Player Matchup

Da Ji
Da Ji
InFamousBoss430
Da Ji
Level 105
God Stats
28W - 19L
1,647 SR
Queue Stats
430W - 392L
1,594 Elo+
Party 1
Olorun
Olorun
Righteouspace
Olorun
Level 38
God Stats
17W - 17L
1,500 SR
Queue Stats
305W - 287L
1,572 Elo+
Party 1
Geb
Geb
anfernilove
Geb
Level 85
God Stats
20W - 18L
1,500 SR
Queue Stats
334W - 315L
1,626 Elo+
Party 1
Hera
Hera
athena1369
Hera
Level 20
God Stats
30W - 16L
1,565 SR
Queue Stats
173W - 194L
1,446 Elo+
Party 1
Medusa
Medusa
pengiun70
Medusa
Level 60
God Stats
23W - 23L
1,483 SR
Queue Stats
452W - 455L
1,450 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,538 Elo+

VS

Team Averages
Level 60
1,403 SR
1,493 Elo+
Merlin
Merlin
Arielwz
Merlin
Level 98
God Stats
5W - 14L
1,319 SR
Queue Stats
455W - 456L
1,544 Elo+
Party 3
Ymir
Ymir
GordonB33
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,425 Elo+
Party 2
Cerberus
Cerberus
MARVID 360
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,582 Elo+
Party 3
Apollo
Apollo
MK-DJLEVIATAN
Apollo
Level 87
God Stats
1W - 6L
1,195 SR
Queue Stats
226W - 212L
1,505 Elo+
Party 3
Thanatos
Thanatos
Sleepyexe74
Thanatos
Level 94
God Stats
5W - 4L
1,500 SR
Queue Stats
249W - 252L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 5
11,865
698
14,828
12,800
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 1 / 5
10,641
626
11,743
11,508
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 9
9,159
539
5,929
10,686
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 3 / 1
8,232
484
3,441
7,676
2,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
pengiun70
Medusa
14
4 / 3 / 8
8,927
525
10,406
10,467
2,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arielwz
Merlin
15
1 / 7 / 1
8,553
503
7,886
12,744
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
7
0 / 3 / 1
6,610
389
1,592
8,120
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
MARVID 360
Cerberus
13
3 / 4 / 2
8,222
484
5,686
11,538
6,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 6 / 2
8,639
508
7,398
13,337
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Sleepyexe74
Thanatos
11
2 / 10 / 2
7,606
447
4,516
14,503
4,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
30
Kills
9
9
Deaths
30
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arielwz
Merlin
1
7
1
0.21
L
Ymir
0
3
1
0.17
W
15
1
5
17.5
L
Cerberus
MARVID 360
Cerberus
3
4
2
1
L
3
6
2
0.67
W
8
1
5
10.5
L
Thanatos
Sleepyexe74
Thanatos
2
10
2
0.3
W
3
1
9
7.5
W
0
3
1
0.17
W
Medusa
pengiun70
Medusa
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,347
Damage
27,078
53,137
Taken
60,242
27,275
Mitigated
25,074
16,594
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arielwz
Merlin
7,886
718
0
1,721
12,744
4,259
0
4,629
8,115
60,749
0
L
Ymir
1,592
303
136
528
8,120
5,103
0
3,100
5,020
7,008
0
W
14,828
5,256
0
3,342
12,800
5,807
0
3,644
9,051
0
83,910
L
Cerberus
MARVID 360
Cerberus
5,686
713
0
3,447
11,538
6,413
0
4,676
6,862
40,976
0
L
7,398
3,385
0
2,059
13,337
4,475
0
2,490
10,847
0
45,777
W
11,743
6,025
366
7,909
11,508
4,400
2,402
3,594
7,590
92,274
0
L
Thanatos
Sleepyexe74
Thanatos
4,516
1,681
295
6,210
14,503
4,824
11
6,218
8,285
0
31,811
W
5,929
911
0
1,669
10,686
11,624
1,250
2,016
8,588
27,332
0
W
3,441
556
0
1,295
7,676
2,464
1,131
3,439
4,217
38,154
0
W
Medusa
pengiun70
Medusa
10,406
4,068
0
2,013
10,467
2,980
459
2,110
8,309
0
48,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,824
Gold Earned
39,630
444
Minions Killed
358
0
Camps Cleared
0
1,534,144
Distance Traveled
1,347,390
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,553
503
110
6
0
290,444
1
L
Ymir
6,610
389
15
1
0
169,408
3
W
Da Ji
11,865
698
125
7
0
364,820
7
L
Cerberus
8,222
484
87
5
0
283,343
6
L
Apollo
8,639
508
81
5
0
300,781
4
W
Olorun
10,641
626
136
8
0
286,971
2
L
Thanatos
7,606
447
65
4
0
303,414
0
W
Geb
9,159
539
34
2
0
326,574
0
W
Hera
8,232
484
74
4
0
254,385
0
W
Medusa
8,927
525
75
4
0
301,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role