Player Matchup

Janus
Janus
 
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AugustHippo10
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
SargeTom10
Arachne
Level 46
God Stats
6W - 3L
1,536 SR
Queue Stats
248W - 262L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
VENOM_0800
Sun Wukong
Level 25
God Stats
8W - 11L
1,406 SR
Queue Stats
97W - 123L
1,395 Elo+
Party 1
Team Averages
Level 23
1,488 SR
1,474 Elo+

VS

Team Averages
Level 15
1,475 SR
1,387 Elo+
Morgan Le Fay
Morgan Le Fay
Atoline
Morgan Le Fay
Level 27
God Stats
0W - 7L
1,352 SR
Queue Stats
37W - 53L
1,318 Elo+
Solo
Thor
Thor
Maapp
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,373 Elo+
Solo
Vamana
Vamana
TastyIsAHottie
Vamana
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vedxr
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,337 Elo+
Solo
Skadi
Skadi
jigajuice45
Skadi
Level 17
God Stats
24W - 21L
1,525 SR
Queue Stats
36W - 45L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 2 / 6
10,983
578
5,927
8,401
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
14
4 / 2 / 6
9,166
482
5,835
14,860
14,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 5 / 5
8,942
471
9,981
10,139
3,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
SargeTom10
Arachne
18
13 / 0 / 0
11,401
600
10,723
12,664
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
VENOM_0800
Sun Wukong
17
3 / 0 / 1
10,608
558
5,648
9,839
10,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atoline
Morgan Le Fay
14
1 / 7 / 3
8,128
428
6,173
12,227
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Maapp
Thor
13
1 / 8 / 4
7,903
416
3,829
13,105
5,034
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 4 / 0
6,793
358
500
4,000
906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Vedxr
Cthulhu
12
0 / 3 / 0
8,541
450
4,132
17,934
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 5 / 0
7,760
408
9,934
9,913
3,430
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
27
Kills
8
9
Deaths
27
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
6
2.5
W
Cthulhu
 
Cthulhu
4
2
6
3.5
L
Morgan Le Fay
Atoline
Morgan Le Fay
1
7
3
0.36
W
5
5
5
1.5
L
Thor
Maapp
Thor
1
8
4
0.38
W
Arachne
SargeTom10
Arachne
13
0
0
13
L
1
4
0
0.25
W
Sun Wukong
VENOM_0800
Sun Wukong
3
0
1
3.5
L
Cthulhu
Vedxr
Cthulhu
0
3
0
0
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
24,568
55,903
Taken
57,179
38,481
Mitigated
24,727
10,660
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,927
456
0
0
8,401
2,830
1,750
2,694
5,707
75,037
0
W
Cthulhu
 
Cthulhu
5,835
531
89
500
14,860
14,885
896
2,674
12,186
29,703
0
L
Morgan Le Fay
Atoline
Morgan Le Fay
6,173
403
0
2,667
12,227
4,230
834
4,269
7,958
54,049
0
W
9,981
4,420
0
1,105
10,139
3,554
2,579
2,243
7,896
0
27,889
L
Thor
Maapp
Thor
3,829
760
0
2,217
13,105
5,034
0
144
12,961
0
40,490
W
Arachne
SargeTom10
Arachne
10,723
7,403
0
5,409
12,664
6,437
1,187
1,062
11,402
0
77,395
L
500
224
0
100
4,000
906
126
661
3,339
0
2,689
W
Sun Wukong
VENOM_0800
Sun Wukong
5,648
2,413
0
3,557
9,839
10,775
1,292
1,386
8,407
0
60,865
L
Cthulhu
Vedxr
Cthulhu
4,132
499
0
3,446
17,934
11,127
0
2,238
15,696
31,199
0
L
9,934
5,577
0
1,313
9,913
3,430
0
4,450
5,463
0
33,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,100
Gold Earned
39,125
515
Minions Killed
261
0
Camps Cleared
0
1,776,380
Distance Traveled
1,341,222
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,983
578
151
8
0
367,344
3
W
Cthulhu
9,166
482
69
4
0
338,101
2
L
Morgan Le Fay
8,128
428
77
4
0
286,910
0
W
Medusa
8,942
471
33
2
0
311,354
2
L
Thor
7,903
416
72
4
0
306,285
1
W
Arachne
11,401
600
124
7
0
379,814
1
L
Vamana
6,793
358
6
0
0
83,570
2
W
Sun Wukong
10,608
558
138
7
0
379,767
4
L
Cthulhu
8,541
450
57
3
0
342,180
0
L
Skadi
7,760
408
49
3
0
322,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role