Player Matchup

Guan Yu
Guan Yu
Ajulian16
Guan Yu
Level 18
God Stats
8W - 12L
1,434 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 3
Fenrir
Fenrir
GatoPurpura4
Fenrir
Level 88
God Stats
9W - 6L
1,710 SR
Queue Stats
155W - 131L
1,516 Elo+
Party 2
Vulcan
Vulcan
RetiredGraph857
Vulcan
Level 109
God Stats
5W - 5L
1,338 SR
Queue Stats
487W - 465L
1,458 Elo+
Party 3
Neith
Neith
Usablebetlo
Neith
Level 23
God Stats
3W - 2L
1,441 SR
Queue Stats
6W - 6L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
fatalbionic
Baron Samedi
Level 109
God Stats
11W - 6L
1,649 SR
Queue Stats
432W - 441L
1,426 Elo+
Party 3
Team Averages
Level 69
1,514 SR
1,420 Elo+

VS

Team Averages
Level 46
1,388 SR
1,298 Elo+
Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
StretchyLobes06
Vamana
Level 26
God Stats
18W - 29L
1,365 SR
Queue Stats
19W - 42L
1,189 Elo+
Party 1
Hades
Hades
battlehindpro2
Hades
Level 66
God Stats
6W - 4L
1,534 SR
Queue Stats
93W - 168L
1,351 Elo+
Party 1
Yemoja
Yemoja
nerdstothemax
Yemoja
Level 25
God Stats
3W - 7L
1,041 SR
Queue Stats
12W - 27L
1,093 Elo+
Party 1
Cernunnos
Cernunnos
pk4life1993
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ajulian16
Guan Yu
16
0 / 2 / 5
10,234
512
5,126
11,090
11,491
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
19
7 / 0 / 7
11,780
589
12,691
16,469
11,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 1 / 8
12,673
634
21,694
7,279
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 0 / 10
10,719
536
12,500
8,272
3,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
fatalbionic
Baron Samedi
16
6 / 3 / 15
10,406
520
12,785
16,540
13,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
0 / 8 / 3
9,707
485
9,309
18,864
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 6 / 0
9,465
473
4,477
18,102
12,355
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 4 / 0
9,534
477
11,103
18,281
10,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 2
8,738
437
2,339
9,925
5,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
pk4life1993
Cernunnos
12
1 / 13 / 2
8,260
413
8,792
22,667
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
34
Kills
6
6
Deaths
36
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
8
3
0.19
W
Guan Yu
Ajulian16
Guan Yu
0
2
5
1.25
W
Fenrir
7
0
7
10.5
W
12
1
8
16
L
2
6
0
0.33
W
9
0
10
14
L
3
4
0
0.75
W
Baron Samedi
fatalbionic
Baron Samedi
6
3
15
4.5
L
0
5
2
0.2
L
Cernunnos
pk4life1993
Cernunnos
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,796
Damage
36,020
59,650
Taken
87,839
43,488
Mitigated
43,383
27,105
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,309
6,410
0
5,230
18,864
8,249
1,048
5,651
13,073
0
57,824
W
Guan Yu
Ajulian16
Guan Yu
5,126
1,011
1,007
2,281
11,090
11,491
1,231
1,141
9,729
0
59,273
W
Fenrir
12,691
2,560
0
7,204
16,469
11,776
0
3,098
13,211
0
89,482
W
21,694
7,817
0
2,302
7,279
3,185
3,341
3,865
3,254
92,469
0
L
4,477
1,432
269
3,592
18,102
12,355
1,772
5,856
12,024
0
56,706
W
12,500
7,057
0
3,903
8,272
3,398
3,239
694
6,979
0
47,696
L
11,103
1,400
38
8,115
18,281
10,177
0
11,042
7,050
51,762
0
W
Baron Samedi
fatalbionic
Baron Samedi
12,785
2,589
1,636
8,772
16,540
13,638
1,661
5,067
11,418
55,702
0
L
2,339
669
2,947
592
9,925
5,776
0
5,270
4,615
17,306
0
L
Cernunnos
pk4life1993
Cernunnos
8,792
4,665
263
4,352
22,667
6,826
0
6,783
15,828
0
47,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,812
Gold Earned
45,704
569
Minions Killed
464
0
Camps Cleared
0
1,920,474
Distance Traveled
1,796,515
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,707
485
139
7
0
419,084
5
W
Guan Yu
10,234
512
129
6
0
376,905
1
W
Fenrir
11,780
589
125
6
0
435,073
1
W
Vulcan
12,673
634
167
8
0
410,583
6
L
Vamana
9,465
473
123
6
0
366,504
0
W
Neith
10,719
536
89
4
0
364,954
2
L
Hades
9,534
477
102
5
0
356,560
0
W
Baron Samedi
10,406
520
59
3
0
332,959
0
L
Yemoja
8,738
437
26
1
0
339,771
0
L
Cernunnos
8,260
413
74
4
0
314,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role