,077
2,666
0
547
6,505
15,166
0
L
Heimdallr
KenwayCo
Heimdallr
4,953
2,787
0
1,052
6,985
2,020
0
1,894
5,091
0
30,657
L
Bakasura
MysticGolden
Bakasura
4,414
2,489
0
2,169
7,462
2,914
0
790
6,616
0
29,614
W
4,034
1,696
588
2,344
8,926
4,532
88
3,473
5,288
0
17,654
W
Erlang Shen
OZEZNO
Erlang Shen
6,686
2,923
0
2,648
6,606
3,058
0
1,259
5,007
0
47,925
W
Osiris
4,211
859
0
1,662
8,440
6,435
742
4,931
3,403
0
31,457
W
2,054
127
0
240
3,101
1,137
38
1,110
1,771
55,696
0
L
4,863
2,162
0
2,255
5,818
1,606
461
0
5,818
32,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
29,478
374
Minions Killed
303
0
Camps Cleared
0
1,119,148
Distance Traveled
1,022,707
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,285
571
83
8
0
197,143
5
W
Aphrodite
6,366
579
80
7
0
199,225
0
L
Ymir
5,683
517
17
2
0
215,231
3
L
Heimdallr
5,363
488
61
6
0
195,805
1
L
Bakasura
5,892
536
70
6
0
221,654
0
W
Horus
6,233
567
23
2
0
226,085
3
W
Erlang Shen
7,011
637
74
7
0
267,873
4
W
Osiris
6,655
605
69
6
0
212,389
3
W
Vulcan
6,784
617
128
12
0
213,576
3
L
Sol
6,255
569
72
7
0
192,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role