Player Matchup

Freya
Freya
Axsith
Freya
Level 144
God Stats
0W - 1L
1,278 SR
Queue Stats
54W - 62L
1,507 Elo+
Solo
Discordia
Discordia
Lucidae
Discordia
Level 54
God Stats
10W - 13L
1,520 SR
Queue Stats
293W - 301L
1,566 Elo+
Solo
Ra
Ra
Nexusplayman
Ra
Level 145
God Stats
5W - 11L
1,482 SR
Queue Stats
248W - 258L
1,532 Elo+
Solo
Apollo
Apollo
TheDonster94
Apollo
Level 147
God Stats
26W - 25L
1,569 SR
Queue Stats
592W - 665L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Vinage
Cabrakan
Level 108
God Stats
34W - 23L
1,706 SR
Queue Stats
315W - 305L
1,496 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,514 Elo+

VS

Team Averages
Level 103
1,533 SR
1,609 Elo+
Odin
Odin
 
Odin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AG3NTDADttv
Thanatos
Level 109
God Stats
7W - 3L
1,519 SR
Queue Stats
156W - 114L
1,537 Elo+
Solo
Izanami
Izanami
ClovisMars
Izanami
Level 84
God Stats
143W - 83L
1,645 SR
Queue Stats
636W - 460L
1,629 Elo+
Solo
Hades
Hades
MR SAND3R5
Hades
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,824 Elo+
Solo
Nu Wa
Nu Wa
V1ncentLaw丶文森洛
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
372W - 349L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Axsith
Freya
17
3 / 3 / 6
11,026
1,103
8,351
15,228
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Lucidae
Discordia
16
2 / 5 / 5
9,956
996
8,881
11,589
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 9 / 4
10,238
1,024
13,413
14,732
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
1 / 10 / 7
9,419
942
6,127
18,841
6,106
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Vinage
Cabrakan
16
1 / 5 / 6
9,300
930
5,319
15,042
13,803
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

109

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
4 / 1 / 16
11,081
1,108
13,100
11,605
7,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thanatos
AG3NTDADttv
Thanatos
18
15 / 2 / 10
13,542
1,354
25,077
11,175
4,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ClovisMars
Izanami
17
2 / 1 / 5
9,618
962
4,934
5,005
1,926
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
18
7 / 4 / 13
11,400
1,140
14,604
13,476
7,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 15
10,973
1,097
14,096
8,676
2,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
10
Kills
32
32
Deaths
10
28
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
16
12
W
Thanatos
AG3NTDADttv
Thanatos
15
2
10
10
L
Freya
Axsith
Freya
3
3
6
2
W
Izanami
ClovisMars
Izanami
2
1
5
4.5
L
Discordia
Lucidae
Discordia
2
5
5
0.9
W
Hades
7
4
13
3.38
L
3
9
4
0.56
L
Apollo
1
10
7
0.45
W
4
2
15
5.75
L
Cabrakan
Vinage
Cabrakan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,091
Damage
71,811
75,432
Taken
49,937
32,511
Mitigated
23,788
5,228
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,100
2,834
0
117
11,605
7,375
0
7,865
3,740
0
27,934
W
Thanatos
AG3NTDADttv
Thanatos
25,077
5,900
355
10,392
11,175
4,518
0
8,386
2,789
0
32,586
L
Freya
Axsith
Freya
8,351
2,838
0
2,561
15,228
5,042
0
5,048
10,081
32,279
0
W
Izanami
ClovisMars
Izanami
4,934
2,625
0
0
5,005
1,926
0
2,857
2,148
0
20,937
L
Discordia
Lucidae
Discordia
8,881
466
0
222
11,589
3,399
0
6,459
5,077
29,796
0
W
Hades
14,604
251
41
2,929
13,476
7,008
0
9,971
3,505
25,454
0
L
13,413
936
1,034
1,391
14,732
4,161
0
3,076
11,449
41,431
0
L
Apollo
6,127
3,622
0
20
18,841
6,106
0
7,654
11,135
0
18,356
W
14,096
2,882
0
301
8,676
2,961
0
6,885
1,791
43,420
0
L
Cabrakan
Vinage
Cabrakan
5,319
876
0
0
15,042
13,803
0
6,463
8,530
6,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
56,614
169
Minions Killed
187
6
Camps Cleared
8
920,149
Distance Traveled
977,460
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,081
1,108
32
3
3
205,838
0
W
Thanatos
13,542
1,354
18
2
0
223,291
0
L
Freya
11,026
1,103
45
5
5
196,723
0
W
Izanami
9,618
962
56
6
1
177,398
0
L
Discordia
9,956
996
47
5
0
176,947
0
W
Hades
11,400
1,140
21
2
0
179,823
0
L
Ra
10,238
1,024
64
6
1
196,547
0
L
Apollo
9,419
942
10
1
0
181,892
0
W
Nu Wa
10,973
1,097
60
6
4
191,110
1
L
Cabrakan
9,300
930
3
0
0
168,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role