Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
IshanRhyno
Cu Chulainn
Gold I
Level 128
God Stats
25W - 21L
1,626 SR
Queue Stats
487W - 467L
1,685 MMR
Party 1
Agni
Agni
Gold I
PremiumWolf
Agni
Gold I
Level 95
God Stats
1W - 2L
1,274 SR
Queue Stats
57W - 64L
1,711 MMR
Solo
Ganesha
Ganesha
Platinum III
martinsheep
Ganesha
Platinum III
Level 104
God Stats
74W - 72L
1,627 SR
Queue Stats
118W - 123L
1,642 MMR
Party 1
Thanatos
Thanatos
Platinum I
vUnParallelled
Thanatos
Platinum I
Level 138
God Stats
3W - 1L
1,690 SR
Queue Stats
92W - 77L
1,910 MMR
Party 2
Rama
Rama
Gold I
vUnrivaled
Rama
Gold I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 119L
1,615 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,543 SR
1,713 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,701 SR
1,717 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
CCx2224
Tsukuyomi
Platinum III
Level 107
God Stats
60W - 41L
1,636 SR
Queue Stats
330W - 315L
1,810 MMR
Solo
Sol
Sol
Platinum I
KillerUnicorn120
Sol
Platinum I
Level 116
God Stats
5W - 3L
2,093 SR
Queue Stats
1,474W - 1,455L
1,814 MMR
Solo
Sobek
Sobek
Platinum V
Toby5372
Sobek
Platinum V
Level 148
God Stats
7W - 6L
1,774 SR
Queue Stats
528W - 534L
1,707 MMR
Solo
Fenrir
Fenrir
Platinum III
TrulyMasterfuI
Fenrir
Platinum III
Level 148
God Stats
4W - 7L
1,502 SR
Queue Stats
87W - 78L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IshanRhyno
Cu Chulainn
20
5 / 5 / 4
13,772
551
16,144
29,950
31,749
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 8 / 2
14,596
584
19,414
18,635
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
martinsheep
Ganesha
18
1 / 2 / 11
14,092
564
5,787
24,540
33,624
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
20
5 / 7 / 6
13,385
535
12,030
21,990
10,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 5 / 6
14,460
578
19,183
18,999
7,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetPersephoneGilgameshMorgan Le FayAthena

VS

Bans
TiamatThe MorriganAresArtemisSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
3 / 7 / 4
13,531
541
11,187
24,036
9,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
CCx2224
Tsukuyomi
18
5 / 5 / 3
12,342
494
19,164
19,864
13,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 6 / 3
14,873
595
28,787
26,469
10,923
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Toby5372
Sobek
3
0 / 0 / 0
5,447
218
0
0
0
19
9 / 7 / 6
13,161
526
18,373
25,967
17,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
25
Kills
27
27
Deaths
25
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
7
4
0.71
L
Tsukuyomi
CCx2224
Tsukuyomi
5
5
3
1.3
W
Cu Chulainn
IshanRhyno
Cu Chulainn
5
5
4
1.4
L
10
6
3
1.92
W
8
8
2
1.13
L
Sobek
Toby5372
Sobek
0
0
0
0
L
9
7
6
1.71
W
Ganesha
martinsheep
Ganesha
1
2
11
3.25
W
Thanatos
5
7
6
1.14
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,558
Damage
77,511
114,114
Taken
96,336
89,053
Mitigated
51,659
38,705
Healing
28,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,187
7,446
0
5,482
24,036
9,740
1,258
2,349
21,687
0
104,145
L
Tsukuyomi
CCx2224
Tsukuyomi
19,164
3,585
0
4,881
19,864
13,621
0
4,639
15,225
0
71,384
W
Cu Chulainn
IshanRhyno
Cu Chulainn
16,144
1,066
0
10,770
29,950
31,749
114
8,345
21,605
17,708
64,997
L
28,787
10,194
0
11,984
26,469
10,923
712
11,271
15,198
130,751
11,998
W
19,414
750
212
4,401
18,635
5,942
2,680
4,742
13,893
85,716
0
L
Sobek
Toby5372
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
18,373
3,775
0
5,721
25,967
17,375
0
10,939
15,028
0
74,635
W
Ganesha
martinsheep
Ganesha
5,787
681
0
2,490
24,540
33,624
757
8,090
16,450
53,594
0
W
Thanatos
12,030
1,901
0
14,999
21,990
10,414
2,385
4,742
16,800
0
81,793
W
19,183
12,178
0
5,833
18,999
7,324
7,552
2,547
16,452
0
127,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,305
Gold Earned
59,354
672
Minions Killed
598
0
Camps Cleared
0
2,263,058
Distance Traveled
1,811,314
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,531
541
184
7
0
409,750
4
L
Tsukuyomi
12,342
494
114
5
0
491,416
10
W
Cu Chulainn
13,772
551
144
6
0
467,515
6
L
Sol
14,873
595
203
8
0
407,487
7
W
Agni
14,596
584
140
6
0
395,584
9
L
Sobek
5,447
218
0
0
0
0
0
L
Fenrir
13,161
526
97
4
0
502,661
6
W
Ganesha
14,092
564
53
2
0
483,373
9
W
Thanatos
13,385
535
123
5
0
498,627
5
W
Rama
14,460
578
212
8
0
417,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role