Player Matchup

Hera
Hera
AZZKICKINDEE03
Hera
Level 23
God Stats
15W - 10L
1,594 SR
Queue Stats
23W - 28L
1,424 Elo+
Party 2
Anubis
Anubis
ISMAN0218
Anubis
Level 26
God Stats
0W - 1L
1,292 SR
Queue Stats
24W - 29L
1,410 Elo+
Party 2
Odin
Odin
KillerTuti71017
Odin
Level 66
God Stats
0W - 1L
1,208 SR
Queue Stats
62W - 64L
1,458 Elo+
Party 2
Team Averages
Level 38
1,365 SR
1,430 Elo+

VS

Team Averages
Level 59
1,502 SR
1,459 Elo+
Sylvanus
Sylvanus
Digifinity
Sylvanus
Level 28
God Stats
17W - 16L
1,483 SR
Queue Stats
75W - 86L
1,482 Elo+
Solo
Loki
Loki
PhantomBlood666
Loki
Level 29
God Stats
15W - 9L
1,500 SR
Queue Stats
197W - 215L
1,460 Elo+
Party 1
Sol
Sol
StonedAdidas
Sol
Level 120
God Stats
9W - 8L
1,524 SR
Queue Stats
305W - 328L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
8,947
596
15,971
11,735
3,962
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ISMAN0218
Anubis
13
1 / 6 / 4
9,061
604
5,688
11,881
5,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 2 / 3
9,758
651
11,474
15,307
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Digifinity
Sylvanus
14
2 / 1 / 7
10,368
691
7,887
20,193
20,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 4 / 5
10,181
679
6,908
11,086
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 1 / 6
10,874
725
16,533
12,698
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
11
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Sylvanus
Digifinity
Sylvanus
2
1
7
5.5
L
Anubis
ISMAN0218
Anubis
1
6
4
0.5
L
3
2
3
2.25
W
4
4
5
1.63
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
31,328
38,923
Taken
43,977
24,557
Mitigated
31,229
5,823
Healing
21,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,971
4,209
76
1,102
11,735
3,962
101
6,748
4,987
39,315
0
W
Sylvanus
Digifinity
Sylvanus
7,887
1,499
6,220
8,637
20,193
20,822
448
11,729
7,863
22,687
0
L
Anubis
ISMAN0218
Anubis
5,688
446
0
2,831
11,881
5,321
196
7,706
4,175
30,168
0
L
11,474
1,052
0
1,814
15,307
15,274
0
8,593
6,714
0
33,776
W
6,908
2,565
0
133
11,086
4,734
0
5,757
4,934
0
23,210
W
16,533
6,426
61
6,466
12,698
5,673
2,521
4,173
8,122
70,337
6,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
31,423
155
Minions Killed
155
0
Camps Cleared
0
777,654
Distance Traveled
839,868
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,947
596
47
3
0
255,462
0
W
Sylvanus
10,368
691
18
1
0
273,526
3
L
Anubis
9,061
604
56
4
0
247,318
2
L
Odin
9,758
651
52
3
0
274,874
0
W
Loki
10,181
679
22
1
0
296,553
1
W
Sol
10,874
725
115
8
0
269,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role