Player Matchup

Cupid
Cupid
BreaK_DwN
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,460 Elo+
Party 1
Nemesis
Nemesis
ExoRems
Nemesis
Level 56
God Stats
11W - 13L
1,528 SR
Queue Stats
24W - 40L
1,381 Elo+
Party 1
Ymir
Ymir
Gambit198
Ymir
Level 29
God Stats
1W - 1L
1,772 SR
Queue Stats
7W - 22L
1,232 Elo+
Party 1
Thoth
Thoth
RaspyRezz
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
875 Elo+
Party 3
Kukulkan
Kukulkan
RaspyWave
Kukulkan
Level 49
God Stats
0W - 1L
1,514 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Team Averages
Level 42
1,563 SR
1,289 Elo+

VS

Team Averages
Level 63
1,536 SR
1,437 Elo+
Hachiman
Hachiman
Jafvlyn
Hachiman
Level 106
God Stats
4W - 2L
1,504 SR
Queue Stats
127W - 136L
1,292 Elo+
Party 2
Sol
Sol
SalsaPatty
Sol
Level 88
God Stats
6W - 2L
1,671 SR
Queue Stats
188W - 140L
1,535 Elo+
Party 2
Chang'e
Chang'e
rodriguezway
Chang'e
Level 28
God Stats
1W - 0L
1,488 SR
Queue Stats
34W - 44L
1,386 Elo+
Party 2
Odin
Odin
same22
Odin
Level 43
God Stats
6W - 0L
1,500 SR
Queue Stats
140W - 173L
1,457 Elo+
Solo
Loki
Loki
vTrueBum
Loki
Level 48
God Stats
24W - 20L
1,519 SR
Queue Stats
117W - 102L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BreaK_DwN
Cupid
13
6 / 5 / 3
8,514
473
14,466
15,259
5,918
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ExoRems
Nemesis
13
3 / 10 / 1
8,325
463
13,486
20,389
8,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
1 / 8 / 6
7,242
402
3,022
16,094
9,677
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
RaspyRezz
Thoth
11
0 / 7 / 1
7,216
401
2,801
10,809
4,226
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
RaspyWave
Kukulkan
12
0 / 10 / 0
7,307
406
6,629
11,987
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jafvlyn
Hachiman
14
3 / 3 / 3
8,938
497
8,039
15,015
4,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
28 / 0 / 2
12,601
700
37,119
20,475
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
rodriguezway
Chang'e
13
0 / 5 / 11
8,844
491
4,031
13,736
5,460
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
same22
Odin
12
1 / 1 / 1
8,048
447
1,366
6,010
2,893
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
8 / 1 / 9
10,759
598
10,047
10,056
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
40
40
Deaths
10
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
BreaK_DwN
Cupid
6
5
3
1.5
L
Nemesis
ExoRems
Nemesis
3
10
1
0.35
L
Ymir
1
8
6
0.5
W
Hachiman
Jafvlyn
Hachiman
3
3
3
1.5
L
Thoth
RaspyRezz
Thoth
0
7
1
0.07
L
Kukulkan
RaspyWave
Kukulkan
0
10
0
0
W
28
0
2
29
W
Chang'e
rodriguezway
Chang'e
0
5
11
1.1
W
Odin
same22
Odin
1
1
1
1.5
W
Loki
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,404
Damage
60,602
74,538
Taken
65,292
32,590
Mitigated
25,764
10,853
Healing
34,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BreaK_DwN
Cupid
14,466
9,192
0
3,704
15,259
5,918
0
6,535
8,724
0
50,751
L
Nemesis
ExoRems
Nemesis
13,486
6,946
0
4,015
20,389
8,346
371
9,989
10,400
0
58,716
L
Ymir
3,022
1,474
0
625
16,094
9,677
0
10,622
5,472
11,468
0
W
Hachiman
Jafvlyn
Hachiman
8,039
4,556
521
7,519
15,015
4,597
1,733
905
14,110
0
68,648
L
Thoth
RaspyRezz
Thoth
2,801
450
196
1,203
10,809
4,226
523
5,794
5,015
33,586
0
L
Kukulkan
RaspyWave
Kukulkan
6,629
1,575
119
991
11,987
4,423
0
5,736
6,251
40,112
0
W
37,119
15,110
0
15,930
20,475
8,266
2,502
6,663
13,812
86,440
7,147
W
Chang'e
rodriguezway
Chang'e
4,031
1,172
2,519
4,067
13,736
5,460
515
2,074
11,662
22,643
0
W
Odin
same22
Odin
1,366
99
0
1,729
6,010
2,893
0
768
5,242
5,253
25,102
W
Loki
10,047
2,541
0
1,859
10,056
4,548
0
2,468
7,588
0
72,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,604
Gold Earned
49,190
345
Minions Killed
469
0
Camps Cleared
0
1,503,212
Distance Traveled
1,543,537
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,514
473
87
5
0
278,064
0
L
Nemesis
8,325
463
98
5
0
309,793
1
L
Ymir
7,242
402
17
1
0
279,419
0
W
Hachiman
8,938
497
112
6
0
294,808
0
L
Thoth
7,216
401
62
3
0
315,062
0
L
Kukulkan
7,307
406
81
5
0
320,874
0
W
Sol
12,601
700
129
7
0
330,144
2
W
Chang'e
8,844
491
41
2
0
293,392
2
W
Odin
8,048
447
73
4
0
243,997
3
W
Loki
10,759
598
114
6
0
381,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role