Player Matchup

Achilles
Achilles
Gold IV
ASR N4STY
Achilles
Gold IV
Level 120
God Stats
1W - 0L
1,285 SR
Queue Stats
155W - 157L
1,396 MMR
Solo
Apollo
Apollo
Gold IV
Cromalis xMGDx
Apollo
Gold IV
Level 158
God Stats
4W - 7L
1,594 SR
Queue Stats
92W - 94L
1,446 MMR
Party 1
Sol
Sol
Gold III
SNllPERGANG
Sol
Gold III
Level 126
God Stats
11W - 12L
1,092 SR
Queue Stats
301W - 306L
1,401 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
TMTheron
Ao Kuang
Silver IV
Level 116
God Stats
14W - 14L
1,290 SR
Queue Stats
114W - 99L
1,370 MMR
Party 1
Sylvanus
Sylvanus
Silver IV
spNetoO
Sylvanus
Silver IV
Level 105
God Stats
6W - 6L
1,668 SR
Queue Stats
163W - 159L
1,421 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,386 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,508 SR
1,407 MMR
Kukulkan
Kukulkan
Gold V
FaSe Miza
Kukulkan
Gold V
Level 130
God Stats
1W - 1L
1,239 SR
Queue Stats
175W - 182L
1,416 MMR
Solo
Vamana
Vamana
Silver II
RnA Cordae
Vamana
Silver II
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 43L
1,360 MMR
Party 2
Neith
Neith
Bronze III
RnA Play Boy
Neith
Bronze III
Level 68
God Stats
0W - 1L
1,572 SR
Queue Stats
2W - 2L
1,449 MMR
Party 2
Ganesha
Ganesha
Gold I
Stakinny
Ganesha
Gold I
Level 131
God Stats
10W - 9L
1,630 SR
Queue Stats
145W - 130L
1,422 MMR
Solo
Camazotz
Camazotz
Gold IV
Xx_QueroCoffe_xX
Camazotz
Gold IV
Level 137
God Stats
4W - 4L
1,596 SR
Queue Stats
226W - 239L
1,388 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASR N4STY
Achilles
11
3 / 0 / 1
6,508
651
3,365
5,108
4,289
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 2
5,656
566
6,470
4,824
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 2
6,268
627
1,830
3,557
1,308
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
TMTheron
Ao Kuang
11
4 / 1 / 1
6,009
601
3,753
6,228
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
spNetoO
Sylvanus
9
1 / 0 / 3
5,544
554
3,134
4,926
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FayAthenaSetDanzaburouTsukuyomi

VS

Bans
ArachneErlang ShenTiamatHadesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FaSe Miza
Kukulkan
10
0 / 3 / 1
5,458
546
1,273
3,808
1,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
RnA Cordae
Vamana
8
0 / 3 / 0
5,089
509
2,143
5,126
3,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,483
448
2,759
6,161
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Stakinny
Ganesha
8
0 / 1 / 0
4,971
497
1,597
6,875
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
4,374
437
2,090
6,364
1,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
0
1
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
ASR N4STY
Achilles
3
0
1
3.5
W
3
0
2
4
L
Kukulkan
FaSe Miza
Kukulkan
0
3
1
0.17
L
Vamana
RnA Cordae
Vamana
0
3
0
0
L
0
3
0
0
W
2
0
2
3
L
Ganesha
Stakinny
Ganesha
0
1
0
0
W
Ao Kuang
TMTheron
Ao Kuang
4
1
1
4.5
L
0
3
0
0
W
Sylvanus
spNetoO
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
9,862
24,643
Taken
28,334
12,119
Mitigated
10,603
10,695
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ASR N4STY
Achilles
3,365
1,020
0
426
5,108
4,289
672
0
5,108
0
31,761
W
6,470
4,899
0
1,885
4,824
1,392
489
870
3,954
0
40,581
L
Kukulkan
FaSe Miza
Kukulkan
1,273
51
0
0
3,808
1,235
0
2,340
1,468
29,603
0
L
Vamana
RnA Cordae
Vamana
2,143
668
0
1,032
5,126
3,536
0
636
4,490
0
27,063
L
2,759
1,200
0
1,793
6,161
1,322
0
1,721
4,440
0
21,415
W
1,830
356
0
2,171
3,557
1,308
0
622
2,935
33,268
0
L
Ganesha
Stakinny
Ganesha
1,597
201
340
2,881
6,875
2,987
0
2,020
4,855
11,646
0
W
Ao Kuang
TMTheron
Ao Kuang
3,753
893
0
2,558
6,228
1,773
0
651
5,577
34,397
0
L
2,090
507
0
1,992
6,364
1,523
0
2,000
4,364
0
15,464
W
Sylvanus
spNetoO
Sylvanus
3,134
933
1,112
2,543
4,926
3,357
67
994
3,932
13,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
24,375
298
Minions Killed
220
0
Camps Cleared
0
967,412
Distance Traveled
833,926
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,508
651
75
8
0
203,085
5
W
Apollo
5,656
566
70
7
0
181,918
1
L
Kukulkan
5,458
546
68
7
0
168,908
3
L
Vamana
5,089
509
58
6
0
166,551
1
L
Neith
4,483
448
49
5
0
178,870
0
W
Sol
6,268
627
79
8
0
186,720
4
L
Ganesha
4,971
497
7
1
0
158,154
3
W
Ao Kuang
6,009
601
53
5
0
216,638
3
L
Camazotz
4,374
437
38
4
0
161,443
1
W
Sylvanus
5,544
554
21
2
0
179,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role